package dnfbridge import ( "fmt" "math" "longheng.io/server/internal/modules/dnf/alignedcmd" dnfpvf "longheng.io/server/internal/modules/dnf/pvf" ) // alignedGuildMedalUpgradePolicyResolver resolves one 公会徽章 (guild flag) upgrade. // // The two forks declare alignedcmd.UpgradePolicyResolver differently: // // - upstream: func(mode string, currentLevel int) (Resolution, error) // - this tree: func(mode string, currentLevel int, targetItemID int64, amplifyType int) (Resolution, error) // // The wider form exists because this tree's equipment path needs the request's own // target item and the amplify/reinforce discriminator. Neither is needed here: the // flag being upgraded is already bound into itemID by the caller, and // resolveCurrentGuildMedalUpgrade reads its policy from the flag_upgrade_table row // for the given level. They are therefore ignored rather than threaded through. func (s *Service) alignedGuildMedalUpgradePolicyResolver(itemID uint32) alignedcmd.UpgradePolicyResolver { return func(mode string, currentLevel int, _ int64, _ int) (alignedcmd.UpgradePolicyResolution, error) { catalog, err := s.currentPVFItemCatalog() if err != nil { return alignedcmd.UpgradePolicyResolution{}, err } return resolveCurrentGuildMedalUpgrade(catalog, itemID, mode, currentLevel) } } func resolveCurrentGuildMedalUpgrade(catalog *pvfDungeonDropCatalog, itemID uint32, mode string, level int) (alignedcmd.UpgradePolicyResolution, error) { var result alignedcmd.UpgradePolicyResolution if _, err := resolveCurrentGuardianGemMedal(catalog, itemID); err != nil { return result, err } definition, err := catalog.ResolveItem(itemID) if err != nil { return result, err } text, err := catalog.source.ReadText(currentUpgradePVFPath) if err != nil { return result, err } doc, err := dnfpvf.Parse(currentUpgradePVFPath, text) if err != nil { return result, err } var values []float64 for _, section := range doc.Sections { if section.Name != "table type" { continue } tokens := doc.Tokens[section.Start:section.End] if len(tokens) == 0 || tokens[0].Value != "flag_upgrade_table" { continue } for _, token := range tokens[1:] { switch token.Kind { case dnfpvf.TokenInt: values = append(values, float64(token.Int)) case dnfpvf.TokenFloat: values = append(values, token.Float) default: return result, fmt.Errorf("invalid flag upgrade table token %q", token.Raw) } } break } var row []float64 for current, offset := 0, 0; offset < len(values); current++ { parsed, next, ok := nextCurrentUpgradeTableRowValues(values, offset) if !ok { return result, fmt.Errorf("invalid flag upgrade row %d", current) } if current == level { row = parsed break } offset = next } weights := doc.Numbers("cost weights by guild flag rarity") if mode != "reinforce" || level < 0 || len(row) == 0 || definition.Rarity < 0 || definition.Rarity >= int64(len(weights)) { return result, fmt.Errorf("flag upgrade policy missing: item=%d rarity=%d level=%d", itemID, definition.Rarity, level) } tail := row[len(row)-currentUpgradeTableTailWidth:] // sub_3866046 multiplies integer material count by an f32 weight in x87, // then truncates without first rounding the product back to f32. count := tail[7] * float64(float32(weights[definition.Rarity])) if math.IsNaN(count) || count < 1 || count > math.MaxInt32 || tail[0] < 0 || tail[0] > currentUpgradeSuccessBase || tail[2] < 1 || tail[2] > 3 || tail[3] < 0 { return result, fmt.Errorf("invalid flag upgrade row at level %d", level) } penalty := int(tail[2]) if penalty == 1 { penalty = 0 } // Native flag policy: retain, reduce by value, destroy. result = alignedcmd.UpgradePolicyResolution{ GuildMedal: true, CurrentLevel: level, GoldCost: 1, SuccessWeight: currentUpgradeSuccessBase - int(tail[0]), PenaltyType: penalty, PenaltyValue: int(tail[3]), MaterialItemID: int(tail[6]), MaterialCount: int(count), NoticeLevel: -1, } return result, nil }