package player import ( "context" "longheng.io/server/internal/platform/readmodel" ) // 玩家摘要 PlayerSummary、查询 PlayerSummaryQuery、投影、过滤器、Redis 命名和读模型选项 // 由 configs/readmodel/player_summary.json 生成。 //go:generate go run ../../../cmd/viewgen -schema ../../../configs/readmodel/player_summary.json -out summary_model_gen.go // SummaryStore 定义玩家摘要读模型的读写和查询接口。 type SummaryStore interface { SavePlayerSummary(context.Context, PlayerSummary) error GetPlayerSummary(context.Context, string) (PlayerSummary, bool, error) GetPlayerSummaryByRoleID(context.Context, string) (PlayerSummary, bool, error) ListPlayerSummariesByAccountIDs(context.Context, []string) ([]PlayerSummary, error) ListByRoleIDs(context.Context, []string) ([]PlayerSummary, error) SearchPlayerSummaries(context.Context, PlayerSummaryQuery) ([]PlayerSummary, error) } // MemorySummaryStore 是玩家摘要读模型的内存实现。 type MemorySummaryStore struct { inner *readmodel.MemoryStore[PlayerSummary, PlayerSummaryQuery] } // NewMemorySummaryStore 创建内存玩家摘要读模型存储。 func NewMemorySummaryStore() *MemorySummaryStore { inner, err := readmodel.NewMemoryStore[PlayerSummary, PlayerSummaryQuery](summaryReadOpts()) if err != nil { panic(err) } return &MemorySummaryStore{inner: inner} } // SavePlayerSummary 保存玩家摘要到内存读模型。 func (s *MemorySummaryStore) SavePlayerSummary(ctx context.Context, summary PlayerSummary) error { return s.inner.Save(ctx, summary) } // GetPlayerSummary 按账号 ID 从内存读模型读取玩家摘要。 func (s *MemorySummaryStore) GetPlayerSummary(ctx context.Context, accountID string) (PlayerSummary, bool, error) { return s.inner.Get(ctx, accountID) } // GetPlayerSummaryByRoleID 按角色 ID 从内存读模型读取玩家摘要。 func (s *MemorySummaryStore) GetPlayerSummaryByRoleID(ctx context.Context, roleID string) (PlayerSummary, bool, error) { return s.inner.GetBySecondaryID(ctx, roleID) } // ListPlayerSummariesByAccountIDs 按账号 ID 批量读取内存玩家摘要。 func (s *MemorySummaryStore) ListPlayerSummariesByAccountIDs(ctx context.Context, accountIDs []string) ([]PlayerSummary, error) { return s.inner.ListByPrimaryIDs(ctx, accountIDs) } // ListByRoleIDs 按角色 ID 批量读取内存玩家摘要。 func (s *MemorySummaryStore) ListByRoleIDs(ctx context.Context, roleIDs []string) ([]PlayerSummary, error) { return s.inner.ListBySecondaryIDs(ctx, roleIDs) } // SearchPlayerSummaries 按查询条件搜索内存玩家摘要。 func (s *MemorySummaryStore) SearchPlayerSummaries(ctx context.Context, query PlayerSummaryQuery) ([]PlayerSummary, error) { return s.inner.Search(ctx, query) }