package dnfbridge import ( "bytes" "context" "encoding/binary" "math" "testing" "longheng.io/server/internal/modules/dnf/dnfenum" dnfproto "longheng.io/server/internal/modules/dnf/protocol" dnfrepo "longheng.io/server/internal/modules/dnf/repository" dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory" ) func TestCurrentOpenAuraSkinSlotConsumesPVFTicketAndPersistsFlag(t *testing.T) { ctx := context.Background() repositories := dnfrepomemory.NewMemoryGroup() if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{ CharacterID: "19", AccountID: "account-1", Stats: map[string]int64{"aura_flag": 0}, }); err != nil { t.Fatalf("save character: %v", err) } if err := repositories.Inventory.Save(ctx, dnfrepo.InventoryRecord{ CharacterID: "19", Slots: map[string]dnfrepo.ItemStack{ "0:122": {ItemID: 490700411, Count: 1}, }, }); err != nil { t.Fatalf("save inventory: %v", err) } catalog := mustTestAuraSkinSlotCatalog(t) service := &Service{ options: options{accountID: "account-1", gameUpperHeader: gameUpperHeaderChannel13, gameUpperBodyCodec: gameUpperBodyCodecPlain}, pvfItemCatalog: catalog, repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true }, } conn := &bufferConn{} session := &gameSession{conn: conn, connID: "aura-skin-slot-test", selectedCharacterID: 19} var request [4]byte binary.LittleEndian.PutUint32(request[:], 122) if err := service.handleGameCommand(session, byte(dnfenum.GameCmdCommand), uint16(dnfenum.CmdPacketOpenAuraSkinSlot), request[:]); err != nil { t.Fatalf("handle open aura skin slot: %v", err) } character, found, err := repositories.Character.Load(ctx, "19") if err != nil || !found { t.Fatalf("load character found=%t err=%v", found, err) } if got := character.Stats["aura_flag"]; got != 1 { t.Fatalf("aura_flag=%d want 1", got) } inventory, found, err := repositories.Inventory.Load(ctx, "19") if err != nil || !found { t.Fatalf("load inventory found=%t err=%v", found, err) } if _, ok := inventory.Slots["0:122"]; ok { t.Fatalf("source ticket slot still present after consume: %+v", inventory.Slots["0:122"]) } ack, rest := splitGameServerUpperPacket(t, conn.write.Bytes()) if ack.Header.Classification != dnfproto.DefaultChannelClassification || ack.Header.MsgID != uint16(dnfenum.CmdPacketOpenAuraSkinSlot) { t.Fatalf("ack header class=%d msg=%d", ack.Header.Classification, ack.Header.MsgID) } if len(ack.Body) != 1 || ack.Body[0] != 1 { t.Fatalf("ack body=%x", ack.Body) } update, rest := splitGameServerUpperPacket(t, rest) if update.Header.Classification != 0 || update.Header.MsgID != uint16(dnfenum.CmdPacketWalkoutPartyMember) { t.Fatalf("update header class=%d msg=%d", update.Header.Classification, update.Header.MsgID) } if len(update.Body) != 1+2+currentItemListEntryWireSize || update.Body[0] != dnfrepo.MainInventoryListType || binary.LittleEndian.Uint16(update.Body[1:3]) != 1 { headerLen := len(update.Body) if headerLen > 8 { headerLen = 8 } t.Fatalf("update body header=%x len=%d", update.Body[:headerLen], len(update.Body)) } row := update.Body[3:] if binary.LittleEndian.Uint16(row[0:2]) != 122 || binary.LittleEndian.Uint32(row[2:6]) != math.MaxUint32 || binary.LittleEndian.Uint32(row[6:10]) != 0 { t.Fatalf("remove row=%x", row[:10]) } marker, rest := splitGameServerUpperPacket(t, rest) if len(rest) != 0 || marker.Header.Classification != dnfproto.DefaultChannelClassification || marker.Header.MsgID != uint16(dnfenum.CmdPacketOpenAuraSkinSlot) || !bytes.Equal(marker.Body, []byte{1, 'A', 'U', 'R', 'A'}) { t.Fatalf("persistent marker header=%+v body=%x trailing=%d", marker.Header, marker.Body, len(rest)) } } func TestCurrentOpenAuraSkinSlotAlreadyOpenDoesNotConsumeAgain(t *testing.T) { ctx := context.Background() repositories := dnfrepomemory.NewMemoryGroup() if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{ CharacterID: "19", AccountID: "account-1", Stats: map[string]int64{"aura_flag": 1}, }); err != nil { t.Fatalf("save character: %v", err) } if err := repositories.Inventory.Save(ctx, dnfrepo.InventoryRecord{ CharacterID: "19", Slots: map[string]dnfrepo.ItemStack{ "0:122": {ItemID: 490700411, Count: 1}, }, }); err != nil { t.Fatalf("save inventory: %v", err) } service := &Service{ options: options{accountID: "account-1", gameUpperHeader: gameUpperHeaderChannel13, gameUpperBodyCodec: gameUpperBodyCodecPlain}, pvfItemCatalog: mustTestAuraSkinSlotCatalog(t), repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true }, } conn := &bufferConn{} session := &gameSession{conn: conn, connID: "aura-skin-slot-test", selectedCharacterID: 19} var request [4]byte binary.LittleEndian.PutUint32(request[:], 122) if err := service.handleCurrentOpenAuraSkinSlot(session, request[:]); err != nil { t.Fatalf("handle already-open aura slot: %v", err) } inventory, found, err := repositories.Inventory.Load(ctx, "19") if err != nil || !found { t.Fatalf("load inventory found=%t err=%v", found, err) } stack, ok := inventory.Slots["0:122"] if !ok || stack.Count != 1 { t.Fatalf("already-open ticket stack=%+v found=%t, want unchanged count 1", stack, ok) } ack, rest := splitGameServerUpperPacket(t, conn.write.Bytes()) if ack.Header.MsgID != uint16(dnfenum.CmdPacketOpenAuraSkinSlot) || len(ack.Body) != 1 || ack.Body[0] != 1 { t.Fatalf("already-open ack header=%+v body=%x", ack.Header, ack.Body) } marker, rest := splitGameServerUpperPacket(t, rest) if len(rest) != 0 || !bytes.Equal(marker.Body, []byte{1, 'A', 'U', 'R', 'A'}) { t.Fatalf("already-open marker=%x trailing=%d", marker.Body, len(rest)) } } func TestCurrentAuraSkinSlotTownUIReadyStateSendsMarkedRestoreOnce(t *testing.T) { ctx := context.Background() repositories := dnfrepomemory.NewMemoryGroup() if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{ CharacterID: "19", AccountID: "account-1", Stats: map[string]int64{"aura_flag": 1}, }); err != nil { t.Fatalf("save character: %v", err) } service := &Service{ options: options{accountID: "account-1", gameUpperHeader: gameUpperHeaderChannel13, gameUpperBodyCodec: gameUpperBodyCodecPlain}, repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true }, } conn := &bufferConn{} session := &gameSession{conn: conn, connID: "aura-skin-restore-test", selectedCharacterID: 19} if err := service.sendCurrentAuraSkinSlotTownUIReadyState(session); err != nil { t.Fatalf("send aura restore: %v", err) } if err := service.sendCurrentAuraSkinSlotTownUIReadyState(session); err != nil { t.Fatalf("send duplicate aura restore: %v", err) } packet, rest := splitGameServerUpperPacket(t, conn.write.Bytes()) if len(rest) != 0 { t.Fatalf("unexpected duplicate aura restore bytes=%d", len(rest)) } if packet.Header.MsgID != uint16(dnfenum.CmdPacketOpenAuraSkinSlot) || packet.Header.Classification != dnfproto.DefaultChannelClassification || !bytes.Equal(packet.Body, []byte{1, 'A', 'U', 'R', 'A'}) { t.Fatalf("aura restore header=%+v body=%x", packet.Header, packet.Body) } } func TestCurrentAuraSkinSlotTownUIReadyStateSendsClosedState(t *testing.T) { ctx := context.Background() repositories := dnfrepomemory.NewMemoryGroup() if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{ CharacterID: "19", AccountID: "account-1", Stats: map[string]int64{"aura_flag": 0}, }); err != nil { t.Fatalf("save character: %v", err) } service := &Service{ options: options{accountID: "account-1", gameUpperHeader: gameUpperHeaderChannel13, gameUpperBodyCodec: gameUpperBodyCodecPlain}, repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true }, } conn := &bufferConn{} session := &gameSession{conn: conn, connID: "aura-skin-closed-test", selectedCharacterID: 19} if err := service.sendCurrentAuraSkinSlotTownUIReadyState(session); err != nil { t.Fatalf("check closed aura slot: %v", err) } packet, rest := splitGameServerUpperPacket(t, conn.write.Bytes()) if len(rest) != 0 || packet.Header.MsgID != uint16(dnfenum.CmdPacketOpenAuraSkinSlot) || packet.Header.Classification != dnfproto.DefaultChannelClassification || !bytes.Equal(packet.Body, []byte{0, 'A', 'U', 'R', 'A'}) { t.Fatalf("closed aura state header=%+v body=%x trailing=%d", packet.Header, packet.Body, len(rest)) } } func mustTestAuraSkinSlotCatalog(t *testing.T) *pvfDungeonDropCatalog { t.Helper() catalog, err := newPVFDungeonDropCatalog(dungeonDropCatalogTestSource{ "monster/monster.lst": "", "stackable/stackable.lst": "490700411 `cash/chn_490700411.stk`\n", "equipment/equipment.lst": "", "stackable/cash/chn_490700411.stk": "[name] `光环幻化栏扩展券`\n[stackable type] `[material]`\n[stack limit] 1\n", }) if err != nil { t.Fatalf("build aura-slot catalog: %v", err) } return catalog }