package dnfbridge var currentGameplayModules = mustGameplayModuleRegistry( npcShopGameplayModule(), privateStoreGameplayModule(), auctionGameplayModule(), ceraShopGameplayModule(), characterRenameGameplayModule(), ceraPackageGameplayModule(), premiumGameplayModule(), gameOptionGameplayModule(), guildGameplayModule(), guildCompoundGameplayModule(), weddingGameplayModule(), inventoryGameplayModule(), skillGameplayModule(), skillSwitchInventoryGameplayModule(), equipmentDisjointGameplayModule(), avatarCompoundGameplayModule(), avatarFittingRoomGameplayModule(), avatarOptionChangeGameplayModule(), avatarDisjointGameplayModule(), emblemCompoundGameplayModule(), expertJobGameplayModule(), boosterGameplayModule(), vendingMachineGameplayModule(), rentalGameplayModule(), epicProductionGameplayModule(), epicBookGameplayModule(), epicWishGameplayModule(), guardianGemGameplayModule(), equipmentSocketGameplayModule(), equipmentEmblemControlGameplayModule(), avatarSocketGameplayModule(), avatarEmblemGameplayModule(), itemGradeAdjustGameplayModule(), cargoTransportGameplayModule(), petSealGameplayModule(), customAbilityGameplayModule(), equipmentEffectGameplayModule(), auraSkinGameplayModule(), questGameplayModule(), dungeonNavigationGameplayModule(), dungeonAltarGameplayModule(), dungeonCombatDropGameplayModule(), dungeonDeathReviveGameplayModule(), dungeonSettlementCardGameplayModule(), dungeonTournamentRewardGameplayModule(), dungeonTutorialStoryGameplayModule(), deathTowerGameplayModule(), townGameplayModule(), adventureGameplayModule(), titleBookGameplayModule(), cloneTitleGameplayModule(), achievementGameplayModule(), emotionGameplayModule(), // 骑士马战(joust)活动已按运营要求取消:不再注册 op1291/op1292/op1293 // 路由,服务端也不再推送 op1240/op1241/op1242/op1243。dnfbridge 与 // internal/modules/dnf/joust 里的实现保留为死代码,便于日后按需恢复。 collectboxGameplayModule(), attendanceMarbleGameplayModule(), carryGoldGameplayModule(), growupChangeGameplayModule(), )