package logic import ( "context" "errors" "log/slog" "sync" "time" "longheng.io/server/internal/platform/bus" "longheng.io/server/internal/services/asyncpayload" ) const ( evtQMax = 4096 evtRetryInterval = 200 * time.Millisecond ) var ( errEvtMissing = errors.New("logic event publisher is missing") errEvtClosed = errors.New("logic event queue is closed") errEvtFull = errors.New("logic event queue is full") ) type evtItem struct { topic string payload any } // eventPub 把 logic 的非关键通知 publish 移出调用方热路径。 type eventPub struct { bus bus.Bus logger *slog.Logger timeout time.Duration mu sync.Mutex pending []evtItem closed bool flushing bool flushDone chan struct{} wake chan struct{} stop chan struct{} done chan struct{} once sync.Once } func newEventPub(eventBus bus.Bus, logger *slog.Logger) *eventPub { if eventBus == nil { return nil } pub := &eventPub{ bus: eventBus, logger: logger, timeout: asyncPublishTimeout, wake: make(chan struct{}, 1), stop: make(chan struct{}), done: make(chan struct{}), } go pub.run() return pub } func (p *eventPub) Publish(topic string, payload any) error { if p == nil || p.bus == nil { return errEvtMissing } item := evtItem{topic: topic, payload: asyncpayload.Clone(payload)} p.mu.Lock() defer p.mu.Unlock() if p.closed { return errEvtClosed } if len(p.pending) >= evtQMax { return errEvtFull } p.pending = append(p.pending, item) p.wakeLocked() return nil } func (p *eventPub) Flush(ctx context.Context) error { if p == nil || p.bus == nil { return nil } if ctx == nil { ctx = context.Background() } for { batch, wait := p.beginFlush() if wait != nil { if err := waitEvtFlush(ctx, wait); err != nil { return err } continue } if len(batch) == 0 { return nil } if err := p.writeBatch(ctx, batch); err != nil { return err } } } func (p *eventPub) Close(ctx context.Context) error { if p == nil { return nil } ctx, cancel := p.closeContext(ctx) defer cancel() p.mu.Lock() p.closed = true stop := p.stop done := p.done p.mu.Unlock() if stop != nil { p.once.Do(func() { close(stop) }) } if stop != nil && done != nil { select { case <-done: case <-ctx.Done(): return ctx.Err() } } return p.Flush(ctx) } func (p *eventPub) run() { defer close(p.done) retry := time.NewTimer(time.Hour) stopEvtTimer(retry) var retryC <-chan time.Time defer stopEvtTimer(retry) for { select { case <-p.wake: if err := p.flushBackground(); err != nil { resetEvtTimer(retry, evtRetryInterval) retryC = retry.C } else { retryC = nil } case <-retryC: retryC = nil if err := p.flushBackground(); err != nil { resetEvtTimer(retry, evtRetryInterval) retryC = retry.C } case <-p.stop: return } } } func (p *eventPub) flushBackground() error { ctx, cancel := context.WithTimeout(context.Background(), p.timeoutOrDefault()) err := p.Flush(ctx) cancel() return err } func (p *eventPub) beginFlush() ([]evtItem, <-chan struct{}) { p.mu.Lock() defer p.mu.Unlock() if p.flushing { return nil, p.flushDone } if len(p.pending) == 0 { return nil, nil } batch := cloneEvtItems(p.pending) p.pending = nil p.flushing = true p.flushDone = make(chan struct{}) return batch, nil } func (p *eventPub) writeBatch(ctx context.Context, batch []evtItem) error { for idx, item := range batch { if err := ctxErr(ctx); err != nil { p.finishFlush(batch[idx:]) return err } if err := p.bus.Publish(ctx, item.topic, asyncpayload.Clone(item.payload)); err != nil { if p.logger != nil { p.logger.Error("logic async publish failed", "topic", item.topic, "error", err) } p.finishFlush(batch[idx:]) return err } } p.finishFlush(nil) return nil } func (p *eventPub) finishFlush(failed []evtItem) { p.mu.Lock() if len(failed) > 0 { restored := cloneEvtItems(failed) restored = append(restored, p.pending...) p.pending = restored } done := p.flushDone p.flushing = false p.flushDone = nil p.mu.Unlock() if done != nil { close(done) } } func (p *eventPub) wakeLocked() { select { case p.wake <- struct{}{}: default: } } func cloneEvtItems(in []evtItem) []evtItem { if len(in) == 0 { return nil } out := make([]evtItem, len(in)) for idx, item := range in { out[idx] = evtItem{ topic: item.topic, payload: asyncpayload.Clone(item.payload), } } return out } func (p *eventPub) timeoutOrDefault() time.Duration { if p == nil || p.timeout <= 0 { return asyncPublishTimeout } return p.timeout } func (p *eventPub) closeContext(ctx context.Context) (context.Context, context.CancelFunc) { if ctx == nil { ctx = context.Background() } if _, ok := ctx.Deadline(); ok { return ctx, func() {} } return context.WithTimeout(ctx, p.timeoutOrDefault()) } func stopEvtTimer(timer *time.Timer) { if timer == nil { return } if !timer.Stop() { select { case <-timer.C: default: } } } func resetEvtTimer(timer *time.Timer, d time.Duration) { if d <= 0 { d = evtRetryInterval } stopEvtTimer(timer) timer.Reset(d) } func ctxErr(ctx context.Context) error { if ctx == nil { return nil } return ctx.Err() } func waitEvtFlush(ctx context.Context, done <-chan struct{}) error { select { case <-done: return nil case <-ctx.Done(): return ctx.Err() } }