package dnfbridge import ( "errors" "fmt" "math" "strings" "longheng.io/server/internal/modules/dnf/alignedcmd" "longheng.io/server/internal/modules/dnf/dnfenum" dnfpvf "longheng.io/server/internal/modules/dnf/pvf" ) const currentAmplifyItemPVFPath = "etc/amplifyitem.etc" type currentAmplifyMaterialOption struct { Option byte Count int64 } type currentAmplifyItemConfig struct { EquipLevelConst int64 OptionMapping map[string]byte OptionBaseValue map[byte]float64 RarityWeight map[int64]float64 Purify map[int64]int64 Clear map[int64]int64 Invest map[int64]currentAmplifyMaterialOption Reinvest map[int64]currentAmplifyMaterialOption PureGold map[int64]currentAmplifyMaterialOption } func (s *Service) alignedAmplifyItemResolverForCommand(opcode dnfenum.CmdPacket) (alignedcmd.AmplifyItemResolver, error) { if opcode != dnfenum.CmdPacketPurifyItem && opcode != dnfenum.CmdPacketInvestItemAmplifyOption { return nil, nil } catalog, err := s.currentPVFItemCatalog() if err != nil { return nil, err } if catalog == nil { return nil, errDungeonDropSourceRequired } s.initialEquipmentMu.Lock() source, err := s.initialEquipmentArchiveLocked() s.initialEquipmentMu.Unlock() if err != nil { return nil, err } config, err := currentAmplifyItemConfigFromSource(source) if err != nil { return nil, err } return func(materialItemID int64, targetItemID int64) (alignedcmd.AmplifyItemResolution, error) { return resolveCurrentAmplifyItemMetadata(catalog, source, config, materialItemID, targetItemID) }, nil } func currentAmplifyItemConfigFromSource(source dnfpvf.Source) (*currentAmplifyItemConfig, error) { if source == nil { return nil, dnfpvf.ErrSourceRequired } text, err := source.ReadText(currentAmplifyItemPVFPath) if err != nil { return nil, fmt.Errorf("read %s: %w", currentAmplifyItemPVFPath, err) } document, err := dnfpvf.Parse(currentAmplifyItemPVFPath, text) if err != nil { return nil, fmt.Errorf("parse %s: %w", currentAmplifyItemPVFPath, err) } config, err := parseCurrentAmplifyItemConfig(document) if err != nil { return nil, fmt.Errorf("parse %s config: %w", currentAmplifyItemPVFPath, err) } return config, nil } func parseCurrentAmplifyItemConfig(document *dnfpvf.Document) (*currentAmplifyItemConfig, error) { if document == nil { return nil, fmt.Errorf("document required") } config := ¤tAmplifyItemConfig{ OptionMapping: make(map[string]byte), OptionBaseValue: make(map[byte]float64), RarityWeight: make(map[int64]float64), Purify: make(map[int64]int64), Clear: make(map[int64]int64), Invest: make(map[int64]currentAmplifyMaterialOption), Reinvest: make(map[int64]currentAmplifyMaterialOption), PureGold: make(map[int64]currentAmplifyMaterialOption), } for _, section := range document.Sections { if sectionKey648(section.Name) != "option mapping table" { continue } tokens := currentAmplifySectionValues(document, section) for index := 0; index+1 < len(tokens); index += 2 { value, ok := tokens[index+1].integer() if !ok || value < 0 || value > 5 { continue } config.OptionMapping[normalizeAmplifyOptionName(tokens[index].text)] = byte(value) } } for _, section := range document.Sections { tokens := currentAmplifySectionValues(document, section) switch sectionKey648(section.Name) { case "option data": for index := 0; index+2 < len(tokens); index += 3 { option := config.OptionMapping[normalizeAmplifyOptionName(tokens[index].text)] base, ok := tokens[index+2].number() if option >= 1 && option <= 4 && ok && base > 0 { config.OptionBaseValue[option] = base } } case "rarity weight": for index := 0; index+1 < len(tokens); index += 2 { weight, ok := tokens[index+1].number() rarity, known := currentAmplifyRarityIndex(tokens[index].text) if known && ok && weight > 0 { config.RarityWeight[rarity] = weight } } case "equip level const": if len(tokens) > 0 { if value, ok := tokens[0].integer(); ok && value > 0 { config.EquipLevelConst = value } } case "purify material": parseCurrentAmplifyItemCounts(tokens, config.Purify) case "purify only material", "purify only cera material": parseCurrentAmplifyItemCounts(tokens, config.Clear) case "invest option": parseCurrentAmplifyMaterialOptions(tokens, config.OptionMapping, config.Invest) case "reinvest option": parseCurrentAmplifyMaterialOptions(tokens, config.OptionMapping, config.Reinvest) case "random invest upgrade option": parseCurrentAmplifyMaterialOptions(tokens, config.OptionMapping, config.PureGold) } } if config.EquipLevelConst <= 0 { return nil, fmt.Errorf("missing positive [equip level const]") } for option := byte(1); option <= 4; option++ { if config.OptionBaseValue[option] <= 0 { return nil, fmt.Errorf("missing positive [option data] base for option %d", option) } } for rarity := int64(0); rarity <= 6; rarity++ { if config.RarityWeight[rarity] <= 0 { return nil, fmt.Errorf("missing positive [rarity weight] for rarity %d", rarity) } } if len(config.Purify)+len(config.Clear)+len(config.Invest)+len(config.Reinvest)+len(config.PureGold) == 0 { return nil, fmt.Errorf("no amplification materials") } return config, nil } func resolveCurrentAmplifyItemMetadata(catalog *pvfDungeonDropCatalog, source dnfpvf.Source, config *currentAmplifyItemConfig, materialItemID int64, targetItemID int64) (alignedcmd.AmplifyItemResolution, error) { if catalog == nil || source == nil || config == nil { return alignedcmd.AmplifyItemResolution{}, errDungeonDropSourceRequired } resolution := alignedcmd.AmplifyItemResolution{EquipLevelConst: config.EquipLevelConst} if materialItemID <= 0 || materialItemID > math.MaxUint32 || targetItemID <= 0 || targetItemID > math.MaxUint32 { return resolution, nil } targetDefinition, err := catalog.ResolveItem(uint32(targetItemID)) if err != nil { if errors.Is(err, errDungeonDropItemUnresolved) { return resolution, nil } return alignedcmd.AmplifyItemResolution{}, fmt.Errorf("resolve amplification target item=%d: %w", targetItemID, err) } resolution.TargetKind = string(targetDefinition.Kind) resolution.TargetPVFPath = targetDefinition.PVFPath if targetDefinition.Kind == dungeonDropItemEquipment { targetDocument, err := parseDungeonCardPVFDocument(source, targetDefinition.PVFPath) if err != nil { return alignedcmd.AmplifyItemResolution{}, fmt.Errorf("parse amplification target item=%d path=%s: %w", targetItemID, targetDefinition.PVFPath, err) } minimumLevel, minimumFound := targetDocument.Int("minimum level") rarity, rarityFound := targetDocument.Int("rarity") if !minimumFound || !rarityFound { return alignedcmd.AmplifyItemResolution{}, fmt.Errorf("amplification target item=%d path=%s missing minimum level or rarity", targetItemID, targetDefinition.PVFPath) } resolution.TargetMinimumLevel = minimumLevel resolution.TargetRarity = rarity initialValues, err := currentAmplifyInitialValues(config, rarity) if err != nil { return alignedcmd.AmplifyItemResolution{}, fmt.Errorf("amplification target item=%d path=%s: %w", targetItemID, targetDefinition.PVFPath, err) } resolution.InitialValues = initialValues } materialDefinition, err := catalog.ResolveItem(uint32(materialItemID)) if err != nil { if errors.Is(err, errDungeonDropItemUnresolved) { return resolution, nil } return alignedcmd.AmplifyItemResolution{}, fmt.Errorf("resolve amplification material item=%d: %w", materialItemID, err) } if materialDefinition.Kind != dungeonDropItemStackable { return resolution, nil } resolution.MaterialPVFPath = materialDefinition.PVFPath resolution.PurifyMaterialCount = config.Purify[materialItemID] resolution.ClearMaterialCount = config.Clear[materialItemID] if option, ok := config.Invest[materialItemID]; ok { resolution.InvestOption = option.Option resolution.InvestMaterialCount = option.Count } if option, ok := config.Reinvest[materialItemID]; ok { resolution.ReinvestOption = option.Option resolution.ReinvestMaterialCount = option.Count } if option, ok := config.PureGold[materialItemID]; ok { resolution.PureGoldOption = option.Option resolution.PureGoldMaterialCount = option.Count materialDocument, err := parseDungeonCardPVFDocument(source, materialDefinition.PVFPath) if err != nil { return alignedcmd.AmplifyItemResolution{}, fmt.Errorf("parse Pure Gold material item=%d path=%s: %w", materialItemID, materialDefinition.PVFPath, err) } values := materialDocument.Ints("amplification random value") for index := 0; index+1 < len(values); index += 2 { level, weight := values[index], values[index+1] if level < 0 || level > 31 || weight <= 0 { return alignedcmd.AmplifyItemResolution{}, fmt.Errorf("Pure Gold material item=%d path=%s invalid random pair level=%d weight=%d", materialItemID, materialDefinition.PVFPath, level, weight) } resolution.PureGoldLevels = append(resolution.PureGoldLevels, alignedcmd.AmplifyWeightedLevel{Level: byte(level), Weight: weight}) } if len(values)%2 != 0 || len(resolution.PureGoldLevels) == 0 { return alignedcmd.AmplifyItemResolution{}, fmt.Errorf("Pure Gold material item=%d path=%s missing complete [amplification random value] pairs", materialItemID, materialDefinition.PVFPath) } } return resolution, nil } func currentAmplifyInitialValues(config *currentAmplifyItemConfig, rarity int64) (map[byte]uint16, error) { weight := config.RarityWeight[rarity] if weight <= 0 { return nil, fmt.Errorf("rarity %d has no positive weight", rarity) } values := make(map[byte]uint16, 4) for option := byte(1); option <= 4; option++ { value := int64(weight * config.OptionBaseValue[option]) if value <= 0 || value > math.MaxUint16 { return nil, fmt.Errorf("option %d initial value %d invalid", option, value) } values[option] = uint16(value) } return values, nil } type currentAmplifyValue struct { text string numeric float64 isNumeric bool isInteger bool integerVal int64 } func (v currentAmplifyValue) number() (float64, bool) { return v.numeric, v.isNumeric } func (v currentAmplifyValue) integer() (int64, bool) { return v.integerVal, v.isInteger } func currentAmplifySectionValues(document *dnfpvf.Document, section dnfpvf.Section) []currentAmplifyValue { if section.Start < 0 || section.End > len(document.Tokens) || section.Start > section.End { return nil } values := make([]currentAmplifyValue, 0, section.End-section.Start) for _, token := range document.Tokens[section.Start:section.End] { switch token.Kind { case dnfpvf.TokenString, dnfpvf.TokenIdent: values = append(values, currentAmplifyValue{text: token.Value}) case dnfpvf.TokenInt: values = append(values, currentAmplifyValue{text: token.Value, numeric: float64(token.Int), isNumeric: true, isInteger: true, integerVal: token.Int}) case dnfpvf.TokenFloat: values = append(values, currentAmplifyValue{text: token.Value, numeric: token.Float, isNumeric: true}) } } return values } func parseCurrentAmplifyItemCounts(tokens []currentAmplifyValue, target map[int64]int64) { for index := 0; index+1 < len(tokens); index += 2 { itemID, itemOK := tokens[index].integer() count, countOK := tokens[index+1].integer() if itemOK && countOK && itemID > 0 && itemID <= math.MaxUint32 && count > 0 { target[itemID] = count } } } func parseCurrentAmplifyMaterialOptions(tokens []currentAmplifyValue, mapping map[string]byte, target map[int64]currentAmplifyMaterialOption) { for index := 0; index+2 < len(tokens); index += 3 { option := mapping[normalizeAmplifyOptionName(tokens[index].text)] itemID, itemOK := tokens[index+1].integer() count, countOK := tokens[index+2].integer() if option >= 1 && option <= 5 && itemOK && countOK && itemID > 0 && itemID <= math.MaxUint32 && count > 0 { target[itemID] = currentAmplifyMaterialOption{Option: option, Count: count} } } } func normalizeAmplifyOptionName(value string) string { return strings.ToLower(strings.TrimSpace(strings.Trim(value, "`"))) } func sectionKey648(value string) string { return strings.ToLower(strings.TrimSpace(strings.TrimPrefix(value, "/"))) } func currentAmplifyRarityIndex(value string) (int64, bool) { switch strings.ToLower(strings.TrimSpace(strings.Trim(value, "`"))) { case "common": return 0, true case "uncommon": return 1, true case "rare": return 2, true case "unique": return 3, true case "epic": return 4, true case "chronicle": return 5, true case "legendary": return 6, true default: return 0, false } }