package dnfbridge import ( "context" "os" "reflect" "strconv" "strings" "testing" dnfcharstat "longheng.io/server/internal/modules/dnf/charstat" dnfpvf "longheng.io/server/internal/modules/dnf/pvf" dnfrepo "longheng.io/server/internal/modules/dnf/repository" dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory" "longheng.io/server/internal/modules/dnf/skillcmd" platformpvf "longheng.io/server/internal/platform/pvf" ) func TestEquipmentExpAdvantageParsesCurrentPVFField(t *testing.T) { doc, err := dnfpvf.Parse("equipment/test.equ", "[exp advantage]\n5\n") if err != nil { t.Fatal(err) } if got := equipmentStatNumber(doc, "exp advantage"); got != 5 { t.Fatalf("exp advantage=%d, want 5", got) } } func TestRealScriptPVFEquipmentExpAdvantage(t *testing.T) { pvfPath := os.Getenv("DNFBRIDGE_REAL_PVF_SMOKE") if pvfPath == "" { t.Skip("set DNFBRIDGE_REAL_PVF_SMOKE to run real Script.pvf equipment smoke") } archive, err := platformpvf.LoadArchive(platformpvf.Options{Path: pvfPath}) if err != nil { t.Fatal(err) } service := &Service{initialEquipmentArchive: archive} if err := service.preloadEquipmentStatIndex(context.Background()); err != nil { t.Fatal(err) } for itemID, want := range map[int64]int64{ 400300054: 5, 400360015: 50, } { percent, ok := service.equipmentPVFExpAdvantage(context.Background(), itemID, nil) if !ok || percent != want { t.Fatalf("item %d exp advantage percent=%d found=%t, want %d", itemID, percent, ok, want) } } } func TestRealScriptPVFAllJobsStarterSkillLayouts(t *testing.T) { pvfPath := os.Getenv("DNFBRIDGE_REAL_PVF_SMOKE") if pvfPath == "" { t.Skip("set DNFBRIDGE_REAL_PVF_SMOKE to run real Script.pvf skill smoke") } archive, err := platformpvf.LoadArchive(platformpvf.Options{Path: pvfPath}) if err != nil { t.Fatal(err) } catalog, err := buildSkillCatalogFromSource(context.Background(), archive) if err != nil { t.Fatal(err) } service := &Service{initialEquipmentArchive: archive, skillCatalog: catalog} for job := 0; job < 16; job++ { entries, err := service.initialCharacterSkills(context.Background(), byte(job)) if err != nil { t.Fatalf("job %d initial skills: %v", job, err) } if len(entries) == 0 { t.Fatalf("job %d has no PVF initial skills", job) } states := make(map[int64]dnfrepo.SkillState, len(entries)) for _, entry := range entries { states[entry.SkillID] = dnfrepo.SkillState{Level: entry.Level, Enabled: true} definition, _ := catalog.Find(byte(job), uint16(entry.SkillID)) t.Logf("job=%d skill=%d level=%d name=%q kind=%q active=%t class=%d grow=%v command=%q", job, entry.SkillID, entry.Level, definition.Name, definition.Kind, definition.Active, definition.SkillClass, definition.GrowTypes, definition.Command) } layout, err := skillcmd.BuildInitialSkillLayout(catalog, byte(job), currentSkillInfoTreeIndex, states) if err != nil { t.Fatalf("job %d layout: %v", job, err) } activeCount := 0 primaryCount := 0 for slot, skillID := range layout { definition, ok := catalog.Find(byte(job), skillID) if !ok { t.Fatalf("job %d layout skill %d missing", job, skillID) } if definition.Active { activeCount++ } if slot >= 0 && slot < 6 { primaryCount++ if !definition.Active { t.Fatalf("job %d passive skill %d entered primary slot %d", job, skillID, slot) } } } wantPrimary := activeCount if wantPrimary > 3 { wantPrimary = 3 } if activeCount == 0 || primaryCount != wantPrimary { t.Fatalf("job %d starter active=%d primary=%d entries=%v layout=%v", job, activeCount, primaryCount, entries, layout) } for slot := 3; slot < 6; slot++ { if skillID, ok := layout[slot]; ok { t.Fatalf("job %d unexpected starter quickbar slot=%d skill=%d", job, slot, skillID) } } t.Logf("job=%d entries=%v layout=%v", job, entries, layout) } } func TestRealScriptPVFAllJobsStarterSkillsPersistAndRoundTripThroughOp19(t *testing.T) { pvfPath := os.Getenv("DNFBRIDGE_REAL_PVF_SMOKE") if pvfPath == "" { t.Skip("set DNFBRIDGE_REAL_PVF_SMOKE to run real Script.pvf skill round-trip smoke") } archive, err := platformpvf.LoadArchive(platformpvf.Options{Path: pvfPath}) if err != nil { t.Fatal(err) } catalog, err := buildSkillCatalogFromSource(context.Background(), archive) if err != nil { t.Fatal(err) } repositories := dnfrepomemory.NewMemoryGroup() service := &Service{ repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true }, initialEquipmentArchive: archive, skillCatalog: catalog, } for job := 0; job < 16; job++ { t.Run("job_"+strconv.Itoa(job), func(t *testing.T) { characterID := "real-pvf-job-" + strconv.Itoa(job) character := dnfrepo.CharacterRecord{ CharacterID: characterID, Job: strconv.Itoa(job), Level: 1, } connection := &bufferConn{} if err := service.sendCurrentSceneSkillInfo( &gameSession{conn: connection}, context.Background(), character, "test_real_pvf_all_job_op19_round_trip", ); err != nil { t.Fatal(err) } packet, rest := splitGameServerUpperPacket(t, connection.write.Bytes()) if len(rest) != 0 || packet.Header.Classification != 0 || packet.Header.MsgID != currentSkillInfoMsgID { t.Fatalf("packet=%+v rest=%x", packet.Header, rest) } saved, found, err := repositories.Skill.Load(context.Background(), characterID) if err != nil || !found { t.Fatalf("saved found=%t err=%v", found, err) } initial, err := service.initialCharacterSkills(context.Background(), byte(job)) if err != nil { t.Fatal(err) } if !skillRecordMatchesPVFInitialSkills(saved.Skills, initial) { t.Fatalf("job %d persisted skills=%v, want PVF initial=%v", job, saved.Skills, initial) } layout := saved.Layouts[currentSkillInfoTreeIndex] if len(layout) == 0 { t.Fatalf("job %d persisted an empty layout", job) } wantWire := make(map[int]uint16, len(layout)) primaryCount := 0 for slot, skillID := range layout { wantWire[slot] = skillID definition, ok := catalog.Find(byte(job), skillID) if !ok { t.Fatalf("job %d persisted unknown skill=%d slot=%d", job, skillID, slot) } if slot >= 0 && slot < 6 { primaryCount++ if slot > 2 || !definition.Active { t.Fatalf("job %d invalid primary slot=%d skill=%d active=%t", job, slot, skillID, definition.Active) } } } if primaryCount == 0 || primaryCount > 3 { t.Fatalf("job %d primary starter count=%d layout=%v", job, primaryCount, layout) } if got := currentSkillInfoFirstTreeSlots(t, packet.Body); !reflect.DeepEqual(got, wantWire) { t.Fatalf("job %d op19 slots=%v, want persisted=%v", job, got, wantWire) } }) } } func TestRealScriptPVFJob15StarterStatVectors(t *testing.T) { pvfPath := os.Getenv("DNFBRIDGE_REAL_PVF_SMOKE") if pvfPath == "" { t.Skip("set DNFBRIDGE_REAL_PVF_SMOKE to run real Script.pvf stat smoke") } archive, err := platformpvf.LoadArchive(platformpvf.Options{Path: pvfPath}) if err != nil { t.Fatal(err) } table, err := dnfcharstat.Load(context.Background(), archive, dnfcharstat.Options{}) if err != nil { t.Fatal(err) } base, err := table.Compute(15, 0, 1) if err != nil { t.Fatal(err) } skillCatalog, err := buildSkillCatalogFromSource(context.Background(), archive) if err != nil { t.Fatal(err) } for _, skillID := range []uint16{1, 50, 169, 174, 179, 511} { definition, ok := skillCatalog.Find(15, skillID) if !ok { t.Fatalf("job15 skill missing id=%d", skillID) } t.Logf("job15 skill id=%d name=%q kind=%q active=%t class=%d required=%d grow=%v feature=%d command=%q", skillID, definition.Name, definition.Kind, definition.Active, definition.SkillClass, definition.RequiredLevel, definition.GrowTypes, definition.FeatureSkillType, definition.Command) } entries, err := parseInitialCharacterEquipmentFromSource(archive, 15) if err != nil { t.Fatal(err) } service := &Service{ initialEquipmentArchive: archive, equipmentStats: make(map[int64]dnfcharstat.Vector), } combined := base for _, entry := range entries { text, actualPath, err := readInitialPVFText(archive, initialPVFPath("equipment", entry.PVFPath), entry.PVFPath) if err != nil { t.Fatal(err) } doc, err := dnfpvf.Parse(actualPath, text) if err != nil { t.Fatal(err) } for _, section := range doc.Sections { name := strings.ToLower(section.Name) if strings.Contains(name, "defense") || strings.Contains(name, "attack") || strings.Contains(name, "stat") { t.Logf("item=%d section=%q numbers=%v texts=%v", entry.ItemID, section.Name, doc.Numbers(section.Name), doc.Texts(section.Name)) } } stats, ok := service.equipmentPVFStat(context.Background(), entry.ItemID, map[string]string{"pvf_path": entry.PVFPath}) if !ok { t.Fatalf("equipment stat missing item=%d path=%s", entry.ItemID, entry.PVFPath) } t.Logf("item=%d slot=%d stats=%+v", entry.ItemID, entry.Slot, stats) combined.Add(stats) } t.Logf("job15 base=%+v", base) t.Logf("job15 combined=%+v", combined) }