Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

75 lines
2.5 KiB
TypeScript

// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
/**
* ScriptWindowService owns the detached script workspace window and stages the
* script session that moves between windows.
* @module
*/
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore: Unused imports
import { Call as $Call, CancellablePromise as $CancellablePromise } from "@wailsio/runtime";
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore: Unused imports
import * as $models from "./models.js";
/**
* AllowScriptWindowClose lets the window close without asking the frontend. The
* application quit path calls this so shutdown cannot stall on the script
* window's close confirmation.
*/
export function AllowScriptWindowClose(): $CancellablePromise<void> {
return $Call.ByID(3414665564);
}
/**
* CloseScriptWindow stages the final session and closes the window. The close
* hook is what actually lets the close through, so the frontend runs its own
* confirmation before calling this.
*/
export function CloseScriptWindow(session: $models.ScriptSession): $CancellablePromise<void> {
return $Call.ByID(917308369, session);
}
/**
* CloseScriptWindowIfOpen closes the detached window without a frontend
* confirmation. It is for paths where the main surface is already going away and
* there is no window left to run a dialog.
*/
export function CloseScriptWindowIfOpen(): $CancellablePromise<void> {
return $Call.ByID(3009253426);
}
/**
* FocusScriptWindow brings the detached window forward, reporting whether it was
* there so the caller can fall back to the embedded workspace.
*/
export function FocusScriptWindow(): $CancellablePromise<boolean> {
return $Call.ByID(4201263721);
}
/**
* IsScriptWindowOpen reports whether the detached window currently exists.
*/
export function IsScriptWindowOpen(): $CancellablePromise<boolean> {
return $Call.ByID(1066923173);
}
/**
* LoadScriptSession returns the staged session, or nil when none was staged.
*/
export function LoadScriptSession(): $CancellablePromise<$models.ScriptSession | null> {
return $Call.ByID(1405434511);
}
/**
* OpenScriptWindow opens the detached script window, or focuses the existing one.
* The session is staged first so a freshly created window can pick it up when it
* starts loading its script.
*/
export function OpenScriptWindow(session: $models.ScriptSession): $CancellablePromise<void> {
return $Call.ByID(402863877, session);
}