服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
75 lines
2.5 KiB
TypeScript
75 lines
2.5 KiB
TypeScript
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
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// This file is automatically generated. DO NOT EDIT
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/**
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* ScriptWindowService owns the detached script workspace window and stages the
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* script session that moves between windows.
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* @module
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*/
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// eslint-disable-next-line @typescript-eslint/ban-ts-comment
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// @ts-ignore: Unused imports
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import { Call as $Call, CancellablePromise as $CancellablePromise } from "@wailsio/runtime";
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// eslint-disable-next-line @typescript-eslint/ban-ts-comment
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// @ts-ignore: Unused imports
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import * as $models from "./models.js";
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/**
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* AllowScriptWindowClose lets the window close without asking the frontend. The
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* application quit path calls this so shutdown cannot stall on the script
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* window's close confirmation.
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*/
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export function AllowScriptWindowClose(): $CancellablePromise<void> {
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return $Call.ByID(3414665564);
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}
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/**
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* CloseScriptWindow stages the final session and closes the window. The close
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* hook is what actually lets the close through, so the frontend runs its own
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* confirmation before calling this.
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*/
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export function CloseScriptWindow(session: $models.ScriptSession): $CancellablePromise<void> {
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return $Call.ByID(917308369, session);
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}
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/**
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* CloseScriptWindowIfOpen closes the detached window without a frontend
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* confirmation. It is for paths where the main surface is already going away and
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* there is no window left to run a dialog.
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*/
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export function CloseScriptWindowIfOpen(): $CancellablePromise<void> {
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return $Call.ByID(3009253426);
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}
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/**
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* FocusScriptWindow brings the detached window forward, reporting whether it was
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* there so the caller can fall back to the embedded workspace.
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*/
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export function FocusScriptWindow(): $CancellablePromise<boolean> {
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return $Call.ByID(4201263721);
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}
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/**
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* IsScriptWindowOpen reports whether the detached window currently exists.
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*/
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export function IsScriptWindowOpen(): $CancellablePromise<boolean> {
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return $Call.ByID(1066923173);
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}
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/**
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* LoadScriptSession returns the staged session, or nil when none was staged.
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*/
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export function LoadScriptSession(): $CancellablePromise<$models.ScriptSession | null> {
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return $Call.ByID(1405434511);
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}
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/**
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* OpenScriptWindow opens the detached script window, or focuses the existing one.
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* The session is staged first so a freshly created window can pick it up when it
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* starts loading its script.
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*/
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export function OpenScriptWindow(session: $models.ScriptSession): $CancellablePromise<void> {
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return $Call.ByID(402863877, session);
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}
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