服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
37 lines
996 B
Go
37 lines
996 B
Go
package main
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import (
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"context"
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"flag"
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"fmt"
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"os"
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"longheng.io/server/internal/modules/dnf/progression"
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platformpvf "longheng.io/server/internal/platform/pvf"
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)
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func main() {
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pvfPath := flag.String("pvf", "../runtime/data/dnf/Script.pvf", "runtime Script.pvf")
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maxLevel := flag.Int("max-level", 20, "last progression level to print")
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flag.Parse()
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archive, err := platformpvf.Open(*pvfPath)
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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os.Exit(1)
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}
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tables, err := progression.Load(context.Background(), archive)
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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os.Exit(1)
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}
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fmt.Printf("snapshot=%+v\n", tables.Snapshot())
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for level := 1; level <= *maxLevel; level++ {
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threshold, thresholdErr := tables.ThresholdToNext(level)
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sp, spOK := tables.SkillPointsAtLevel(level)
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tp, tpOK := tables.TechniquePointsAtLevel(level)
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fmt.Printf("level=%d threshold=%d threshold_err=%v sp=%d sp_ok=%t tp=%d tp_ok=%t\n",
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level, threshold, thresholdErr, sp, spOK, tp, tpOK)
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}
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}
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