Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

135 lines
4.6 KiB
Go

package main
import (
"fmt"
"sort"
"strings"
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
"longheng.io/server/internal/modules/dnf/worldmap"
platformpvf "longheng.io/server/internal/platform/pvf"
)
// objProfile 是一个被动对象定义文件(.obj)的行为画像。
type objProfile struct {
ID int64 `json:"id"`
Ref string `json:"ref"`
Found bool `json:"found"`
Sections []string `json:"sections,omitempty"`
PassiveType string `json:"passive_type,omitempty"`
PassiveSubType string `json:"passive_sub_type,omitempty"`
DestroyConditions []string `json:"destroy_conditions,omitempty"`
ActRefs []string `json:"act_refs,omitempty"`
BehaviorClass string `json:"behavior_class"`
}
// 呈现性 section(不构成行为语义)
var presentationSections = map[string]bool{
"layer": true, "name": true, "width": true, "floating height": true,
"basic motion": true, "etc motion": true, "int data": true, "string data": true,
"layer level": true, "sound category": true, "create sound": true,
"destroy particle": true, "add particles": true, "particle": true, "file": true,
"ani path": true, "ani title": true, "screenshot data": true, "movie unit": true,
"play bgm": true, "face image": true, "draw name": true, "speech": true, "talk": true,
"talk group data": true, "moving particle": true, "add object effect": true,
"transparent on meet player": true, "absolute zpos": true, "init rotation": true,
"sync animation rotation": true, "diff rotation": true, "max rotation": true,
"isometric cell map info": true, "blocking area": true, "motion type": true,
"add tail image": true, "draw tail": true, "draw tail use": true,
"tail bottom up layer": true, "tail rotate": true, "tail type": true,
"basic animation": true, "notice": true, "category": true, "type": true,
}
// buildObjProfiles 为给定对象集合读取 .obj 定义并归类行为:
//
// scripted_action 含 [basic action]/[etc action](行为脚本在 .act 内)
// declared_behavior 无动作脚本但有行为字段(type/sub type/destroy condition/hp/team/attack info/trap 等)
// presentation_only 仅呈现性 section(如电梯三件套)
// missing lst 有条目但归档内无文件
func buildObjProfiles(archive *platformpvf.Archive, objRefs map[int64]string, ids map[int64]bool) map[int64]*objProfile {
profiles := map[int64]*objProfile{}
for id := range ids {
ref, ok := objRefs[id]
if !ok {
profiles[id] = &objProfile{ID: id, BehaviorClass: "not_in_lst"}
continue
}
profile := &objProfile{ID: id, Ref: ref}
profiles[id] = profile
text, found := readObjText(archive, ref)
if !found {
profile.BehaviorClass = "missing"
continue
}
profile.Found = true
doc, err := worldmap.ParseDocument(ref, text)
if err != nil {
profile.BehaviorClass = "parse_error"
continue
}
seen := map[string]bool{}
hasAction := false
hasBehavior := false
for _, section := range doc.Sections {
name := strings.ToLower(strings.TrimSpace(section.Name))
if name == "" || strings.HasPrefix(name, "/") || seen[name] {
continue
}
seen[name] = true
profile.Sections = append(profile.Sections, name)
switch name {
case "basic action", "etc action", "last action":
hasAction = true
if name == "basic action" {
profile.ActRefs = append(profile.ActRefs, sectionTexts(doc, section)...)
}
case "passive object type":
hasBehavior = true
profile.PassiveType = strings.Join(sectionTexts(doc, section), " ")
case "passive object sub type":
hasBehavior = true
profile.PassiveSubType = strings.Join(sectionTexts(doc, section), " ")
case "object destroy condition":
hasBehavior = true
profile.DestroyConditions = sectionTexts(doc, section)
default:
if !presentationSections[name] {
hasBehavior = true
}
}
}
sort.Strings(profile.Sections)
switch {
case hasAction:
profile.BehaviorClass = "scripted_action"
case hasBehavior:
profile.BehaviorClass = "declared_behavior"
default:
profile.BehaviorClass = "presentation_only"
}
}
return profiles
}
func sectionTexts(doc *dnfpvf.Document, section dnfpvf.Section) []string {
if section.Start < 0 || section.End > len(doc.Tokens) || section.Start > section.End {
return nil
}
var out []string
for _, token := range doc.Tokens[section.Start:section.End] {
switch token.Kind {
case dnfpvf.TokenString, dnfpvf.TokenIdent:
value := token.Value
if value == "" {
value = token.Raw
}
if value != "" {
out = append(out, value)
}
case dnfpvf.TokenInt:
out = append(out, fmt.Sprintf("%d", token.Int))
}
}
return out
}