Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

100 lines
2.7 KiB
Go

package adventuregroup
import (
"context"
"errors"
"fmt"
"strconv"
"strings"
"time"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
const SelectorSlotMetadataKey = "selector_adventure_info_slot"
var (
ErrOwnerUnavailable = errors.New("adventure-group owner is unavailable")
ErrAccountRequired = errors.New("adventure-group account id is required")
ErrAccountNotFound = errors.New("adventure-group account is missing")
ErrSelectorSlotRange = errors.New("adventure-group selector slot is outside the verified range")
)
type RememberSelectorSlotCommand struct {
AccountID string
Slot int
SlotLimit int
UpdatedAt time.Time
}
type RememberSelectorSlotResult struct {
AccountID string
Slot int
Changed bool
}
type Owner struct {
accounts dnfrepo.AccountRepository
}
func NewOwner(repositories dnfrepo.Group) (*Owner, error) {
if repositories.Account == nil {
return nil, ErrOwnerUnavailable
}
return &Owner{accounts: repositories.Account}, nil
}
// RememberSelectorSlot persists only a slot already verified against the
// account roster by the bridge. The metadata write is key-scoped so unrelated
// account fields and metadata cannot be replaced.
func (o *Owner) RememberSelectorSlot(
ctx context.Context,
command RememberSelectorSlotCommand,
) (RememberSelectorSlotResult, error) {
if o == nil || o.accounts == nil {
return RememberSelectorSlotResult{}, ErrOwnerUnavailable
}
accountID := strings.TrimSpace(command.AccountID)
if accountID == "" {
return RememberSelectorSlotResult{}, ErrAccountRequired
}
if command.SlotLimit <= 0 || command.Slot < 0 || command.Slot >= command.SlotLimit {
return RememberSelectorSlotResult{}, fmt.Errorf(
"%w: slot=%d limit=%d",
ErrSelectorSlotRange,
command.Slot,
command.SlotLimit,
)
}
if ctx == nil {
ctx = context.Background()
}
if err := ctx.Err(); err != nil {
return RememberSelectorSlotResult{}, err
}
account, found, err := o.accounts.Load(ctx, accountID)
if err != nil {
return RememberSelectorSlotResult{}, fmt.Errorf("load adventure-group account: %w", err)
}
if !found || strings.TrimSpace(account.AccountID) != accountID {
return RememberSelectorSlotResult{}, fmt.Errorf("%w: account=%s", ErrAccountNotFound, accountID)
}
result := RememberSelectorSlotResult{AccountID: accountID, Slot: command.Slot}
value := strconv.Itoa(command.Slot)
if strings.TrimSpace(account.Metadata[SelectorSlotMetadataKey]) == value {
return result, nil
}
if err := dnfrepo.SaveAccountMetadataEntry(
ctx,
o.accounts,
account,
SelectorSlotMetadataKey,
value,
command.UpdatedAt,
); err != nil {
return RememberSelectorSlotResult{}, fmt.Errorf("save adventure-group selector slot: %w", err)
}
result.Changed = true
return result, nil
}