Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

104 lines
4.0 KiB
Go

// 本文件定义时装和称号命令计划。
// 计划只记录客户端意图和 owner 预检所需字段,不直接修改外观、称号簿或物品资产。
package avatartitle
import (
"fmt"
"strings"
"longheng.io/server/internal/modules/dnf/alignedcmd"
)
// Command 是 avatartitle handler 交给 avatar/title owner 的最小命令计划。
type Command struct {
Operation string
AccountID string
SelectedCharacterID uint16
ConsumeSlot int16
Slot1 int16
Slot2 int16
RequestItemID int32
TargetSlot int16
TargetItemID int32
MaterialSlot int16
Emblems []EmblemApply
EmblemCount int
ItemSpaceRaw int32
TitleSlot int16
TitleItemID int32
TitleCategory int32
TitleIndex int32
NeedsOwner string
}
// NewCompoundCommand 构造时装合成命令计划。
func NewCompoundCommand(req alignedcmd.Request, parsed CompoundAvatarRequest) Command {
return Command{
Operation: "compound_avatar",
AccountID: strings.TrimSpace(req.AccountID),
SelectedCharacterID: req.SelectedCharacterID,
ConsumeSlot: parsed.ConsumeSlot,
Slot1: parsed.Slot1,
Slot2: parsed.Slot2,
RequestItemID: parsed.RequestItemID,
NeedsOwner: "inventory owner + avatar owner + mutation id + appearance/USERINFO/NOTI order",
}
}
// NewEmblemCommand 构造时装徽章镶嵌命令计划。
func NewEmblemCommand(req alignedcmd.Request, parsed AvatarEmblemRequest) Command {
emblems := append([]EmblemApply(nil), parsed.Emblems...)
return Command{
Operation: "use_emblem",
AccountID: strings.TrimSpace(req.AccountID),
SelectedCharacterID: req.SelectedCharacterID,
TargetSlot: parsed.TargetSlot,
TargetItemID: parsed.TargetItemID,
Emblems: emblems,
EmblemCount: len(emblems),
NeedsOwner: "inventory owner + avatar owner + socket persistence + appearance/USERINFO/NOTI order",
}
}
// NewSocketCommand 构造时装开孔命令计划。
func NewSocketCommand(req alignedcmd.Request, parsed AvatarSocketRequest) Command {
return Command{
Operation: "add_avatar_socket",
AccountID: strings.TrimSpace(req.AccountID),
SelectedCharacterID: req.SelectedCharacterID,
TargetSlot: parsed.TargetSlot,
TargetItemID: parsed.TargetItemID,
MaterialSlot: parsed.MaterialSlot,
NeedsOwner: "inventory owner + avatar owner + socket persistence + appearance/USERINFO/NOTI order",
}
}
// NewTitleBookCommand 构造称号簿放入或取出命令计划。
func NewTitleBookCommand(req alignedcmd.Request, operation string, parsed TitleBookRequest) Command {
return Command{
Operation: operation,
AccountID: strings.TrimSpace(req.AccountID),
SelectedCharacterID: req.SelectedCharacterID,
ItemSpaceRaw: parsed.ItemSpaceRaw,
TitleSlot: parsed.Slot,
TitleItemID: parsed.ItemID,
TitleCategory: parsed.Category,
TitleIndex: parsed.Index,
NeedsOwner: "inventory owner + title owner + mutation id + title book/USERINFO/NOTI order",
}
}
func (c Command) String() string {
base := fmt.Sprintf("account=%q char=%d", c.AccountID, c.SelectedCharacterID)
switch c.Operation {
case "compound_avatar":
return fmt.Sprintf("%s consume=%d slot1=%d slot2=%d requestItem=%d needs=%s", base, c.ConsumeSlot, c.Slot1, c.Slot2, c.RequestItemID, c.NeedsOwner)
case "use_emblem":
return fmt.Sprintf("%s target=(%d,%d) emblems=%d needs=%s", base, c.TargetSlot, c.TargetItemID, c.EmblemCount, c.NeedsOwner)
case "add_avatar_socket":
return fmt.Sprintf("%s target=(%d,%d) material=%d needs=%s", base, c.TargetSlot, c.TargetItemID, c.MaterialSlot, c.NeedsOwner)
default:
return fmt.Sprintf("%s space=%d slot=%d item=%d category=%d index=%d needs=%s", base, c.ItemSpaceRaw, c.TitleSlot, c.TitleItemID, c.TitleCategory, c.TitleIndex, c.NeedsOwner)
}
}