Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

98 lines
2.9 KiB
Go

package avatartitle
import (
"context"
"errors"
"testing"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
)
func TestOwnerPlansAvatarSocketFromRepositories(t *testing.T) {
ctx := context.Background()
repos := dnfrepomemory.NewMemoryGroup()
if err := repos.Character.Save(ctx, dnfrepo.CharacterRecord{CharacterID: "88", AccountID: "acc"}); err != nil {
t.Fatalf("Character.Save error = %v", err)
}
if err := repos.Inventory.Save(ctx, dnfrepo.InventoryRecord{
CharacterID: "88",
Slots: map[string]dnfrepo.ItemStack{
"1:5": {ItemID: 0x11223344, Count: 1},
"0:6": {ItemID: 7001, Count: 1},
},
}); err != nil {
t.Fatalf("Inventory.Save error = %v", err)
}
if err := repos.Equipment.Save(ctx, dnfrepo.EquipmentRecord{
CharacterID: "88",
Entries: map[string]dnfrepo.EquipmentEntry{
"0": {SlotIndex: 0, ItemID: 9001},
},
}); err != nil {
t.Fatalf("Equipment.Save error = %v", err)
}
owner, err := NewOwner(repos)
if err != nil {
t.Fatalf("NewOwner error = %v", err)
}
got, err := owner.Plan(ctx, Command{
Operation: "add_avatar_socket",
SelectedCharacterID: 88,
TargetSlot: 5,
TargetItemID: 0x11223344,
MaterialSlot: 6,
})
if err != nil {
t.Fatalf("Plan error = %v", err)
}
if got.AccountID != "acc" || got.CharacterID != "88" {
t.Fatalf("identity = (%q,%q)", got.AccountID, got.CharacterID)
}
if !got.TargetFound || got.TargetItemID != 0x11223344 {
t.Fatalf("target = found %t item %d", got.TargetFound, got.TargetItemID)
}
if !got.MaterialFound || got.MaterialItemID != 7001 {
t.Fatalf("material = found %t item %d", got.MaterialFound, got.MaterialItemID)
}
if !got.EquipmentKnown || got.EquipmentEntryCount != 1 {
t.Fatalf("equipment = known %t count %d", got.EquipmentKnown, got.EquipmentEntryCount)
}
}
func TestOwnerRejectsMismatchedAvatarTarget(t *testing.T) {
ctx := context.Background()
repos := dnfrepomemory.NewMemoryGroup()
if err := repos.Character.Save(ctx, dnfrepo.CharacterRecord{CharacterID: "88", AccountID: "acc"}); err != nil {
t.Fatalf("Character.Save error = %v", err)
}
if err := repos.Inventory.Save(ctx, dnfrepo.InventoryRecord{
CharacterID: "88",
Slots: map[string]dnfrepo.ItemStack{
"1:5": {ItemID: 1001, Count: 1},
"0:6": {ItemID: 7001, Count: 1},
},
}); err != nil {
t.Fatalf("Inventory.Save error = %v", err)
}
if err := repos.Equipment.Save(ctx, dnfrepo.EquipmentRecord{CharacterID: "88"}); err != nil {
t.Fatalf("Equipment.Save error = %v", err)
}
owner, err := NewOwner(repos)
if err != nil {
t.Fatalf("NewOwner error = %v", err)
}
_, err = owner.Plan(ctx, Command{
Operation: "add_avatar_socket",
SelectedCharacterID: 88,
TargetSlot: 5,
TargetItemID: 0x11223344,
MaterialSlot: 6,
})
if !errors.Is(err, ErrItemMismatch) {
t.Fatalf("Plan error = %v, want ErrItemMismatch", err)
}
}