Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

92 lines
1.9 KiB
Go

package cargo
import "encoding/binary"
const (
listTypeMain byte = 0
msgItemListUpdate uint16 = 0x000E
msgCeraUpdate uint16 = 0x0035
commonUpdateEntrySize = 0x77
)
type packetWriter struct {
data []byte
}
func (w *packetWriter) writeByte(value byte) {
w.data = append(w.data, value)
}
func (w *packetWriter) writeZero(count int) {
if count <= 0 {
return
}
w.data = append(w.data, make([]byte, count)...)
}
func (w *packetWriter) writeUint16(value uint16) {
var buf [2]byte
binary.LittleEndian.PutUint16(buf[:], value)
w.data = append(w.data, buf[:]...)
}
func (w *packetWriter) writeInt16(value int16) {
w.writeUint16(uint16(value))
}
func (w *packetWriter) writeInt32(value int32) {
var buf [4]byte
binary.LittleEndian.PutUint32(buf[:], uint32(value))
w.data = append(w.data, buf[:]...)
}
func (w *packetWriter) bytes() []byte {
return append([]byte(nil), w.data...)
}
func buildSuccessAck() []byte {
return []byte{1}
}
func buildCargoGoldAck(cargoGold int64) []byte {
var writer packetWriter
writer.writeByte(1)
writer.writeInt32(clampInt32(cargoGold))
return writer.bytes()
}
func buildGoldUpdateBody(gold int64) []byte {
var writer packetWriter
writer.writeByte(listTypeMain)
writer.writeUint16(1)
writeCommonUpdateEntry(&writer, 0, 0, clampInt32(gold))
return writer.bytes()
}
func buildCeraUpdateBody(cera int64) []byte {
var writer packetWriter
writer.writeByte(1)
writer.writeInt32(clampInt32(cera))
writer.writeInt32(0)
writer.writeInt32(0)
return writer.bytes()
}
func writeCommonUpdateEntry(writer *packetWriter, slot int16, itemID int32, countOrValue int32) {
writer.writeInt16(slot)
writer.writeInt32(itemID)
writer.writeInt32(countOrValue)
writer.writeZero(commonUpdateEntrySize - 2 - 4 - 4)
}
func clampInt32(value int64) int32 {
if value > 2147483647 {
return 2147483647
}
if value < -2147483648 {
return -2147483648
}
return int32(value)
}