Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

163 lines
5.5 KiB
Go

package chat
import (
"context"
"errors"
"fmt"
"strconv"
"strings"
"time"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
// The current EXE decides which megaphone a chat mode spends before it sends
// anything: the mode byte indexes a jump table that yields one stackable item
// id, and the surrounding helper refuses the mode when the backpack holds none
// of it. Disassembled from the shipped client (`client/DNF.exe`, no packer):
// `mode - 11` indexes the byte table at 0x027296D0 into the switch at
// 0x027295DE, and the same mapping is repeated in the guard at 0x027175C7.
//
// mode 11 -> 0x24 = 36 服务器喇叭
// mode 12 -> 0x382 = 898 解放的服务器喇叭
// mode 13 -> 0x25 = 37 频道喇叭
// mode 14 -> 0x460 = 1120 服务器喇叭 (GM)
// mode 15 -> 0x28992F 占领战支援喇叭
// mode 53 -> 0x98A146 同心喇叭
//
// Only the two modes the release answers are named here.
const (
ServerMegaphoneItemID uint32 = 36
ChannelMegaphoneItemID uint32 = 37
)
var (
ErrOwnerUnavailable = errors.New("chat megaphone owner is unavailable")
ErrAccountRequired = errors.New("chat megaphone account id is required")
ErrCharacterRequired = errors.New("chat megaphone character id is required")
ErrSlotInvalid = errors.New("chat megaphone inventory slot is invalid")
ErrCharacterNotFound = errors.New("chat megaphone character is not found")
ErrAccountMismatch = errors.New("chat megaphone character account mismatch")
ErrInventoryNotFound = errors.New("chat megaphone inventory is not found")
ErrItemMissing = errors.New("chat megaphone item is missing")
)
type Command struct {
AccountID string
CharacterID string
Slot int16
UpdatedAt time.Time
}
type Result struct {
Slot int16
Remaining uint32
Removed bool
}
type Owner struct {
assets dnfrepo.CharacterAssetUnitOfWork
}
func NewOwner(repositories dnfrepo.Group) (*Owner, error) {
if repositories.CharacterAssets == nil {
return nil, ErrOwnerUnavailable
}
return &Owner{assets: repositories.CharacterAssets}, nil
}
// ConsumeServerMegaphone debits one exact item-36 stack from the main
// inventory slot carried by the current client's mode-11 chat request. The
// character identity check and debit commit in one scoped transaction; packet
// broadcast remains a bridge responsibility after this call succeeds.
func (o *Owner) ConsumeServerMegaphone(ctx context.Context, command Command) (Result, error) {
return o.consumeMegaphone(ctx, command, ServerMegaphoneItemID)
}
// ConsumeChannelMegaphone is the mode-13 twin of ConsumeServerMegaphone and
// spends item 37 instead. Both modes carry the same request shape, so the debit
// rule is identical apart from the item id the client itself picked.
func (o *Owner) ConsumeChannelMegaphone(ctx context.Context, command Command) (Result, error) {
return o.consumeMegaphone(ctx, command, ChannelMegaphoneItemID)
}
func (o *Owner) consumeMegaphone(ctx context.Context, command Command, itemID uint32) (Result, error) {
if o == nil || o.assets == nil {
return Result{}, ErrOwnerUnavailable
}
accountID := strings.TrimSpace(command.AccountID)
characterID := strings.TrimSpace(command.CharacterID)
if accountID == "" {
return Result{}, ErrAccountRequired
}
if characterID == "" {
return Result{}, ErrCharacterRequired
}
if command.Slot < 0 || dnfrepo.IsAccountSharedInventorySlot(dnfrepo.MainInventoryListType, command.Slot) {
return Result{}, ErrSlotInvalid
}
if ctx == nil {
ctx = context.Background()
}
if err := ctx.Err(); err != nil {
return Result{}, err
}
now := command.UpdatedAt.UTC()
if now.IsZero() {
now = time.Now().UTC()
}
var result Result
err := dnfrepo.WithinCharacterAssetsScoped(ctx, o.assets, characterID, func(
characters dnfrepo.CharacterRepository,
inventories dnfrepo.InventoryRepository,
_ dnfrepo.EquipmentRepository,
) error {
if characters == nil || inventories == nil {
return ErrOwnerUnavailable
}
character, found, err := characters.Load(ctx, characterID)
if err != nil {
return err
}
if !found || strings.TrimSpace(character.CharacterID) != characterID {
return fmt.Errorf("%w: character=%s", ErrCharacterNotFound, characterID)
}
if strings.TrimSpace(character.AccountID) != accountID {
return fmt.Errorf("%w: account=%s character=%s", ErrAccountMismatch, accountID, characterID)
}
inventory, found, err := inventories.Load(ctx, characterID)
if err != nil {
return err
}
if !found || strings.TrimSpace(inventory.CharacterID) != characterID || inventory.Slots == nil {
return fmt.Errorf("%w: character=%s", ErrInventoryNotFound, characterID)
}
inventory = dnfrepo.CloneInventory(inventory)
key := strconv.Itoa(int(dnfrepo.MainInventoryListType)) + ":" + strconv.Itoa(int(command.Slot))
stack, found := inventory.Slots[key]
if !found || stack.ItemID != int64(itemID) || stack.Count < 1 {
return fmt.Errorf("%w: slot=%d item=%d count=%d", ErrItemMissing, command.Slot, stack.ItemID, stack.Count)
}
stack.Count--
result = Result{Slot: command.Slot, Remaining: uint32(stack.Count), Removed: stack.Count == 0}
if stack.Count == 0 {
delete(inventory.Slots, key)
} else {
if stack.Extra == nil {
stack.Extra = make(map[string]string, 2)
}
count := strconv.FormatInt(stack.Count, 10)
stack.Extra["count"] = count
stack.Extra["amount_or_count"] = count
inventory.Slots[key] = stack
}
inventory.UpdatedAt = now
return dnfrepo.SaveInventoryFields(ctx, inventories, inventory, dnfrepo.InventoryFieldSlots)
})
if err != nil {
return Result{}, err
}
return result, nil
}