Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

336 lines
12 KiB
Go

package inventory
import (
"context"
"fmt"
"math"
"sort"
"strconv"
"strings"
"time"
"longheng.io/server/internal/modules/dnf/alignedcmd"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
func (o *Owner) convertChronicleEquipment(
ctx context.Context,
cmd Command,
policy alignedcmd.ChronicleGrowthResolution,
) (ChronicleGrowthResult, error) {
conversion := policy.Conversion
if conversion == nil || policy.TicketItemID != cmd.ChronicleTicketID ||
conversion.TicketType < 0 || conversion.OutputItemID <= 0 ||
conversion.OutputQualitySeed == 0 ||
len(conversion.Inputs) == 0 {
return ChronicleGrowthResult{}, ErrChronicleRestricted
}
characterID := strconv.FormatUint(uint64(cmd.SelectedCharacterID), 10)
accountID := strings.TrimSpace(cmd.AccountID)
usesAccountMaterials := false
for _, input := range conversion.Inputs {
if _, accountOwned := upgradeAccountSharedMaterialSlot(input.ItemID); accountOwned {
usesAccountMaterials = true
break
}
}
if usesAccountMaterials && (accountID == "" || o.accountRepo == nil || o.accountItems == nil) {
return ChronicleGrowthResult{}, ErrAccountSharedOwnerUnavailable
}
var result ChronicleGrowthResult
apply := func(txOwner *Owner) error {
record, ok, err := txOwner.repo.Load(ctx, characterID)
if err != nil {
return err
}
if !ok {
return ErrInventoryNotFound
}
record = dnfrepo.CloneInventory(record)
if record.Slots == nil {
return ErrInventoryNotFound
}
var account dnfrepo.AccountInventoryRecord
if usesAccountMaterials {
loaded, found, loadErr := txOwner.accountRepo.Load(ctx, accountID)
if loadErr != nil {
return loadErr
}
if !found || loaded.Slots == nil {
return ErrChronicleMaterial
}
account = dnfrepo.CloneAccountInventory(loaded)
account.AccountID = accountID
}
ticketKey := slotKey(listTypeMain, cmd.ChronicleTicketSlot)
targetKey := slotKey(listTypeMain, cmd.ChronicleTargetSlot)
ticket, ticketOK := record.Slots[ticketKey]
target, targetOK := record.Slots[targetKey]
autoMaterials := cmd.ChronicleMaterialSlot == -1 && cmd.ChronicleMaterialID == 0xffff
var material dnfrepo.ItemStack
materialOK := false
if !autoMaterials {
key := slotKey(listTypeMain, cmd.ChronicleMaterialSlot)
if dnfrepo.IsAccountSharedInventorySlot(listTypeMain, cmd.ChronicleMaterialSlot) {
material, materialOK = account.Slots[key]
} else {
material, materialOK = record.Slots[key]
}
}
if !ticketOK || ticket.ItemID != cmd.ChronicleTicketID || ticket.Count <= 0 ||
(!ticket.ExpireAt.IsZero() && !ticket.ExpireAt.After(time.Now())) ||
!targetOK || target.ItemID != cmd.ChronicleTargetID || target.Count != 1 ||
isEquipmentLocked(target) ||
(!autoMaterials && (!materialOK || material.ItemID != cmd.ChronicleMaterialID || material.Count <= 0)) {
return ErrChronicleMaterial
}
requirements := make(map[int64]int64, len(conversion.Inputs))
materialRequested := false
for _, input := range conversion.Inputs {
if input.ItemID <= 0 || input.Count <= 0 || requirements[input.ItemID] > math.MaxInt64-input.Count {
return ErrChronicleRestricted
}
requirements[input.ItemID] += input.Count
if input.ItemID == cmd.ChronicleMaterialID {
materialRequested = true
}
}
if !autoMaterials && !materialRequested {
return ErrChronicleMaterial
}
consumed := make(map[int16]ChronicleGrowthConsumption)
accountDirty := false
consumeSlot := func(accountOwned bool, slot int16, count int64) error {
if count <= 0 || slot == cmd.ChronicleTargetSlot {
return ErrChronicleRestricted
}
key := slotKey(listTypeMain, slot)
items := record.Slots
if accountOwned {
items = account.Slots
}
stack, found := items[key]
if !found || stack.Count < count {
return ErrChronicleMaterial
}
stack = cloneStack(stack)
stack.Count -= count
if stack.Count == 0 {
delete(items, key)
} else {
updateStackRawAmount(&stack)
items[key] = stack
}
if accountOwned {
accountDirty = true
}
row := consumed[slot]
row.ListType = listTypeMain
row.Slot = slot
row.ItemID = stack.ItemID
row.Count += count
row.Remain = stack.Count
consumed[slot] = row
return nil
}
// The exact ticket row is part of the client request and must be consumed
// first. Recipe materials may span ordinary character stacks plus the
// current client's account-owned fixed crystal/soul slots.
if err := consumeSlot(false, cmd.ChronicleTicketSlot, 1); err != nil {
return err
}
inputIDs := make([]int64, 0, len(requirements))
for itemID := range requirements {
inputIDs = append(inputIDs, itemID)
}
sort.Slice(inputIDs, func(i, j int) bool { return inputIDs[i] < inputIDs[j] })
for _, itemID := range inputIDs {
remaining := requirements[itemID]
if sharedSlot, accountOwned := upgradeAccountSharedMaterialSlot(itemID); accountOwned {
if stack, found := account.Slots[dnfrepo.AccountSharedInventorySlotKey(sharedSlot)]; found && stack.ItemID == itemID && stack.Count > 0 {
take := remaining
if stack.Count < take {
take = stack.Count
}
if err := consumeSlot(true, sharedSlot, take); err != nil {
return err
}
remaining -= take
}
}
slots := currentChronicleMaterialSlots(record.Slots, itemID, cmd.ChronicleTargetSlot, cmd.ChronicleMaterialSlot)
for _, slot := range slots {
if remaining == 0 {
break
}
stack := record.Slots[slotKey(listTypeMain, slot)]
take := remaining
if stack.Count < take {
take = stack.Count
}
if err := consumeSlot(false, slot, take); err != nil {
return err
}
remaining -= take
}
if remaining != 0 {
return ErrChronicleMaterial
}
}
output := buildChronicleConversionOutput(cmd.ChronicleTargetSlot, target, *conversion)
if output.ItemID <= 0 || len(output.RawEntry) != chronicleEquipmentRawSize {
return fmt.Errorf("%w: invalid converted output", ErrChronicleRestricted)
}
record.Slots[targetKey] = output
now := time.Now()
record.UpdatedAt = now
if err := dnfrepo.SaveInventoryFields(ctx, txOwner.repo, record, dnfrepo.InventoryFieldSlots); err != nil {
return err
}
if accountDirty {
account.UpdatedAt = now
if err := txOwner.accountRepo.Save(ctx, account); err != nil {
return err
}
}
rows := make([]ChronicleGrowthConsumption, 0, len(consumed))
if row, found := consumed[cmd.ChronicleTicketSlot]; found {
rows = append(rows, row)
delete(consumed, cmd.ChronicleTicketSlot)
}
remainingSlots := make([]int, 0, len(consumed))
for slot := range consumed {
remainingSlots = append(remainingSlots, int(slot))
}
sort.Ints(remainingSlots)
for _, rawSlot := range remainingSlots {
rows = append(rows, consumed[int16(rawSlot)])
}
result = ChronicleGrowthResult{
TicketSlot: cmd.ChronicleTicketSlot, TargetSlot: cmd.ChronicleTargetSlot, MaterialSlot: cmd.ChronicleMaterialSlot,
OutputItemID: conversion.OutputItemID, Conversion: true, Succeeded: true, Consumptions: rows,
}
return nil
}
var err error
if usesAccountMaterials && !o.inAccountItemTx {
err = o.accountItems.WithinAccountCharacterItems(ctx, accountID, characterID, func(accounts dnfrepo.AccountInventoryRepository, characters dnfrepo.InventoryRepository) error {
txOwner := *o
txOwner.accountRepo = accounts
txOwner.repo = characters
txOwner.inItemTransaction = true
txOwner.inAccountItemTx = true
return apply(&txOwner)
})
} else if o.inItemTransaction || o.inAccountItemTx {
err = apply(o)
} else {
err = o.withinInventoryTransaction(ctx, characterID, apply)
}
return result, err
}
func currentChronicleMaterialSlots(slots map[string]dnfrepo.ItemStack, itemID int64, excludedTarget, requested int16) []int16 {
result := make([]int16, 0)
for key, stack := range slots {
listType, slot, ok := parseSlotKey(key)
if !ok || listType != listTypeMain || dnfrepo.IsAccountSharedInventorySlot(listType, slot) ||
slot == excludedTarget || stack.ItemID != itemID || stack.Count <= 0 {
continue
}
result = append(result, slot)
}
sort.Slice(result, func(i, j int) bool {
if result[i] == requested {
return true
}
if result[j] == requested {
return false
}
return result[i] < result[j]
})
return result
}
func buildChronicleConversionOutput(slot int16, source dnfrepo.ItemStack, conversion alignedcmd.ChronicleEquipmentConversionResolution) dnfrepo.ItemStack {
quality := strconv.FormatUint(uint64(conversion.OutputQualitySeed), 10)
durability := strconv.FormatUint(uint64(conversion.OutputDurability), 10)
seal := firstExtraInt(source.Extra, boolInt64(source.Bind), "seal_flag", "seal")
output := dnfrepo.ItemStack{
ItemID: conversion.OutputItemID,
Count: 1,
Bind: conversion.BindOutput,
Extra: map[string]string{
"item_kind": "equipment",
"pvf_path": conversion.OutputPVFPath,
"equipment_type": conversion.OutputEquipmentType,
"rarity": strconv.FormatInt(conversion.OutputRarity, 10),
"grade": strconv.FormatInt(conversion.OutputGrade, 10),
"minimum_level": strconv.FormatInt(conversion.OutputMinimumLevel, 10),
"durability": durability,
"max_durability": durability,
"seal_flag": strconv.FormatInt(seal, 10),
"quality_seed": quality,
"amount_or_count": quality,
"trade_restriction": strconv.FormatBool(conversion.BindOutput),
"source": "equipment_emancipate_op271",
},
}
output.RawEntry = currentRawEntryForStack(slot, output)
if conversion.PreserveAttributes {
setUpgradeLevel(&output, upgradeLevelOf(source))
amplifyType, amplifyValue := upgradeAmplifyState(source)
if amplifyValue > math.MaxUint16 {
amplifyValue = math.MaxUint16
}
setAmplifyState(&output, amplifyType, uint16(amplifyValue))
level := chronicleForgingLevel(source)
output.Extra["forging_level"] = strconv.Itoa(level)
output.Extra["byte_57"] = strconv.Itoa(level)
output.RawEntry[currentForgingRawOffset] = byte(level)
cardID := firstExtraInt(source.Extra, 0, "enchant_card_id", "value_a")
if cardID == 0 && len(source.RawEntry) >= 0x13 {
cardID = int64(uint32(source.RawEntry[0x0E]) | uint32(source.RawEntry[0x0F])<<8 | uint32(source.RawEntry[0x10])<<16 | uint32(source.RawEntry[0x11])<<24)
}
setEnchantFields(&output, cardID, enchantUpgradeCountOf(source))
} else if conversion.UpgradeMaximum >= 0 || conversion.AmplifyMaximum >= 0 || conversion.ForgingMaximum >= 0 {
if conversion.UpgradeMaximum >= 0 {
setUpgradeLevel(&output, byte(minInt(int(upgradeLevelOf(source)), conversion.UpgradeMaximum)))
}
if conversion.AmplifyMaximum >= 0 {
amplifyType, amplifyValue := upgradeAmplifyState(source)
if amplifyValue > int64(conversion.AmplifyMaximum) {
amplifyValue = int64(conversion.AmplifyMaximum)
}
if amplifyValue > math.MaxUint16 {
amplifyValue = math.MaxUint16
}
setAmplifyState(&output, amplifyType, uint16(amplifyValue))
}
if conversion.ForgingMaximum >= 0 {
level := minInt(chronicleForgingLevel(source), conversion.ForgingMaximum)
output.Extra["forging_level"] = strconv.Itoa(level)
output.Extra["byte_57"] = strconv.Itoa(level)
output.RawEntry[currentForgingRawOffset] = byte(level)
}
cardID := firstExtraInt(source.Extra, 0, "enchant_card_id", "value_a")
if cardID == 0 && len(source.RawEntry) >= 0x13 {
cardID = int64(uint32(source.RawEntry[0x0E]) | uint32(source.RawEntry[0x0F])<<8 | uint32(source.RawEntry[0x10])<<16 | uint32(source.RawEntry[0x11])<<24)
}
setEnchantFields(&output, cardID, enchantUpgradeCountOf(source))
}
return output
}
func minInt(left, right int) int {
if left < right {
return left
}
return right
}