Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

305 lines
9.7 KiB
Go

package pet
import (
"context"
"errors"
"fmt"
"strconv"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
const (
petArtifactInventorySlotStart int16 = 140
petArtifactInventorySlotEnd int16 = 188
)
var (
ErrPetArtifactOwnerUnavailable = errors.New("pet artifact owner unavailable")
ErrPetArtifactStackInvalid = errors.New("pet artifact stack is invalid")
ErrPetArtifactStateInvalid = errors.New("equipped pet artifact state is invalid")
ErrPetArtifactNotEquipped = errors.New("pet artifact is not equipped")
ErrPetArtifactTargetOccupied = errors.New("pet artifact target slot is occupied")
)
// ArtifactEquipCommand names only the authoritative list-7 inventory source.
// The artifact color is resolved from runtime PVF, never from a client slot.
type ArtifactEquipCommand struct {
SelectedCharacterID uint16
ListType byte
SlotIndex int16
}
// ArtifactUnequipCommand names the semantic color and an empty list-7 target.
// A later protocol adapter may construct it only after the current EXE endpoint
// has been captured; the domain itself has no historical worn-slot numbers.
type ArtifactUnequipCommand struct {
SelectedCharacterID uint16
ListType byte
SlotIndex int16
Kind PetArtifactKind
}
type ArtifactMoveResult struct {
CharacterID string
Kind PetArtifactKind
ItemID int64
SwappedItem int64
SlotIndex int16
Changed bool
PetInventory map[string]dnfrepo.ItemStack
Artifacts map[string]dnfrepo.ItemStack
}
// ArtifactOwner owns the 86JP-equivalent artifact rules (one item per typed
// color, atomic replace/unequip) while leaving current-EXE wire endpoints to a
// separately proved protocol adapter.
type ArtifactOwner struct {
characterPets dnfrepo.CharacterPetUnitOfWork
resolver PetArtifactResolver
}
func NewArtifactOwner(repos dnfrepo.Group, resolver PetArtifactResolver) (*ArtifactOwner, error) {
if repos.CharacterPets == nil || resolver == nil {
return nil, ErrPetArtifactOwnerUnavailable
}
return &ArtifactOwner{characterPets: repos.CharacterPets, resolver: resolver}, nil
}
func (o *ArtifactOwner) Equip(ctx context.Context, cmd ArtifactEquipCommand) (ArtifactMoveResult, error) {
if o == nil || o.characterPets == nil || o.resolver == nil {
return ArtifactMoveResult{}, ErrPetArtifactOwnerUnavailable
}
if err := validateArtifactInventoryEndpoint(cmd.SelectedCharacterID, cmd.ListType, cmd.SlotIndex); err != nil {
return ArtifactMoveResult{}, err
}
characterID := strconv.FormatUint(uint64(cmd.SelectedCharacterID), 10)
var committed ArtifactMoveResult
err := o.characterPets.WithinCharacterPets(ctx, characterID, func(
inventoryRepo dnfrepo.InventoryRepository,
_ dnfrepo.EquipmentRepository,
petRepo dnfrepo.PetRepository,
) error {
inventory, ok, err := inventoryRepo.Load(ctx, characterID)
if err != nil {
return err
}
if !ok {
return ErrInventoryNotFound
}
inventory = ensureInventoryRecord(dnfrepo.CloneInventory(inventory), characterID)
petRecord, ok, err := petRepo.Load(ctx, characterID)
if err != nil {
return err
}
if !ok {
petRecord = dnfrepo.PetRecord{CharacterID: characterID}
}
petRecord = ensurePetRecord(dnfrepo.ClonePet(petRecord), characterID)
if petRecord.Artifacts == nil {
petRecord.Artifacts = make(map[string]dnfrepo.ItemStack)
}
if err := validateEquippedArtifacts(petRecord.Artifacts, o.resolver); err != nil {
return err
}
sourceKey := slotKey(listTypePet, cmd.SlotIndex)
source, found := inventory.Slots[sourceKey]
if !found {
return fmt.Errorf("%w: list=%d slot=%d", ErrSlotNotFound, listTypePet, cmd.SlotIndex)
}
if source.ItemID <= 0 || source.Count != 1 {
return fmt.Errorf("%w: item=%d count=%d", ErrPetArtifactStackInvalid, source.ItemID, source.Count)
}
definition, err := o.resolver.ResolveArtifact(source.ItemID)
if err != nil {
return err
}
kindKey, err := artifactKindKey(definition.Kind)
if err != nil {
return err
}
delete(inventory.Slots, sourceKey)
swapped := petRecord.Artifacts[kindKey]
if swapped.ItemID != 0 {
inventory.Slots[sourceKey] = cloneArtifactStack(swapped)
}
petRecord.Artifacts[kindKey] = cloneArtifactStack(source)
if err := dnfrepo.SaveInventoryFields(ctx, inventoryRepo, inventory, dnfrepo.InventoryFieldSlots); err != nil {
return err
}
if err := dnfrepo.SavePetFields(ctx, petRepo, petRecord, dnfrepo.PetFieldEntries); err != nil {
return err
}
committed = ArtifactMoveResult{
CharacterID: characterID,
Kind: definition.Kind,
ItemID: source.ItemID,
SwappedItem: swapped.ItemID,
SlotIndex: cmd.SlotIndex,
Changed: true,
PetInventory: cloneItemMap(inventory.Slots),
Artifacts: cloneItemMap(petRecord.Artifacts),
}
return nil
})
if err != nil {
return ArtifactMoveResult{}, err
}
return committed, nil
}
func (o *ArtifactOwner) Unequip(ctx context.Context, cmd ArtifactUnequipCommand) (ArtifactMoveResult, error) {
if o == nil || o.characterPets == nil || o.resolver == nil {
return ArtifactMoveResult{}, ErrPetArtifactOwnerUnavailable
}
if err := validateArtifactInventoryEndpoint(cmd.SelectedCharacterID, cmd.ListType, cmd.SlotIndex); err != nil {
return ArtifactMoveResult{}, err
}
kindKey, err := artifactKindKey(cmd.Kind)
if err != nil {
return ArtifactMoveResult{}, err
}
characterID := strconv.FormatUint(uint64(cmd.SelectedCharacterID), 10)
var committed ArtifactMoveResult
err = o.characterPets.WithinCharacterPets(ctx, characterID, func(
inventoryRepo dnfrepo.InventoryRepository,
_ dnfrepo.EquipmentRepository,
petRepo dnfrepo.PetRepository,
) error {
inventory, ok, err := inventoryRepo.Load(ctx, characterID)
if err != nil {
return err
}
if !ok {
return ErrInventoryNotFound
}
inventory = ensureInventoryRecord(dnfrepo.CloneInventory(inventory), characterID)
petRecord, ok, err := petRepo.Load(ctx, characterID)
if err != nil {
return err
}
if !ok {
return ErrPetArtifactNotEquipped
}
petRecord = ensurePetRecord(dnfrepo.ClonePet(petRecord), characterID)
if err := validateEquippedArtifacts(petRecord.Artifacts, o.resolver); err != nil {
return err
}
equipped, found := petRecord.Artifacts[kindKey]
if !found {
return fmt.Errorf("%w: kind=%s", ErrPetArtifactNotEquipped, kindKey)
}
targetKey := slotKey(listTypePet, cmd.SlotIndex)
if _, occupied := inventory.Slots[targetKey]; occupied {
return fmt.Errorf("%w: list=%d slot=%d", ErrPetArtifactTargetOccupied, listTypePet, cmd.SlotIndex)
}
inventory.Slots[targetKey] = cloneArtifactStack(equipped)
delete(petRecord.Artifacts, kindKey)
if err := dnfrepo.SaveInventoryFields(ctx, inventoryRepo, inventory, dnfrepo.InventoryFieldSlots); err != nil {
return err
}
if err := dnfrepo.SavePetFields(ctx, petRepo, petRecord, dnfrepo.PetFieldEntries); err != nil {
return err
}
committed = ArtifactMoveResult{
CharacterID: characterID,
Kind: cmd.Kind,
ItemID: equipped.ItemID,
SlotIndex: cmd.SlotIndex,
Changed: true,
PetInventory: cloneItemMap(inventory.Slots),
Artifacts: cloneItemMap(petRecord.Artifacts),
}
return nil
})
if err != nil {
return ArtifactMoveResult{}, err
}
return committed, nil
}
func EquippedArtifactItemIDs(record dnfrepo.PetRecord) ([]int64, error) {
ids := make([]int64, 0, 3)
for _, kind := range []PetArtifactKind{PetArtifactKindRed, PetArtifactKindBlue, PetArtifactKindGreen} {
key, _ := artifactKindKey(kind)
if stack, ok := record.Artifacts[key]; ok {
if stack.ItemID <= 0 || stack.Count != 1 {
return nil, fmt.Errorf("%w: kind=%s item=%d count=%d", ErrPetArtifactStateInvalid, key, stack.ItemID, stack.Count)
}
ids = append(ids, stack.ItemID)
}
}
return ids, nil
}
func validateArtifactInventoryEndpoint(characterID uint16, listType byte, slotIndex int16) error {
if characterID == 0 {
return ErrCharacterRequired
}
if listType != listTypePet {
return fmt.Errorf("%w: %d", ErrUnsupportedList, listType)
}
if slotIndex < petArtifactInventorySlotStart || slotIndex > petArtifactInventorySlotEnd {
return fmt.Errorf("%w: artifact list=%d slot=%d range=%d..%d", ErrSlotNotFound, listType, slotIndex, petArtifactInventorySlotStart, petArtifactInventorySlotEnd)
}
return nil
}
func validateEquippedArtifacts(artifacts map[string]dnfrepo.ItemStack, resolver PetArtifactResolver) error {
if len(artifacts) == 0 {
return nil
}
if resolver == nil {
return ErrPetArtifactOwnerUnavailable
}
for key, stack := range artifacts {
kind, ok := artifactKindFromKey(key)
if !ok || stack.ItemID <= 0 || stack.Count != 1 {
return fmt.Errorf("%w: key=%q item=%d count=%d", ErrPetArtifactStateInvalid, key, stack.ItemID, stack.Count)
}
definition, err := resolver.ResolveArtifact(stack.ItemID)
if err != nil {
return fmt.Errorf("%w: key=%s item=%d: %v", ErrPetArtifactStateInvalid, key, stack.ItemID, err)
}
if definition.Kind != kind {
return fmt.Errorf("%w: key=%s item=%d resolves=%s", ErrPetArtifactStateInvalid, key, stack.ItemID, definition.Kind)
}
}
return nil
}
func artifactKindKey(kind PetArtifactKind) (string, error) {
if kind < PetArtifactKindRed || kind > PetArtifactKindGreen {
return "", fmt.Errorf("%w: kind=%d", ErrPetArtifactStateInvalid, kind)
}
return kind.String(), nil
}
func artifactKindFromKey(key string) (PetArtifactKind, bool) {
switch key {
case PetArtifactKindRed.String():
return PetArtifactKindRed, true
case PetArtifactKindBlue.String():
return PetArtifactKindBlue, true
case PetArtifactKindGreen.String():
return PetArtifactKindGreen, true
default:
return PetArtifactKindInvalid, false
}
}
func cloneArtifactStack(stack dnfrepo.ItemStack) dnfrepo.ItemStack {
stack.RawEntry = append([]byte(nil), stack.RawEntry...)
stack.Extra = cloneExtra(stack.Extra)
return stack
}