Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

73 lines
2.7 KiB
Go

package premium
import (
"errors"
"math"
"testing"
"time"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
func TestActivateInventoryContractsConsumesMainBagAndStacksDurations(t *testing.T) {
now := time.Unix(1_800_000_000, 0).UTC()
account := dnfrepo.AccountRecord{AccountID: "account-1", Metadata: make(map[string]string)}
Upsert(&account, TypeOverSkill, 86400, 1, now)
inventory := dnfrepo.InventoryRecord{
CharacterID: "19",
Slots: map[string]dnfrepo.ItemStack{
"0:10": {ItemID: 44, Count: 2},
"0:11": {ItemID: 46, Count: 1},
"0:12": {ItemID: 500, Count: 7},
"1:10": {ItemID: 44, Count: 9},
},
Warehouse: map[string]dnfrepo.ItemStack{
"2:5": {ItemID: 44, Count: 4},
},
}
result, err := ActivateInventoryContracts(&account, &inventory, map[int64]InventoryContract{
44: {ItemID: 44, PremiumType: TypeOverSkill, DurationSeconds: 3 * 86400},
46: {ItemID: 46, PremiumType: TypeOverSkill, DurationSeconds: 15 * 86400},
}, now)
if err != nil {
t.Fatal(err)
}
if len(result.Activations) != 1 || result.Activations[0].PremiumType != TypeOverSkill ||
result.Activations[0].Units != 3 || result.Activations[0].DurationSeconds != 21*86400 ||
result.Activations[0].ExpireAt != now.Unix()+22*86400 {
t.Fatalf("activation = %+v", result.Activations)
}
if len(result.RemovedSlots) != 2 || result.RemovedSlots[0] != 10 || result.RemovedSlots[1] != 11 {
t.Fatalf("removed slots = %v", result.RemovedSlots)
}
if _, exists := inventory.Slots["0:10"]; exists {
t.Fatal("first contract stack remains in main inventory")
}
if _, exists := inventory.Slots["0:11"]; exists {
t.Fatal("second contract stack remains in main inventory")
}
if inventory.Slots["0:12"].Count != 7 || inventory.Slots["1:10"].Count != 9 || inventory.Warehouse["2:5"].Count != 4 {
t.Fatalf("unrelated containers changed: %+v warehouse=%+v", inventory.Slots, inventory.Warehouse)
}
}
func TestActivateInventoryContractsRejectsOverflowBeforeMutation(t *testing.T) {
now := time.Unix(1_800_000_000, 0).UTC()
account := dnfrepo.AccountRecord{AccountID: "account-1", Metadata: make(map[string]string)}
inventory := dnfrepo.InventoryRecord{
CharacterID: "19",
Slots: map[string]dnfrepo.ItemStack{
"0:10": {ItemID: 44, Count: math.MaxInt64},
},
}
_, err := ActivateInventoryContracts(&account, &inventory, map[int64]InventoryContract{
44: {ItemID: 44, PremiumType: TypeOverSkill, DurationSeconds: 3},
}, now)
if !errors.Is(err, ErrInventoryActivationDurationOverflow) {
t.Fatalf("error = %v", err)
}
if inventory.Slots["0:10"].Count != math.MaxInt64 || ExpireAt(account, TypeOverSkill) != 0 {
t.Fatalf("overflow mutated state: inventory=%+v account=%+v", inventory, account)
}
}