Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

192 lines
6.7 KiB
Go

package progression
import (
"errors"
"fmt"
"path"
"strings"
"sync"
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
)
const DungeonDefinitionListPath = "dungeon/dungeon.lst"
var (
ErrDungeonLocalSourceRequired = errors.New("dnf local dungeon experience PVF source is required")
ErrDungeonLocalSectionMissing = errors.New("dnf local dungeon experience PVF section is missing")
ErrDungeonLocalSectionShape = errors.New("dnf local dungeon experience PVF section shape is invalid")
ErrDungeonLocalLookup = errors.New("dnf local dungeon experience PVF lookup is absent")
)
// DungeonLocalExperienceRow preserves one exact [increase exp rate] pair from
// a dungeon definition. Base and Bonus remain source columns; no multiplier
// or award amount is derived from them here.
type DungeonLocalExperienceRow struct {
DungeonID int64
Path string
Base int64
Bonus int64
Present bool
}
type DungeonLocalExperienceSnapshot struct {
DungeonDefinitions int
LoadedDefinitions int
}
// DungeonLocalExperienceSources resolves dungeon/dungeon.lst paths and lazily
// reads each dungeon's local experience section. Lazy reads keep normal PVF
// startup bounded while still exposing the exact source row for diagnostics.
type DungeonLocalExperienceSources struct {
source dnfpvf.Source
paths map[int64]string
mu sync.RWMutex
cache map[int64]dungeonLocalExperienceCacheEntry
}
type dungeonLocalExperienceCacheEntry struct {
row DungeonLocalExperienceRow
err error
}
func LoadDungeonLocalExperienceSources(source dnfpvf.Source) (*DungeonLocalExperienceSources, error) {
if source == nil {
return nil, ErrDungeonLocalSourceRequired
}
document, err := readProgressionDocument(source, DungeonDefinitionListPath)
if err != nil {
return nil, err
}
paths, err := parseDungeonDefinitionPaths(document)
if err != nil {
return nil, err
}
return &DungeonLocalExperienceSources{
source: source,
paths: paths,
cache: make(map[int64]dungeonLocalExperienceCacheEntry),
}, nil
}
func readProgressionDocument(source dnfpvf.Source, relativePath string) (*dnfpvf.Document, error) {
text, err := source.ReadText(relativePath)
if err != nil {
return nil, fmt.Errorf("read progression PVF %q: %w", relativePath, err)
}
document, err := dnfpvf.Parse(relativePath, text)
if err != nil {
return nil, fmt.Errorf("parse progression PVF %q: %w", relativePath, err)
}
return document, nil
}
func parseDungeonDefinitionPaths(document *dnfpvf.Document) (map[int64]string, error) {
if document == nil || len(document.Tokens) == 0 {
return nil, fmt.Errorf("%w: path=%s empty", ErrDungeonLocalSectionShape, DungeonDefinitionListPath)
}
if len(document.Tokens)%2 != 0 {
return nil, fmt.Errorf("%w: path=%s values=%d row_width=2", ErrDungeonLocalSectionShape, DungeonDefinitionListPath, len(document.Tokens))
}
paths := make(map[int64]string, len(document.Tokens)/2)
for offset := 0; offset < len(document.Tokens); offset += 2 {
idToken, pathToken := document.Tokens[offset], document.Tokens[offset+1]
if idToken.Kind != dnfpvf.TokenInt || idToken.Int <= 0 ||
(pathToken.Kind != dnfpvf.TokenString && pathToken.Kind != dnfpvf.TokenIdent) {
return nil, fmt.Errorf("%w: path=%s row=%d id_kind=%s path_kind=%s", ErrDungeonLocalSectionShape,
DungeonDefinitionListPath, offset/2, idToken.Kind, pathToken.Kind)
}
relative, err := normalizeDungeonDefinitionPath(pathToken.Value)
if err != nil {
return nil, fmt.Errorf("%w: path=%s row=%d: %v", ErrDungeonLocalSectionShape, DungeonDefinitionListPath, offset/2, err)
}
if _, duplicate := paths[idToken.Int]; duplicate {
return nil, fmt.Errorf("%w: path=%s duplicate_dungeon=%d", ErrDungeonLocalSectionShape, DungeonDefinitionListPath, idToken.Int)
}
paths[idToken.Int] = relative
}
return paths, nil
}
func normalizeDungeonDefinitionPath(value string) (string, error) {
value = strings.TrimSpace(strings.Trim(value, "`"))
value = strings.ReplaceAll(value, `\`, "/")
if value == "" {
return "", errors.New("dungeon definition path is empty")
}
if !strings.HasPrefix(strings.ToLower(value), "dungeon/") {
value = path.Join("dungeon", value)
}
value = path.Clean(value)
if value == "." || value == ".." || strings.HasPrefix(value, "../") {
return "", fmt.Errorf("dungeon definition path %q escapes dungeon root", value)
}
return value, nil
}
// Rule returns the source row for dungeonID. The second result reports that
// dungeon/dungeon.lst contained the ID; Present reports whether the definition
// itself contained [increase exp rate].
func (sources *DungeonLocalExperienceSources) Rule(dungeonID int64) (DungeonLocalExperienceRow, bool, error) {
if sources == nil {
return DungeonLocalExperienceRow{}, false, ErrDungeonLocalSourceRequired
}
if dungeonID <= 0 {
return DungeonLocalExperienceRow{}, false, fmt.Errorf("%w: dungeon_id=%d", ErrDungeonLocalLookup, dungeonID)
}
sources.mu.RLock()
pathValue, pathFound := sources.paths[dungeonID]
cached, cachedFound := sources.cache[dungeonID]
sources.mu.RUnlock()
if !pathFound {
return DungeonLocalExperienceRow{}, false, nil
}
if cachedFound {
return cached.row, true, cached.err
}
row, err := sources.loadRule(dungeonID, pathValue)
sources.mu.Lock()
if existing, exists := sources.cache[dungeonID]; exists {
cached = existing
} else {
cached = dungeonLocalExperienceCacheEntry{row: row, err: err}
sources.cache[dungeonID] = cached
}
sources.mu.Unlock()
return cached.row, true, cached.err
}
func (sources *DungeonLocalExperienceSources) loadRule(dungeonID int64, relativePath string) (DungeonLocalExperienceRow, error) {
document, err := readProgressionDocument(sources.source, relativePath)
if err != nil {
return DungeonLocalExperienceRow{}, err
}
row := DungeonLocalExperienceRow{DungeonID: dungeonID, Path: relativePath}
tokens, found := document.Section("increase exp rate")
if !found {
return row, nil
}
if len(tokens) != 2 || tokens[0].Kind != dnfpvf.TokenInt || tokens[1].Kind != dnfpvf.TokenInt {
return DungeonLocalExperienceRow{}, fmt.Errorf("%w: path=%s section=increase exp rate values=%d", ErrDungeonLocalSectionShape, relativePath, len(tokens))
}
base, bonus := tokens[0].Int, tokens[1].Int
if base <= 0 || bonus < -base {
return DungeonLocalExperienceRow{}, fmt.Errorf("%w: path=%s section=increase exp rate base=%d bonus=%d", ErrDungeonLocalSectionShape, relativePath, base, bonus)
}
row.Base, row.Bonus, row.Present = base, bonus, true
return row, nil
}
func (sources *DungeonLocalExperienceSources) Snapshot() DungeonLocalExperienceSnapshot {
if sources == nil {
return DungeonLocalExperienceSnapshot{}
}
sources.mu.RLock()
defer sources.mu.RUnlock()
return DungeonLocalExperienceSnapshot{
DungeonDefinitions: len(sources.paths),
LoadedDefinitions: len(sources.cache),
}
}