Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

88 lines
2.8 KiB
Go

package quest
import (
"context"
"strings"
"time"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
type LinkedObjectiveCommitResult struct {
CharacterID string
RequestedQuestID int64
ParentQuestID int64
ParentProgress int64
CompletedQuestIDs []int64
ChangedFields []dnfrepo.QuestField
PostCommitQuest dnfrepo.QuestRecord
Applied bool
}
func (o *Owner) ApplyTownLinkedProgress(ctx context.Context, catalog *Catalog, characterID string, questID int64, completedAt time.Time) (LinkedObjectiveCommitResult, error) {
return o.applyLinkedObjectiveProgress(ctx, catalog, characterID, questID, completedAt, true)
}
func (o *Owner) ApplyLinkedObjectiveFinish(ctx context.Context, catalog *Catalog, characterID string, questID int64, completedAt time.Time) (LinkedObjectiveCommitResult, error) {
return o.applyLinkedObjectiveProgress(ctx, catalog, characterID, questID, completedAt, false)
}
func (o *Owner) applyLinkedObjectiveProgress(
ctx context.Context,
catalog *Catalog,
characterID string,
questID int64,
completedAt time.Time,
townParentCallback bool,
) (LinkedObjectiveCommitResult, error) {
if o == nil || o.repositories.CharacterSettlement == nil || catalog == nil {
return LinkedObjectiveCommitResult{}, ErrOwnerUnavailable
}
characterID = strings.TrimSpace(characterID)
if characterID == "" {
return LinkedObjectiveCommitResult{}, ErrCharacterRequired
}
if questID <= 0 {
return LinkedObjectiveCommitResult{}, ErrQuestIDRequired
}
result := LinkedObjectiveCommitResult{CharacterID: characterID, RequestedQuestID: questID}
err := o.repositories.CharacterSettlement.WithinCharacterSettlement(ctx, characterID, func(tx dnfrepo.Group) error {
if tx.Quest == nil {
return ErrOwnerUnavailable
}
record, found, err := tx.Quest.Load(ctx, characterID)
if err != nil {
return err
}
if !found || strings.TrimSpace(record.CharacterID) != characterID {
return nil
}
var plan LinkedObjectiveProgressPlan
if townParentCallback {
plan, err = catalog.PlanTownLinkedProgress(record, questID, completedAt)
} else {
plan, err = catalog.PlanLinkedObjectiveFinish(record, questID, completedAt)
}
if err != nil {
return err
}
if len(plan.ChangedFields) == 0 {
return nil
}
if err := dnfrepo.SaveQuestFields(ctx, tx.Quest, plan.Record, plan.ChangedFields...); err != nil {
return err
}
result.ParentQuestID = plan.ParentQuestID
result.ParentProgress = plan.ParentProgress
result.CompletedQuestIDs = append([]int64(nil), plan.CompletedQuestIDs...)
result.ChangedFields = append([]dnfrepo.QuestField(nil), plan.ChangedFields...)
result.PostCommitQuest = dnfrepo.CloneQuest(plan.Record)
result.Applied = true
return nil
})
if err != nil {
return LinkedObjectiveCommitResult{}, err
}
return result, nil
}