服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
369 lines
7.1 KiB
Go
369 lines
7.1 KiB
Go
package cache
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import (
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"context"
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"errors"
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"sort"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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)
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var (
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ErrKeyRequired = errors.New("cache key is required")
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ErrNilMemoryStore = errors.New("cache memory store is required")
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)
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type Store interface {
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Get(context.Context, string) ([]byte, bool, error)
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Set(context.Context, string, []byte, time.Duration) error
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Delete(context.Context, string) error
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Snapshot() Snapshot
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Close() error
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}
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type TakeStore interface {
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Take(context.Context, string) ([]byte, bool, error)
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}
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type Snapshot struct {
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Name string `json:"name"`
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Kind string `json:"kind"`
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Keys int `json:"keys,omitempty"`
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MaxEntries int `json:"max_entries,omitempty"`
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KeyPrefix string `json:"key_prefix,omitempty"`
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Closed bool `json:"closed,omitempty"`
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}
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type MemoryOptions struct {
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Name string
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DefaultTTL time.Duration
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MaxEntries int
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Now func() time.Time
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}
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type MemoryStore struct {
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mu sync.RWMutex
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initOnce sync.Once
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name string
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defaultTTL time.Duration
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maxEntries int
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now func() time.Time
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items map[string]memoryItem
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closed bool
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metrics *Metrics
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}
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type memoryItem struct {
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value []byte
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expiresAt time.Time
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lastAccess *atomic.Int64
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}
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func NewMemory(options MemoryOptions) *MemoryStore {
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name := strings.TrimSpace(options.Name)
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if name == "" {
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name = "memory-cache"
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}
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now := options.Now
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if now == nil {
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now = time.Now
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}
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return &MemoryStore{
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name: name,
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defaultTTL: options.DefaultTTL,
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maxEntries: options.MaxEntries,
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now: now,
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items: make(map[string]memoryItem),
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}
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}
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func (s *MemoryStore) SetMetrics(m *Metrics) {
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if s == nil {
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return
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}
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s.mu.Lock()
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s.metrics = m
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s.mu.Unlock()
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}
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func (s *MemoryStore) Get(ctx context.Context, key string) ([]byte, bool, error) {
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if err := ctxErr(ctx); err != nil {
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return nil, false, err
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}
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key = normalizeKey(key)
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if key == "" {
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return nil, false, ErrKeyRequired
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}
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if err := s.ready(); err != nil {
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return nil, false, err
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}
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now := s.now().UTC()
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s.mu.RLock()
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item, ok := s.items[key]
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closed := s.closed
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metricsRef := s.metrics
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if closed {
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s.mu.RUnlock()
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metricsRef.recordMiss()
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return nil, false, nil
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}
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if !ok {
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s.mu.RUnlock()
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metricsRef.recordMiss()
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return nil, false, nil
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}
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if expired(item, now) {
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s.mu.RUnlock()
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s.deleteExpired(key, now)
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metricsRef.recordEviction()
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metricsRef.recordMiss()
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return nil, false, nil
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}
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value := cloneBytes(item.value)
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lastAccess := item.lastAccess
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s.mu.RUnlock()
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storeLastAccess(lastAccess, now)
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metricsRef.recordHit()
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return value, true, nil
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}
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func (s *MemoryStore) Take(ctx context.Context, key string) ([]byte, bool, error) {
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if err := ctxErr(ctx); err != nil {
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return nil, false, err
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}
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key = normalizeKey(key)
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if key == "" {
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return nil, false, ErrKeyRequired
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}
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if err := s.ready(); err != nil {
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return nil, false, err
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}
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now := s.now().UTC()
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s.mu.Lock()
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item, ok := s.items[key]
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closed := s.closed
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metricsRef := s.metrics
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if closed {
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s.mu.Unlock()
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metricsRef.recordMiss()
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return nil, false, nil
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}
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if !ok {
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s.mu.Unlock()
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metricsRef.recordMiss()
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return nil, false, nil
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}
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if expired(item, now) {
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delete(s.items, key)
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s.mu.Unlock()
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metricsRef.recordEviction()
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metricsRef.recordMiss()
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return nil, false, nil
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}
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delete(s.items, key)
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value := cloneBytes(item.value)
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s.mu.Unlock()
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metricsRef.recordHit()
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return value, true, nil
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}
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func (s *MemoryStore) Set(ctx context.Context, key string, value []byte, ttl time.Duration) error {
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if err := ctxErr(ctx); err != nil {
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return err
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}
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key = normalizeKey(key)
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if key == "" {
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return ErrKeyRequired
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}
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if err := s.ready(); err != nil {
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return err
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}
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if ttl == 0 {
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ttl = s.defaultTTL
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}
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now := s.now().UTC()
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item := memoryItem{value: cloneBytes(value), lastAccess: newAccessClock(now)}
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if ttl > 0 {
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item.expiresAt = now.Add(ttl)
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}
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s.mu.Lock()
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if s.closed {
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s.mu.Unlock()
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return nil
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}
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s.items[key] = item
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evicted := s.evictOverflowLocked()
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metricsRef := s.metrics
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s.mu.Unlock()
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for idx := 0; idx < evicted; idx++ {
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metricsRef.recordEviction()
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}
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return nil
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}
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func (s *MemoryStore) Delete(ctx context.Context, key string) error {
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if err := ctxErr(ctx); err != nil {
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return err
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}
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key = normalizeKey(key)
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if key == "" {
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return ErrKeyRequired
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}
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if err := s.ready(); err != nil {
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return err
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}
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s.mu.Lock()
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delete(s.items, key)
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s.mu.Unlock()
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return nil
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}
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func (s *MemoryStore) Snapshot() Snapshot {
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if err := s.ready(); err != nil {
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return Snapshot{Kind: "memory"}
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}
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now := s.now().UTC()
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s.mu.Lock()
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metricsRef := s.metrics
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evicted := 0
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for key, item := range s.items {
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if expired(item, now) {
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delete(s.items, key)
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evicted++
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}
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}
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snapshot := Snapshot{
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Name: s.name,
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Kind: "memory",
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Keys: len(s.items),
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MaxEntries: s.maxEntries,
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Closed: s.closed,
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}
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s.mu.Unlock()
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for idx := 0; idx < evicted; idx++ {
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metricsRef.recordEviction()
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}
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return snapshot
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}
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func (s *MemoryStore) Close() error {
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if s == nil {
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return nil
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}
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if err := s.ready(); err != nil {
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return err
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}
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s.mu.Lock()
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s.closed = true
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s.items = make(map[string]memoryItem)
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s.mu.Unlock()
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return nil
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}
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func (s *MemoryStore) ready() error {
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if s == nil {
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return ErrNilMemoryStore
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}
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s.initOnce.Do(func() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.name = strings.TrimSpace(s.name)
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if s.name == "" {
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s.name = "memory-cache"
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}
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if s.now == nil {
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s.now = time.Now
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}
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if s.items == nil {
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s.items = make(map[string]memoryItem)
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}
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})
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return nil
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}
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func normalizeKey(key string) string {
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return strings.TrimSpace(key)
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}
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func expired(item memoryItem, now time.Time) bool {
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return !item.expiresAt.IsZero() && !item.expiresAt.After(now)
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}
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func (s *MemoryStore) evictOverflowLocked() int {
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if s.maxEntries <= 0 {
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return 0
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}
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overflow := len(s.items) - s.maxEntries
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if overflow <= 0 {
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return 0
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}
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keys := make([]string, 0, len(s.items))
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for key := range s.items {
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keys = append(keys, key)
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}
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sort.Slice(keys, func(i, j int) bool {
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left := itemAccessTime(s.items[keys[i]])
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right := itemAccessTime(s.items[keys[j]])
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if left.Equal(right) {
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return keys[i] < keys[j]
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}
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return left.Before(right)
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})
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if overflow > len(keys) {
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overflow = len(keys)
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}
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for idx := 0; idx < overflow; idx++ {
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delete(s.items, keys[idx])
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}
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return overflow
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}
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func newAccessClock(now time.Time) *atomic.Int64 {
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clock := &atomic.Int64{}
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storeLastAccess(clock, now)
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return clock
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}
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func storeLastAccess(clock *atomic.Int64, now time.Time) {
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if clock != nil {
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clock.Store(now.UnixNano())
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}
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}
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func itemAccessTime(item memoryItem) time.Time {
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if item.lastAccess != nil {
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if unixNano := item.lastAccess.Load(); unixNano > 0 {
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return time.Unix(0, unixNano).UTC()
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}
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}
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return item.expiresAt
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}
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func (s *MemoryStore) deleteExpired(key string, now time.Time) {
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s.mu.Lock()
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item, ok := s.items[key]
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if ok && expired(item, now) {
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delete(s.items, key)
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}
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s.mu.Unlock()
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}
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func cloneBytes(value []byte) []byte {
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if value == nil {
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return nil
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}
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return append([]byte(nil), value...)
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}
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func ctxErr(ctx context.Context) error {
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if ctx == nil {
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return nil
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}
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return ctx.Err()
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}
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