Files
90CNServer/server/internal/services/dnfbridge/character_roster_pvp_quest_test.go
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

86 lines
2.8 KiB
Go

package dnfbridge
import (
"bytes"
"context"
"reflect"
"testing"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
)
func TestCharacterRosterProjectsPersistedPVPEntryQuest(t *testing.T) {
for _, tc := range []struct {
name string
progress string
state string
want byte
}{
{name: "missing"},
{name: "active", state: "active"},
{name: "completed", state: "completed", want: 1},
{name: "legacy completed", progress: "cleared", want: 1},
{name: "canonical active overrides legacy", progress: "completed", state: "active"},
{name: "canonical completed overrides legacy", progress: "active", state: "done", want: 1},
} {
t.Run(tc.name, func(t *testing.T) {
ctx := context.Background()
repos := dnfrepomemory.NewMemoryGroup()
character := dnfrepo.CharacterRecord{
CharacterID: "16", AccountID: "pvp-quest", Name: "hero", Job: "0", Level: 90,
Roster: dnfrepo.CharacterRoster{Entry: dnfrepo.CharacterRosterEntry{Flag6Eq1: 1}},
}
if err := repos.Character.Save(ctx, character); err != nil {
t.Fatal(err)
}
quest := dnfrepo.QuestRecord{CharacterID: "16", States: map[int64]dnfrepo.QuestState{}, Progress: map[int64]dnfrepo.QuestState{}}
if tc.progress != "" {
quest.Progress[2670] = dnfrepo.QuestState{Status: tc.progress}
}
if tc.state != "" {
quest.States[2670] = dnfrepo.QuestState{Status: tc.state}
}
if tc.name != "missing" {
if err := repos.Quest.Save(ctx, quest); err != nil {
t.Fatal(err)
}
}
before, beforeFound, err := repos.Quest.Load(ctx, "16")
if err != nil {
t.Fatal(err)
}
s := &Service{}
rows, _, err := s.listCharactersWithLimit(ctx, repos, "pvp-quest")
if err != nil || len(rows) != 1 {
t.Fatalf("list characters: rows=%d err=%v", len(rows), err)
}
initial := buildNoPackRosterBody(rows)
rows[0].Slot = 36
extension, ok := buildNoPackRosterExtensionBodyForLimit(rows, 37, 36)
if !ok {
t.Fatal("extension missing")
}
for _, packet := range []struct {
body []byte
start int
}{{initial, 15}, {extension, 5}} {
start := noPackRosterPostEquipStart(packet.start, rows[0])
got := packet.body[start : start+38]
want := append(make([]byte, 24), 3, 0, 0, 0xff, 0, 0, 0, 0, 0, 0, 0, 0, 0, tc.want)
if !bytes.Equal(got, want) {
t.Fatalf("native roster tail=%x want=%x", got, want)
}
}
after, afterFound, err := repos.Quest.Load(ctx, "16")
if err != nil || beforeFound != afterFound || !reflect.DeepEqual(before, after) {
t.Fatalf("roster mutated quest state: err=%v", err)
}
stored, _, err := repos.Character.Load(ctx, "16")
if err != nil || stored.Roster.PVPEntryQuestCompleted {
t.Fatalf("roster projection persisted: err=%v", err)
}
})
}
}