Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

229 lines
7.1 KiB
Go

package dnfbridge
import (
"context"
"errors"
"testing"
"longheng.io/server/internal/modules/dnf/dungeoncmd"
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
"longheng.io/server/internal/modules/dnf/worldmap"
)
func TestCurrentDungeonHellPartyRequest(t *testing.T) {
tests := []struct {
name string
request dungeoncmd.SelectDungeonRequest
want bool
}{
{
name: "ordinary dungeon",
request: dungeoncmd.SelectDungeonRequest{
DungeonID: 86,
RuntimeToken: 0xffff,
},
},
{
name: "current dedicated selector",
request: dungeoncmd.SelectDungeonRequest{
DungeonID: 86,
SelectionMode: 1,
RuntimeToken: 0xffff,
},
want: true,
},
{
name: "current manual selector",
request: dungeoncmd.SelectDungeonRequest{
DungeonID: 86,
RuntimeToken: 0xffff,
SpecialMode: 1,
},
want: true,
},
{
name: "unowned mixed mode",
request: dungeoncmd.SelectDungeonRequest{
DungeonID: 86,
SelectionMode: 1,
RuntimeToken: 7,
},
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
if got := currentDungeonHellPartyRequest(test.request); got != test.want {
t.Fatalf("currentDungeonHellPartyRequest(%+v) = %t, want %t", test.request, got, test.want)
}
})
}
}
func TestCurrentDungeonHellRouteClassificationKeepsOrdinaryAndStandaloneOwnersSeparate(t *testing.T) {
request := dungeoncmd.SelectDungeonRequest{
DungeonID: 7542,
SelectionMode: 1,
RuntimeToken: 0xffff,
}
tests := []struct {
name string
dungeon worldmap.Dungeon
mazeIndex int
wantSelectedEscape bool
wantExplicit bool
wantStandalone bool
wantTimeRift bool
}{
{
name: "ordinary embedded hell party",
dungeon: worldmap.Dungeon{Mazes: []worldmap.Maze{{}}},
mazeIndex: 0,
wantExplicit: true,
wantStandalone: false,
},
{
name: "inferno time rift",
dungeon: worldmap.Dungeon{
Metadata: worldmap.DungeonMetadata{InfernoDungeon: true},
Mazes: []worldmap.Maze{{}},
},
mazeIndex: 0,
wantStandalone: true,
wantTimeRift: true,
},
{
name: "particular hell magic rift",
dungeon: worldmap.Dungeon{
Metadata: worldmap.DungeonMetadata{DungeonType: "[particular hell]"},
Mazes: []worldmap.Maze{{}},
},
mazeIndex: 0,
wantStandalone: true,
},
{
name: "selected escape hell maze",
dungeon: worldmap.Dungeon{
Metadata: worldmap.DungeonMetadata{IntegerValues: map[string]int64{"hell dungeon": 1}},
Mazes: []worldmap.Maze{
{EscapeHell: worldmap.OptionalInt{Value: 1, Set: true}},
{},
},
},
mazeIndex: 0,
wantSelectedEscape: true,
wantStandalone: true,
wantTimeRift: true,
},
{
name: "unmarked sibling of escape hell maze",
dungeon: worldmap.Dungeon{
Metadata: worldmap.DungeonMetadata{IntegerValues: map[string]int64{"hell dungeon": 1}},
Mazes: []worldmap.Maze{
{EscapeHell: worldmap.OptionalInt{Value: 1, Set: true}},
{},
},
},
mazeIndex: 1,
wantExplicit: true,
wantStandalone: false,
},
}
for _, test := range tests {
t.Run(test.name, func(t *testing.T) {
selectedEscape := currentDungeonSelectedMazeEscapeHell(request, test.dungeon, test.mazeIndex)
if selectedEscape != test.wantSelectedEscape {
t.Fatalf("selected escape=%t want %t", selectedEscape, test.wantSelectedEscape)
}
explicit := currentDungeonExplicitHellPartyRequest(request, test.dungeon, test.mazeIndex)
if explicit != test.wantExplicit {
t.Fatalf("explicit hell party=%t want %t", explicit, test.wantExplicit)
}
runtime := &runtimeDungeonState{Request: request, Dungeon: test.dungeon, MazeIndex: test.mazeIndex}
standalone := currentDungeonStandaloneRiftRuntime(runtime)
if standalone != test.wantStandalone {
t.Fatalf("runtime standalone rift=%t want %t", standalone, test.wantStandalone)
}
timeRift := currentDungeonTimeRiftRuntime(runtime)
if timeRift != test.wantTimeRift {
t.Fatalf("runtime time rift=%t want %t", timeRift, test.wantTimeRift)
}
})
}
ordinaryRequest := request
ordinaryRequest.SelectionMode = 0
ordinaryRequest.RuntimeToken = 0
selectedEscapeDungeon := tests[3].dungeon
if currentDungeonSelectedMazeEscapeHell(ordinaryRequest, selectedEscapeDungeon, 0) {
t.Fatal("ordinary selector was misclassified as selected escape hell")
}
if currentDungeonStandaloneRiftRuntime(nil) {
t.Fatal("nil runtime was classified as standalone rift")
}
if currentDungeonTimeRiftRuntime(nil) {
t.Fatal("nil runtime was classified as time rift")
}
}
func TestAuthorizeCurrentDungeonHellPartyUsesPersistedRegionPermission(t *testing.T) {
ctx := context.Background()
table, err := worldmap.LoadSource(ctx, hellPartyWorldMapTestSource{
worldmap.DefaultWorldMapList: "290 `worldmap/metrocenter.wdm`\n",
"worldmap/metrocenter.wdm": "[name]\n`Metro Center`\n[dungeon]\n700 -1\n[/dungeon]\n[hell dungeon]\n1\n[hell quest]\n2900\n[/hell quest]\n",
}, worldmap.Options{SkipMaps: true, SkipDungeons: true})
if err != nil {
t.Fatal(err)
}
repos := dnfrepomemory.NewMemoryGroup()
service := &Service{repositoryProvider: func() (dnfrepo.Group, bool) { return repos, true }}
session := &gameSession{selectedCharacterID: 19}
if err := service.authorizeCurrentDungeonHellParty(ctx, session, table, 700); !errors.Is(err, errCurrentHellPartyLocked) {
t.Fatalf("locked hell-party entry error=%v", err)
}
if _, _, err := repos.HellPartyPermission.Upsert(ctx, "19", 290, 2900); err != nil {
t.Fatal(err)
}
if err := service.authorizeCurrentDungeonHellParty(ctx, session, table, 700); err != nil {
t.Fatalf("unlocked hell-party entry error=%v", err)
}
// A completed [hell quest] without a permission row (GM unlock, records
// that predate the permission table) must unlock the same region.
questOnly := &gameSession{selectedCharacterID: 23}
if err := service.authorizeCurrentDungeonHellParty(ctx, questOnly, table, 700); !errors.Is(err, errCurrentHellPartyLocked) {
t.Fatalf("locked hell-party entry without quest error=%v", err)
}
if err := repos.Quest.Save(ctx, dnfrepo.QuestRecord{
CharacterID: "23",
States: map[int64]dnfrepo.QuestState{2900: {Status: "completed", Extra: map[string]string{"gm_all_hell_unlocked": "true"}}},
}); err != nil {
t.Fatal(err)
}
if err := service.authorizeCurrentDungeonHellParty(ctx, questOnly, table, 700); err != nil {
t.Fatalf("quest-completed hell-party entry error=%v", err)
}
if err := repos.Quest.Save(ctx, dnfrepo.QuestRecord{
CharacterID: "23",
States: map[int64]dnfrepo.QuestState{2900: {Status: "active"}},
}); err != nil {
t.Fatal(err)
}
if err := service.authorizeCurrentDungeonHellParty(ctx, questOnly, table, 700); !errors.Is(err, errCurrentHellPartyLocked) {
t.Fatalf("active-quest hell-party entry error=%v", err)
}
}
type hellPartyWorldMapTestSource map[string]string
func (s hellPartyWorldMapTestSource) ReadText(path string) (string, error) {
value, ok := s[path]
if !ok {
return "", dnfpvf.ErrDocNotFound
}
return value, nil
}