Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

154 lines
5.3 KiB
Go

package dnfbridge
import (
"context"
"errors"
"fmt"
"math"
"strconv"
"time"
dnfjoust "longheng.io/server/internal/modules/dnf/joust"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
func (service *Service) settleCurrentJoustForSession(
ctx context.Context,
session *gameSession,
now time.Time,
) (dnfjoust.SettlementResult, error) {
if service == nil || session == nil || session.selectedCharacterID == 0 {
return dnfjoust.SettlementResult{}, nil
}
results, err := service.settleCurrentJoustAccount(ctx, service.accountIDForSession(session), now)
for _, result := range results {
if result.CharacterID == strconv.FormatUint(uint64(session.selectedCharacterID), 10) {
return result, err
}
}
return dnfjoust.SettlementResult{}, err
}
func (service *Service) settleCurrentJoustAccount(
ctx context.Context,
accountID string,
now time.Time,
) ([]dnfjoust.SettlementResult, error) {
if service == nil {
return nil, dnfjoust.ErrOwnerUnavailable
}
repositories, ok := service.repositoryGroup()
if !ok || repositories.Character == nil {
return nil, dnfjoust.ErrOwnerUnavailable
}
characters, err := repositories.Character.ListByAccount(ctx, accountID, 32)
if err != nil {
return nil, err
}
timeline := dnfjoust.TimelineAt(now)
pendingByRound := make(map[uint16][]dnfrepo.CharacterRecord)
for _, character := range characters {
round, _, _, valid := currentJoustBettingLedgerForCharacter(character)
if !valid || character.Stats[dnfjoust.PendingStat] == 0 || !currentJoustRoundIsComplete(round, timeline) {
continue
}
pendingByRound[round] = append(pendingByRound[round], character)
}
if len(pendingByRound) == 0 {
return nil, nil
}
catalog, err := service.currentJoustCatalog(ctx)
if err != nil {
return nil, err
}
itemCatalog, err := service.currentPVFItemCatalog()
if err != nil {
return nil, err
}
owner, err := dnfjoust.NewOwner(repositories)
if err != nil {
return nil, err
}
results := make([]dnfjoust.SettlementResult, 0, len(characters))
var settleErr error
for round, pending := range pendingByRound {
opening, openingErr := service.currentJoustOpeningForRound(ctx, catalog, accountID, round)
if openingErr != nil {
settleErr = errors.Join(settleErr, openingErr)
continue
}
tournament, tournamentErr := catalog.TournamentFor(round)
if tournamentErr != nil {
settleErr = errors.Join(settleErr, tournamentErr)
continue
}
multiplier, found := currentJoustWinnerMultiplier(opening, tournament.Champion())
if !found {
settleErr = errors.Join(settleErr, fmt.Errorf("joust round=%d winner=%d multiplier missing", round, tournament.Champion()))
continue
}
if historyErr := service.persistCurrentJoustHistoryRecord(ctx, accountID, currentJoustHistoryRecord{
Round: round, Winner: tournament.Champion(), Multiplier: multiplier,
}, now); historyErr != nil {
settleErr = errors.Join(settleErr, historyErr)
continue
}
for _, character := range pending {
characterID, parseErr := strconv.ParseUint(character.CharacterID, 10, 16)
if parseErr != nil || characterID == 0 {
settleErr = errors.Join(settleErr, fmt.Errorf("joust character id=%q", character.CharacterID))
continue
}
result, ownerErr := owner.Settle(ctx, dnfjoust.SettlementCommand{
AccountID: accountID,
SelectedCharacterID: uint16(characterID),
Round: round,
Winner: tournament.Champion(),
Multiplier: multiplier,
SettledAt: now,
DeliverReward: func(mailbox dnfrepo.MailboxRepository, itemID int64, count uint32) (string, error) {
if itemID <= 0 || itemID > math.MaxUint32 || count == 0 {
return "", fmt.Errorf("%w: settlement material item=%d", dnfjoust.ErrRewardPlacement, itemID)
}
definition, resolveErr := itemCatalog.ResolveItem(uint32(itemID))
if resolveErr != nil || definition.Kind != dungeonDropItemStackable {
return "", fmt.Errorf("%w: settlement material item=%d", dnfjoust.ErrRewardPlacement, itemID)
}
// The mailbox attachment is an item instance, not merely an item
// ID. Preserve the live PVF deadline here so the current client
// never treats a zero instance timestamp as the retired 2017
// joust-event expiration when the reward is opened or claimed.
return dnfrepo.AppendSystemMail(ctx, mailbox, dnfrepo.SystemMailDelivery{
RecipientCharacterID: character.CharacterID,
Title: "骑士马战大竞猜奖励",
Body: "竞猜获胜,押注材料已按最终倍率返还。",
Source: currentJoustSettlementMailSource,
Attachments: []dnfrepo.MailAttachment{{
ItemID: itemID,
Count: int64(count),
ExpireAt: definition.ExpirationDate,
}},
CreatedAt: now,
})
},
})
if ownerErr != nil {
settleErr = errors.Join(settleErr, fmt.Errorf("settle character=%s round=%d: %w", character.CharacterID, round, ownerErr))
continue
}
if result.Settled {
results = append(results, result)
}
}
}
return results, settleErr
}
func currentJoustRoundIsComplete(round uint16, timeline dnfjoust.Timeline) bool {
if round == timeline.Round {
return timeline.Phase == dnfjoust.PhaseSettled
}
distance := uint16(timeline.Round - round)
return distance > 0 && distance < 1<<15
}