Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

265 lines
9.3 KiB
Go

package dnfbridge
import (
"context"
"encoding/binary"
"errors"
"fmt"
"os"
"testing"
"time"
dnfonlineevent "longheng.io/server/internal/modules/dnf/onlineevent"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
"longheng.io/server/internal/modules/dnf/repository/memory"
platformpvf "longheng.io/server/internal/platform/pvf"
)
func TestMonthlyAttendanceRefreshPublishesOnlyChangesAndRetriesWrites(t *testing.T) {
ctx := context.Background()
repos := memory.NewMemoryGroup()
queue := newFakeCurrentDungeonDeathTimerQueue()
queue.now = time.Date(2026, 9, 8, 12, 0, 0, 0, dnfonlineevent.ChinaCalendar)
if err := repos.Account.Save(ctx, dnfrepo.AccountRecord{AccountID: "a"}); err != nil {
t.Fatal(err)
}
for _, id := range []string{"7", "8"} {
if err := repos.Character.Save(ctx, dnfrepo.CharacterRecord{AccountID: "a", CharacterID: id}); err != nil {
t.Fatal(err)
}
}
catalog := &dnfonlineevent.MonthlyCatalog{Thresholds: [3]uint32{7, 14, 21}}
for i := range catalog.Daily {
catalog.Daily[i] = dnfonlineevent.AttendancePVFItemReward{ItemID: 100, Count: 1}
}
for i := range catalog.Bonus {
catalog.Bonus[i] = dnfonlineevent.AttendancePVFItemReward{ItemID: 100, Count: 1}
}
service := &Service{
gameplayTimers: queue, monthlyAttendanceCatalog: catalog,
joustCatalog: mustTestJoustEventCatalog(t),
pvfItemCatalog: &pvfDungeonDropCatalog{source: bridgePVFSource{}, itemCache: map[uint32]dungeonDropItemDefinition{
100: {ItemID: 100, Kind: dungeonDropItemStackable},
}},
repositoryProvider: func() (dnfrepo.Group, bool) { return repos, true },
}
conn := &bufferConn{}
session := &gameSession{conn: conn, accountID: "a", selectedCharacterID: 7, characterGeneration: 1}
check := func(wantProgress bool, days, clears uint32) {
t.Helper()
conn.write.Reset()
if err := service.sendCurrentMonthlyAttendance(session, false); err != nil {
t.Fatal(err)
}
if !wantProgress {
if conn.write.Len() != 0 {
t.Fatalf("unchanged attendance replayed %d bytes", conn.write.Len())
}
return
}
packet, _ := splitGameServerUpperPacket(t, conn.write.Bytes())
if packet.Header.MsgID != 1206 || binary.LittleEndian.Uint32(packet.Body) != 2370 ||
binary.LittleEndian.Uint32(packet.Body[5:]) != days || binary.LittleEndian.Uint32(packet.Body[21:]) != clears {
t.Fatalf("attendance packet=%+v body=%x", packet.Header, packet.Body)
}
}
clear := func(at time.Time) {
t.Helper()
account, _, err := repos.Account.Load(ctx, "a")
if err != nil {
t.Fatal(err)
}
if err := dnfonlineevent.RecordMonthlyClear(&account, at); err != nil {
t.Fatal(err)
}
if err := repos.Account.Save(ctx, account); err != nil {
t.Fatal(err)
}
}
check(true, 0, 0)
check(false, 0, 0)
clear(queue.now)
check(true, 0, 1)
clear(queue.now)
check(true, 1, 2)
for range 4 {
queue.now = queue.now.Add(30 * time.Second)
check(false, 1, 2)
}
conn.write.Reset()
if err := service.handleCurrentMonthlyAttendanceClaim(session, make([]byte, 13)); err != nil {
t.Fatal(err)
}
ack, rest := splitGameServerUpperPacket(t, conn.write.Bytes())
if ack.Header.MsgID != 1294 || ack.Body[0] != 1 || len(rest) != 0 {
t.Fatalf("unchanged claim should ACK without repeating completion: ack=%+v rest=%x", ack.Header, rest)
}
for day := 1; day < 7; day++ {
at := queue.now.AddDate(0, 0, -day)
clear(at)
clear(at)
}
check(true, 7, 2)
conn.write.Reset()
if err := service.handleCurrentMonthlyAttendanceClaim(session, make([]byte, 13)); err != nil {
t.Fatal(err)
}
_, rest = splitGameServerUpperPacket(t, conn.write.Bytes())
progress, _ := splitGameServerUpperPacket(t, rest)
if progress.Header.MsgID != 1206 || binary.LittleEndian.Uint32(progress.Body[9:]) != 2 {
t.Fatalf("claimed bonus did not update: %x", progress.Body)
}
check(false, 7, 2)
session.selectedCharacterID = 8
check(true, 7, 2)
session.characterGeneration++
check(true, 7, 2)
queue.now = time.Date(2026, 9, 9, 6, 0, 0, 0, dnfonlineevent.ChinaCalendar)
check(true, 7, 0)
queue.now = queue.now.Add(24 * time.Hour)
check(true, 7, 0) // A new service day still needs its initial projection.
queue.now = time.Date(2026, 10, 1, 6, 0, 0, 0, dnfonlineevent.ChinaCalendar)
wantErr := errors.New("attendance write failed")
session.conn = &failNthDungeonWriteConn{failAt: 1, err: wantErr}
if err := service.sendCurrentMonthlyAttendance(session, false); !errors.Is(err, wantErr) {
t.Fatalf("write error=%v", err)
}
session.conn = conn
check(true, 0, 0)
check(false, 0, 0)
conn.write.Reset()
spend := &currentSpendTimeRuntimeCatalog{rewardItemIDs: []uint32{100}, totalStageSeconds: 10800}
if sent, err := service.sendCurrentSpendTimeProtocolState(session, spend, 0, 0, true); err != nil || !sent {
t.Fatalf("descriptor replay sent=%t err=%v", sent, err)
}
found := false
for wire := conn.write.Bytes(); len(wire) > 0; {
packet, tail := splitGameServerUpperPacket(t, wire)
if packet.Header.MsgID == 1206 && binary.LittleEndian.Uint32(packet.Body) == 2370 {
found = true
}
wire = tail
}
if !found {
t.Fatal("activity catalog replay did not restore attendance state")
}
check(false, 0, 0)
}
func TestMonthlyAttendanceNativeProgressAndRealRewards(t *testing.T) {
body := buildCurrentMonthlyAttendanceBody(dnfonlineevent.MonthlySnapshot{Days: 14, Bonus: [3]uint32{2, 1, 0}, Clears: 2})
if len(body) != 37 || binary.LittleEndian.Uint32(body) != 2370 || body[4] != 0 {
t.Fatalf("monthly progress envelope=%x", body)
}
for i, want := range []uint32{14, 2, 1, 0, 2, 0, 0, 0} {
if binary.LittleEndian.Uint32(body[5+i*4:]) != want {
t.Fatalf("monthly native field[%d]=%x", i, body)
}
}
path := os.Getenv("DNFBRIDGE_REAL_PVF_SMOKE")
if path == "" {
return
}
archive, err := platformpvf.Open(path)
if err != nil {
t.Fatal(err)
}
catalog, err := dnfonlineevent.LoadMonthlyCatalog(context.Background(), archive)
if err != nil {
t.Fatal(err)
}
if catalog.Thresholds != [3]uint32{7, 14, 21} {
t.Fatalf("thresholds=%v", catalog.Thresholds)
}
service := &Service{initialEquipmentArchive: archive}
items, err := service.currentPVFItemCatalog()
if err != nil {
t.Fatal(err)
}
for _, reward := range append(catalog.Daily[:], catalog.Bonus[:]...) {
definition, err := items.ResolveItem(uint32(reward.ItemID))
if err != nil || definition.Kind != dungeonDropItemStackable || (!definition.ExpirationDate.IsZero() && !definition.ExpirationDate.After(time.Now())) {
t.Fatalf("reward=%+v definition=%+v err=%v", reward, definition, err)
}
}
}
func TestMonthlyAttendanceRealPVFClearSettlementAndMail(t *testing.T) {
path := os.Getenv("DNFBRIDGE_REAL_PVF_SMOKE")
if path == "" {
t.Skip("set DNFBRIDGE_REAL_PVF_SMOKE")
}
archive, err := platformpvf.Open(path)
if err != nil {
t.Fatal(err)
}
service, runtime, session, conn, _ := prepareCompletedSettlementRuntime(t)
service.initialEquipmentArchive = archive
session.accountID = "account-1"
repos, _ := service.repositoryGroup()
ctx := context.Background()
if err := repos.Account.Save(ctx, dnfrepo.AccountRecord{AccountID: "account-1"}); err != nil {
t.Fatal(err)
}
character, _, _ := repos.Character.Load(ctx, "99")
character.Level = 1
character.Stats["exp"] = 90
if err := repos.Character.Save(ctx, character); err != nil {
t.Fatal(err)
}
if err := repos.Skill.Save(ctx, dnfrepo.SkillRecord{CharacterID: "99", Points: dnfrepo.SkillPointState{TotalSP: 10, RemainingSP: 10, SyncedLevel: 1}}); err != nil {
t.Fatal(err)
}
runtime.Character = character
runtime.entryCharacterLevel = 1
runtime.ordinaryFinalRoomClearAccepted = true
runtime.ProtocolMode = currentDungeonProtocolModeNormal
runtime.Dungeon.Metadata.RecommendedLevels = []int64{1, 1}
tables := currentDungeonSettlementTestResources(t).Progression
for run := 1; run <= 2; run++ {
runtime.clearMapCompletionKey = fmt.Sprintf("monthly-clear-%d", run)
gain := uint32(0)
if run == 1 {
gain = 20
}
result, err := service.commitCurrentDungeonSettlement(ctx, session, runtime, tables, gain)
if err != nil {
t.Fatal(err)
}
runtime.Character = result.Character
if !currentDungeonIsRecommendedClear(runtime) {
t.Fatal("level gain suppressed attendance publication")
}
replay, err := service.commitCurrentDungeonSettlement(ctx, session, runtime, tables, gain)
if err != nil || !replay.Replayed {
t.Fatalf("replay=%+v err=%v", replay, err)
}
conn.write.Reset()
if err := service.sendCurrentMonthlyAttendance(session, false); err != nil {
t.Fatal(err)
}
packet, _ := splitGameServerUpperPacket(t, conn.write.Bytes())
if packet.Header.MsgID != 1206 || binary.LittleEndian.Uint32(packet.Body[5:]) != uint32(run/2) || binary.LittleEndian.Uint32(packet.Body[21:]) != uint32(run) {
t.Fatalf("run=%d progress=%x", run, packet.Body)
}
mailbox, _, err := repos.Mailbox.Load(ctx, "99")
if err != nil || len(mailbox.Mails) != run/2 {
t.Fatalf("run=%d mails=%d err=%v", run, len(mailbox.Mails), err)
}
runtime.entryCharacterLevel = runtime.Character.Level
runtime.Dungeon.Metadata.RecommendedLevels = []int64{2, 2}
}
if err := service.handleCurrentMonthlyAttendanceClaim(session, make([]byte, 13)); err != nil {
t.Fatal(err)
}
mailbox, _, err := repos.Mailbox.Load(ctx, "99")
if err != nil || len(mailbox.Mails) != 1 {
t.Fatalf("first PVF reward mailbox=%+v err=%v", mailbox, err)
}
for _, mail := range mailbox.Mails {
if len(mail.Attachments) != 1 || mail.Attachments[0].ItemID != 490008975 {
t.Fatalf("first PVF reward=%+v", mail)
}
}
}