Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

111 lines
3.9 KiB
Go

package dnfbridge
import (
"context"
"os"
"runtime"
"testing"
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
dnfquest "longheng.io/server/internal/modules/dnf/quest"
platformpvf "longheng.io/server/internal/platform/pvf"
)
func TestRealPVFCatalogRetainedMemory(t *testing.T) {
archivePath := os.Getenv("DNF90_REAL_PVF_MEMORY")
if archivePath == "" {
t.Skip("set DNF90_REAL_PVF_MEMORY to run the real catalog memory probe")
}
runtime.GC()
baseline := readHeapStats()
archive, err := platformpvf.LoadArchive(platformpvf.Options{Path: archivePath})
if err != nil {
t.Fatalf("load real archive: %v", err)
}
runtime.GC()
afterArchive := readHeapStats()
t.Logf("archive heap_bytes=%d heap_objects=%d", afterArchive.bytes-baseline.bytes, afterArchive.objects-baseline.objects)
skillCatalog, err := buildSkillCatalogFromSource(context.Background(), archive)
if err != nil {
t.Fatalf("load real skill catalog: %v", err)
}
runtime.GC()
afterSkills := readHeapStats()
t.Logf("archive_and_skills heap_bytes=%d heap_objects=%d", afterSkills.bytes-baseline.bytes, afterSkills.objects-baseline.objects)
questCatalog, err := loadQuestMemoryCatalog(context.Background(), archive)
if err != nil {
t.Fatalf("load real quest catalog: %v", err)
}
runtime.GC()
afterQuests := readHeapStats()
t.Logf("archive_skills_and_quests heap_bytes=%d heap_objects=%d", afterQuests.bytes-baseline.bytes, afterQuests.objects-baseline.objects)
runtime.KeepAlive(archive)
runtime.KeepAlive(skillCatalog)
runtime.KeepAlive(questCatalog)
}
func TestRealPVFFullPreloadRetainedMemory(t *testing.T) {
archivePath := os.Getenv("DNF90_REAL_PVF_MEMORY")
if archivePath == "" {
t.Skip("set DNF90_REAL_PVF_MEMORY to run the real full-preload memory probe")
}
service := &Service{options: options{pvfPath: archivePath, pvfMaxBytes: platformpvf.DefaultMaxBytes}}
preloads := []struct {
name string
load func(context.Context) error
}{
{"initial equipment index", service.preloadInitialEquipmentIndex},
{"item catalog", service.preloadPVFItemCatalog},
{"pet catalog", service.preloadPetPVFCatalog},
{"expert job catalog", service.preloadExpertJobCatalog},
{"adventure group table", service.preloadAdventureGroupTable},
{"honor table", service.preloadHonorTable},
{"town catalog", service.preloadTownCatalog},
{"skill catalog", service.preloadSkillCatalog},
{"profession profiles", service.preloadProfessionProfiles},
{"quest catalog", service.preloadQuestCatalog},
{"dungeon world map", service.preloadDungeonWorldMap},
{"character stat table", service.preloadCharacterStatTable},
{"equipment stat index", service.preloadEquipmentStatIndex},
{"combat power affix catalog", service.preloadCombatPowerAffixCatalog},
{"epic book catalog", service.preloadEpicBookCatalog},
{"hell party catalog", service.preloadHellPartyCatalog},
{"hell party drop catalog", service.preloadHellPartyDropCatalog},
{"dungeon drop catalog", service.preloadDungeonDropCatalog},
{"gold carry limit table", service.preloadCarryGoldLevelLimits},
}
runtime.GC()
baseline := readHeapStats()
for _, preload := range preloads {
if err := preload.load(context.Background()); err != nil {
t.Fatalf("preload %s: %v", preload.name, err)
}
runtime.GC()
current := readHeapStats()
t.Logf("after=%q heap_bytes=%d heap_objects=%d", preload.name, current.bytes-baseline.bytes, current.objects-baseline.objects)
}
runtime.KeepAlive(service)
}
type heapStats struct {
bytes uint64
objects uint64
}
func readHeapStats() heapStats {
var stats runtime.MemStats
runtime.ReadMemStats(&stats)
return heapStats{bytes: stats.HeapAlloc, objects: stats.HeapObjects}
}
func loadQuestMemoryCatalog(ctx context.Context, source dnfpvf.Source) (*dnfquest.Catalog, error) {
index, err := dnfpvf.Build(ctx, source, dnfpvf.BuildOptions{Lists: []string{dnfquest.DefaultList}})
if err != nil {
return nil, err
}
return dnfquest.Load(ctx, index)
}