Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

76 lines
2.8 KiB
Go

package dnfbridge
import (
"encoding/base64"
"encoding/json"
"errors"
"fmt"
)
var errRuntimeRaidCreatedRecoverySeed = errors.New("runtime created raid recovery seed is invalid")
// runtimeRaidCreatedRecoverySeed is a local-only deployment migration for an
// exact unstarted object that is still owned by the process being replaced.
// It is deliberately unable to describe a started raid or lifecycle progress;
// normal reconnects restore those from the live server-owned runtime state.
type runtimeRaidCreatedRecoverySeed struct {
RaidKey uint32 `json:"raid_key"`
LeaderID uint16 `json:"leader_id"`
RouteOrRaidType byte `json:"route_or_raid_type"`
NameBytes []byte `json:"name_bytes"`
TailFlag byte `json:"tail_flag"`
SingleRaidType byte `json:"single_raid_type"`
}
func (s *Service) restoreRuntimeCreatedRaidSeed() error {
if s == nil || s.options.raidCreatedRecoverySeed == "" {
return nil
}
if !s.localDebugMode {
return fmt.Errorf("%w: local debug mode is required", errRuntimeRaidCreatedRecoverySeed)
}
raw, err := base64.StdEncoding.DecodeString(s.options.raidCreatedRecoverySeed)
if err != nil {
return fmt.Errorf("%w: decode base64: %v", errRuntimeRaidCreatedRecoverySeed, err)
}
var seed runtimeRaidCreatedRecoverySeed
if err := json.Unmarshal(raw, &seed); err != nil {
return fmt.Errorf("%w: decode json: %v", errRuntimeRaidCreatedRecoverySeed, err)
}
if seed.RaidKey == 0 || seed.LeaderID == 0 || uint16(seed.RaidKey) != seed.LeaderID ||
seed.RaidKey>>16 == 0 || len(seed.NameBytes) == 0 || len(seed.NameBytes) > 0xff ||
seed.TailFlag > 1 || seed.SingleRaidType != 0 {
return fmt.Errorf("%w: unsupported created object", errRuntimeRaidCreatedRecoverySeed)
}
s.raidMu.Lock()
defer s.raidMu.Unlock()
s.ensureRuntimeRaidMapsLocked()
if len(s.raids) != 0 || s.runtimeRaidByMemberLocked(seed.LeaderID) != nil {
return fmt.Errorf("%w: runtime raid state is not empty", errRuntimeRaidCreatedRecoverySeed)
}
member := s.newRuntimeRaidMemberLocked(seed.LeaderID, runtimeRaidDefaultGroup, 0)
state := &runtimeRaidState{
RaidKey: seed.RaidKey,
LeaderID: seed.LeaderID,
RouteOrRaidType: seed.RouteOrRaidType,
NameBytes: append([]byte(nil), seed.NameBytes...),
TailFlag: seed.TailFlag,
SingleRaidType: seed.SingleRaidType,
Members: []runtimeRaidMemberState{member},
Lifecycle: runtimeRaidLifecycleState{
Status: runtimeRaidLifecycleCreated,
},
}
s.raids[state.RaidKey] = state
s.logInfo("dnfbridge local created raid recovery seed restored",
"raid_key", state.RaidKey,
"leader_id", state.LeaderID,
"member_count", len(state.Members),
"route_or_raid_type", state.RouteOrRaidType,
"tail_flag", state.TailFlag,
"single_raid_type", state.SingleRaidType,
"source", "operator_supplied_current_process_packet_evidence")
return nil
}