Files
90CNServer/server/internal/services/dnfbridge/select_character_init_guard_test.go
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

46 lines
1.5 KiB
Go

package dnfbridge
import "testing"
func TestCurrentSelectCharacterInitGuardAllowsOnlyOneLoadPerLifecycle(t *testing.T) {
session := &gameSession{}
if beginCurrentSelectCharacterInit(session, 46) {
t.Fatal("first selection was treated as a duplicate")
}
if !beginCurrentSelectCharacterInit(session, 46) {
t.Fatal("same-lifecycle selection was not suppressed")
}
resetCurrentSelectCharacterInit(session)
if beginCurrentSelectCharacterInit(session, 46) {
t.Fatal("selection after op7 reset was treated as a duplicate")
}
if !beginCurrentSelectCharacterInit(session, 46) {
t.Fatal("second duplicate in the new lifecycle was not suppressed")
}
}
func TestCurrentSelectCharacterInitGuardSwitchesCharacters(t *testing.T) {
session := &gameSession{}
if beginCurrentSelectCharacterInit(session, 46) {
t.Fatal("first selection was treated as a duplicate")
}
if beginCurrentSelectCharacterInit(session, 47) {
t.Fatal("different character was treated as a duplicate")
}
if !beginCurrentSelectCharacterInit(session, 47) {
t.Fatal("duplicate after character switch was not suppressed")
}
}
func TestCurrentSelectCharacterInitGuardAbortAllowsRetry(t *testing.T) {
session := &gameSession{}
if beginCurrentSelectCharacterInit(session, 46) {
t.Fatal("first selection was treated as a duplicate")
}
abortCurrentSelectCharacterInit(session, 46)
if beginCurrentSelectCharacterInit(session, 46) {
t.Fatal("retry after failed initialization was treated as a duplicate")
}
}