Files
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

228 lines
8.6 KiB
Go

package dnfbridge
import (
"bytes"
"context"
"encoding/binary"
"testing"
"longheng.io/server/internal/modules/dnf/channelcatalog"
dnfenum "longheng.io/server/internal/modules/dnf/dnfenum"
dnfproto "longheng.io/server/internal/modules/dnf/protocol"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
)
func requireCurrentStoryDigestLastLevelPacket(t *testing.T, stream []byte, want uint32) []byte {
t.Helper()
packet, rest := splitGameServerUpperPacket(t, stream)
if packet.Header.Classification != 0 || packet.Header.MsgID != currentStoryDigestLastLevelMsgID {
t.Fatalf("story digest state = class %d msg %d body=%x", packet.Header.Classification, packet.Header.MsgID, packet.Body)
}
if len(packet.Body) != 4 || binary.LittleEndian.Uint32(packet.Body) != want {
t.Fatalf("story digest state body=%x, want raw u32 %d", packet.Body, want)
}
return rest
}
func TestOldCharacterStoryDigestFirstSelectAcceptAndRelog(t *testing.T) {
service, repositories := newStoryDigestTestService(t, dnfrepo.CharacterRecord{
CharacterID: "77",
AccountID: defaultAccountPrefix + "1",
Slot: 0,
Name: "legacy",
Job: "0",
Level: 35,
Stats: map[string]int64{
currentDungeonTutorialCompletedKey: currentDungeonTutorialCompleteFlag,
},
})
session := newStoryDigestTestSession()
request := make([]byte, 2)
binary.LittleEndian.PutUint16(request, 77)
if err := service.sendUpperCSharpSelectInit(session, request); err != nil {
t.Fatal(err)
}
selectAck, rest := splitGameServerUpperPacket(t, session.conn.(*bufferConn).write.Bytes())
if selectAck.Header.Classification != dnfproto.DefaultChannelClassification ||
selectAck.Header.MsgID != uint16(dnfenum.CmdPacketSelectCharacter) {
t.Fatalf("select ack=%+v body=%x", selectAck.Header, selectAck.Body)
}
// op1378 恒定下发角色当前等级:客户端「由 last_level 选出的小节」与
// 「由当前等级选出的小节」因此永远相同,不可能播放任何章节过场。
// 章节过场只由城镇区域开放任务触发。
rest = requireCurrentStoryDigestLastLevelPacket(t, rest, 35)
if len(rest) != 0 {
t.Fatalf("old completed character emitted scene packets before client route: %x", rest)
}
connection := session.conn.(*bufferConn)
connection.write.Reset()
accepted, err := dnfproto.BuildChannelPacket(
uint16(dnfenum.CmdPacketStoryDigestUpdate),
nil,
0,
dnfproto.DefaultChannelClassification,
)
if err != nil {
t.Fatal(err)
}
if err := service.handleGameUpper(session, accepted); err != nil {
t.Fatal(err)
}
if connection.write.Len() != 0 {
t.Fatalf("bodyless op1445 fabricated an S2C ACK: %x", connection.write.Bytes())
}
stored, found, err := repositories.Character.Load(context.Background(), "77")
if err != nil || !found {
t.Fatalf("load advanced character found=%t err=%v", found, err)
}
if stored.Stats[dnfrepo.CharacterStoryDigestLastLevelStatKey] != 35 ||
stored.Stats[dnfrepo.CharacterStoryDigestMigrationVersionStatKey] != int64(dnfrepo.CurrentCharacterStoryDigestMigrationVersion) {
t.Fatalf("advanced story state=%#v", stored.Stats)
}
relogin := newStoryDigestTestSession()
if err := service.sendUpperCSharpSelectInit(relogin, request); err != nil {
t.Fatal(err)
}
_, rest = splitGameServerUpperPacket(t, relogin.conn.(*bufferConn).write.Bytes())
rest = requireCurrentStoryDigestLastLevelPacket(t, rest, 35)
if len(rest) != 0 {
t.Fatalf("relogin emitted unexpected early scene packets: %x", rest)
}
}
func TestNewCharacterStoryDigestStartsMigratedBeforeTutorialScene(t *testing.T) {
stats := defaultCreatedCharacterStatsFromRequest(createCharacterRequest{})
if got := stats[dnfrepo.CharacterStoryDigestLastLevelStatKey]; got != newCharacterInitialLevel {
t.Fatalf("new character story level=%d, want %d", got, newCharacterInitialLevel)
}
if got := stats[dnfrepo.CharacterStoryDigestMigrationVersionStatKey]; got != int64(dnfrepo.CurrentCharacterStoryDigestMigrationVersion) {
t.Fatalf("new character story migration=%d, want %d", got, dnfrepo.CurrentCharacterStoryDigestMigrationVersion)
}
service, _ := newStoryDigestTestService(t, dnfrepo.CharacterRecord{
CharacterID: "78",
AccountID: defaultAccountPrefix + "1",
Slot: 0,
Name: "origin-created",
Job: "0",
Level: newCharacterInitialLevel,
Stats: stats,
})
session := newStoryDigestTestSession()
request := make([]byte, 2)
binary.LittleEndian.PutUint16(request, 78)
if err := service.sendUpperCSharpSelectInit(session, request); err != nil {
t.Fatal(err)
}
ack, rest := splitGameServerUpperPacket(t, session.conn.(*bufferConn).write.Bytes())
if ack.Header.MsgID != uint16(dnfenum.CmdPacketSelectCharacter) {
t.Fatalf("first packet=%+v", ack.Header)
}
rest = requireCurrentStoryDigestLastLevelPacket(t, rest, newCharacterInitialLevel)
enter, _ := splitGameServerUpperPacket(t, rest)
if enter.Header.Classification != dnfproto.DefaultChannelClassification ||
enter.Header.MsgID != uint16(dnfenum.CmdPacketEnterSelectDungeon) {
t.Fatalf("packet after story state=%+v body=%x, want tutorial op15", enter.Header, enter.Body)
}
}
func TestStoryDigestUpdateRejectsWrongClassAndNonemptyBody(t *testing.T) {
service, repositories := newStoryDigestTestService(t, dnfrepo.CharacterRecord{
CharacterID: "79",
AccountID: defaultAccountPrefix + "1",
Level: 70,
Stats: map[string]int64{},
})
session := newStoryDigestTestSession()
session.selectedCharacterID = 79
for _, test := range []struct {
name string
class byte
body []byte
}{
{name: "wrong class", class: 2},
{name: "nonempty", class: dnfproto.DefaultChannelClassification, body: []byte{0}},
} {
t.Run(test.name, func(t *testing.T) {
frame, err := dnfproto.BuildChannelPacket(uint16(dnfenum.CmdPacketStoryDigestUpdate), test.body, 0, test.class)
if err != nil {
t.Fatal(err)
}
if err := service.handleGameUpper(session, frame); err != nil {
t.Fatal(err)
}
})
}
stored, found, err := repositories.Character.Load(context.Background(), "79")
if err != nil || !found {
t.Fatalf("load found=%t err=%v", found, err)
}
if stored.Stats[dnfrepo.CharacterStoryDigestLastLevelStatKey] != 0 ||
stored.Stats[dnfrepo.CharacterStoryDigestMigrationVersionStatKey] != 0 {
t.Fatalf("invalid updates mutated story state=%#v", stored.Stats)
}
if got := session.conn.(*bufferConn).write.Bytes(); !bytes.Equal(got, nil) {
t.Fatalf("invalid updates wrote response=%x", got)
}
}
func TestStoryDigestUpdateAdvancesAcrossLaterLevelSegments(t *testing.T) {
service, repositories := newStoryDigestTestService(t, dnfrepo.CharacterRecord{
CharacterID: "80",
AccountID: defaultAccountPrefix + "1",
Level: 20,
Stats: map[string]int64{
dnfrepo.CharacterStoryDigestLastLevelStatKey: 10,
dnfrepo.CharacterStoryDigestMigrationVersionStatKey: int64(dnfrepo.CurrentCharacterStoryDigestMigrationVersion),
},
})
session := newStoryDigestTestSession()
session.selectedCharacterID = 80
accepted, err := dnfproto.BuildChannelPacket(uint16(dnfenum.CmdPacketStoryDigestUpdate), nil, 0, dnfproto.DefaultChannelClassification)
if err != nil {
t.Fatal(err)
}
if err := service.handleGameUpper(session, accepted); err != nil {
t.Fatal(err)
}
record, found, err := repositories.Character.Load(context.Background(), "80")
if err != nil || !found || record.Stats[dnfrepo.CharacterStoryDigestLastLevelStatKey] != 20 {
t.Fatalf("first later segment found=%t err=%v record=%#v", found, err, record)
}
record.Level = 50
if err := repositories.Character.Save(context.Background(), record); err != nil {
t.Fatal(err)
}
if err := service.handleGameUpper(session, accepted); err != nil {
t.Fatal(err)
}
record, found, err = repositories.Character.Load(context.Background(), "80")
if err != nil || !found || record.Stats[dnfrepo.CharacterStoryDigestLastLevelStatKey] != 50 {
t.Fatalf("second later segment found=%t err=%v record=%#v", found, err, record)
}
}
func newStoryDigestTestService(t *testing.T, record dnfrepo.CharacterRecord) (*Service, dnfrepo.Group) {
t.Helper()
repositories := dnfrepomemory.NewMemoryGroup()
if err := repositories.Character.Save(context.Background(), record); err != nil {
t.Fatal(err)
}
service := &Service{
options: options{accountPrefix: defaultAccountPrefix},
repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
}
return service, repositories
}
func newStoryDigestTestSession() *gameSession {
channel := channelcatalog.Channel{ID: 16, Type: 1, Name: "ch.16", Port: 10016}
return &gameSession{
conn: &bufferConn{},
channel: channel,
residentChannel: channel,
}
}