服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
234 lines
8.4 KiB
Go
234 lines
8.4 KiB
Go
package logic
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import (
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"context"
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"fmt"
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"strings"
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"time"
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appkit "longheng.io/server/internal/platform/app"
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"longheng.io/server/internal/platform/config"
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"longheng.io/server/internal/platform/idempotency"
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"longheng.io/server/internal/reference/player"
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)
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func newPlayerStore(cfg config.ProfileStoreSection, env *appkit.Env) player.Store {
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store, _ := newPlayerStores(cfg, env)
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return store
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}
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func newIdempotencyGuard(cfg config.IdempotencySection) *idempotency.Guard {
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ttl := time.Duration(cfg.TTLSeconds) * time.Second
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switch strings.ToLower(strings.TrimSpace(cfg.Kind)) {
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case "redis":
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return idempotency.NewRedis(idempotency.RedisOptions{
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Address: cfg.RedisAddress,
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Password: cfg.RedisPassword,
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DB: cfg.RedisDB,
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KeyPrefix: cfg.KeyPrefix,
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PoolSize: cfg.RedisPoolSize,
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Timeout: time.Duration(cfg.RedisTimeoutSeconds) * time.Second,
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ConnectTimeout: time.Duration(cfg.RedisConnectTimeoutSecs) * time.Second,
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ReadTimeout: time.Duration(cfg.RedisReadTimeoutSecs) * time.Second,
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WriteTimeout: time.Duration(cfg.RedisWriteTimeoutSecs) * time.Second,
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TTL: ttl,
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})
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case "mysql":
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return idempotency.NewMySQL(idempotency.MySQLOptions{
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DSN: cfg.MySQLDSN,
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MaxOpenConns: cfg.MySQLMaxOpenConns,
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MaxIdleConns: cfg.MySQLMaxIdleConns,
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ConnMaxLifetime: time.Duration(cfg.MySQLConnMaxLifetimeSec) * time.Second,
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KeyPrefix: cfg.KeyPrefix,
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TTL: ttl,
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EnsureSchema: true,
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})
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case "mysql_redis":
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return idempotency.NewMySQLRedis(idempotency.MySQLRedisOptions{
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TTL: ttl,
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Redis: idempotency.RedisOptions{
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Address: cfg.RedisAddress,
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Password: cfg.RedisPassword,
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DB: cfg.RedisDB,
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KeyPrefix: cfg.KeyPrefix,
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PoolSize: cfg.RedisPoolSize,
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Timeout: time.Duration(cfg.RedisTimeoutSeconds) * time.Second,
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ConnectTimeout: time.Duration(cfg.RedisConnectTimeoutSecs) * time.Second,
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ReadTimeout: time.Duration(cfg.RedisReadTimeoutSecs) * time.Second,
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WriteTimeout: time.Duration(cfg.RedisWriteTimeoutSecs) * time.Second,
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},
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MySQL: idempotency.MySQLOptions{
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DSN: cfg.MySQLDSN,
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MaxOpenConns: cfg.MySQLMaxOpenConns,
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MaxIdleConns: cfg.MySQLMaxIdleConns,
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ConnMaxLifetime: time.Duration(cfg.MySQLConnMaxLifetimeSec) * time.Second,
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KeyPrefix: cfg.KeyPrefix,
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EnsureSchema: true,
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},
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})
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default:
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return idempotency.New(idempotency.Options{TTL: ttl})
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}
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}
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func newPlayerStores(cfg config.ProfileStoreSection, env *appkit.Env) (player.Store, player.SummaryStore) {
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return newProfileStore(cfg, env), newSummaryStore(cfg, env)
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}
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func newProfileStore(cfg config.ProfileStoreSection, env *appkit.Env) player.Store {
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var store player.Store
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switch strings.ToLower(strings.TrimSpace(cfg.StoreKind)) {
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case "", "memory":
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store = player.NewMemoryStore()
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case "file", "json":
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store = player.NewFileStore(cfg.StoreDirectory)
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case "redis", "pika", "profiledb", "profile_db":
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store = player.NewRedisStore(player.RedisStoreOptions{
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Address: cfg.StoreAddress,
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Password: cfg.StorePassword,
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DB: cfg.StoreDB,
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KeyPrefix: cfg.StoreKeyPrefix,
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PoolSize: cfg.StorePoolSize,
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Timeout: time.Duration(cfg.StoreTimeoutSeconds) * time.Second,
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ConnectTimeout: time.Duration(cfg.StoreConnectTimeout) * time.Second,
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ReadTimeout: time.Duration(cfg.StoreReadTimeout) * time.Second,
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WriteTimeout: time.Duration(cfg.StoreWriteTimeout) * time.Second,
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TTL: time.Duration(cfg.StoreTTLSeconds) * time.Second,
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})
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case "mysql", "mysql_redis":
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if cfg.MySQLShardingEnabled || len(cfg.MySQLShards) > 0 {
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sharded, err := newShardedStore(cfg)
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if err != nil {
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if env != nil && env.Logger != nil {
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env.Logger.Error("invalid sharded mysql player store config", "error", err)
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}
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return failingPlayerStore{err: fmt.Errorf("invalid sharded mysql player store config: %w", err)}
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} else {
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store = sharded
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}
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} else {
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store = player.NewMySQLStore(player.MySQLStoreOptions{
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DSN: cfg.MySQLDSN,
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MaxOpenConns: cfg.MySQLMaxOpenConns,
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MaxIdleConns: cfg.MySQLMaxIdleConns,
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ConnMaxLifetime: time.Duration(cfg.MySQLConnMaxLifetime) * time.Second,
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EnsureSchema: true,
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})
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}
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default:
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if env != nil && env.Logger != nil {
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env.Logger.Warn("unsupported player store kind, falling back to memory", "kind", cfg.StoreKind)
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}
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store = player.NewMemoryStore()
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}
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switch strings.ToLower(strings.TrimSpace(cfg.SaveMode)) {
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case "", "sync":
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return store
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case "async", "writebehind", "write_behind":
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asyncStore := player.NewAsyncStore(store, player.AsyncStoreOptions{
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FlushInterval: time.Duration(cfg.AsyncFlushIntervalSeconds) * time.Second,
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MaxPending: cfg.AsyncMaxPending,
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RetryBackoff: time.Duration(cfg.AsyncRetryBackoffSeconds) * time.Second,
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MaxRetries: cfg.AsyncMaxRetries,
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AutoExpireTTL: time.Duration(cfg.AsyncAutoExpireSeconds) * time.Second,
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DeadLetterLimit: cfg.AsyncDeadLetterLimit,
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DeadLetterStore: player.NewFileDeadLetterStore(cfg.AsyncDeadLetterDirectory),
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})
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if roleStore, ok := store.(player.RoleProfileStore); ok {
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return player.NewRoleAwareAsyncStore(asyncStore, roleStore)
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}
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return asyncStore
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default:
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if env != nil && env.Logger != nil {
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env.Logger.Warn("unsupported player save mode, using sync store", "mode", cfg.SaveMode)
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}
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return store
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}
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}
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type failingPlayerStore struct {
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err error
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}
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// Load 返回配置错误,阻止损坏的玩家存储继续启动。
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func (s failingPlayerStore) Load(context.Context, string) (player.Profile, bool, error) {
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return player.Profile{}, false, s.err
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}
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// Save 返回配置错误,避免玩家资料写入未知后端。
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func (s failingPlayerStore) Save(context.Context, player.Profile) error {
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return s.err
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}
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// Check 返回配置错误,供启动前检查暴露存储配置问题。
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func (s failingPlayerStore) Check(context.Context) error {
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return s.err
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}
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func newShardedStore(cfg config.ProfileStoreSection) (*player.ShardedMySQLStore, error) {
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shards := make([]player.MySQLShardOptions, 0, len(cfg.MySQLShards))
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for _, shard := range cfg.MySQLShards {
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maxOpen := shard.MaxOpenConns
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if maxOpen == 0 {
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maxOpen = cfg.MySQLMaxOpenConns
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}
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maxIdle := shard.MaxIdleConns
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if maxIdle == 0 {
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maxIdle = cfg.MySQLMaxIdleConns
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}
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lifetime := shard.ConnMaxLifetime
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if lifetime == 0 {
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lifetime = cfg.MySQLConnMaxLifetime
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}
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shards = append(shards, player.MySQLShardOptions{
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ID: shard.ID,
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DSN: shard.DSN,
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TableName: shard.TableName,
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TablePrefix: shard.TablePrefix,
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HashSlots: shard.HashSlots,
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MaxOpenConns: maxOpen,
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MaxIdleConns: maxIdle,
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ConnMaxLifetime: time.Duration(lifetime) * time.Second,
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EnsureSchema: true,
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})
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}
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return player.NewShardedMySQLStore(player.ShardedMySQLStoreOptions{
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DefaultDSN: cfg.MySQLDSN,
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DefaultMaxOpenConns: cfg.MySQLMaxOpenConns,
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DefaultMaxIdleConns: cfg.MySQLMaxIdleConns,
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DefaultConnMaxLifetime: time.Duration(cfg.MySQLConnMaxLifetime) * time.Second,
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EnsureSchema: true,
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Shards: shards,
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})
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}
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func newSummaryStore(cfg config.ProfileStoreSection, env *appkit.Env) player.SummaryStore {
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kind := strings.ToLower(strings.TrimSpace(cfg.SummaryStoreKind))
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if kind == "" && strings.ToLower(strings.TrimSpace(cfg.StoreKind)) == "mysql_redis" {
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kind = "redis"
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}
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switch kind {
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case "", "memory":
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return player.NewMemorySummaryStore()
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case "redis", "pika":
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return player.NewRedisSummaryStore(player.RedisSummaryStoreOptions{
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Address: cfg.SummaryStoreAddress,
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Password: cfg.SummaryStorePassword,
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DB: cfg.SummaryStoreDB,
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KeyPrefix: cfg.SummaryStoreKeyPrefix,
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PoolSize: cfg.SummaryStorePoolSize,
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Timeout: time.Duration(cfg.SummaryStoreTimeout) * time.Second,
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ConnectTimeout: time.Duration(cfg.SummaryStoreConnectTimeout) * time.Second,
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ReadTimeout: time.Duration(cfg.SummaryStoreReadTimeout) * time.Second,
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WriteTimeout: time.Duration(cfg.SummaryStoreWriteTimeout) * time.Second,
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TTL: time.Duration(cfg.SummaryStoreTTL) * time.Second,
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})
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default:
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if env != nil && env.Logger != nil {
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env.Logger.Warn("unsupported player summary store kind, falling back to memory", "kind", cfg.SummaryStoreKind)
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}
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return player.NewMemorySummaryStore()
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}
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}
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