Files
90CNServer/server/internal/modules/dnf/cerashop/owner.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

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package cerashop
import (
"context"
"errors"
"fmt"
"strconv"
"strings"
"time"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
const (
accountCeraMetadataKey = "account_cera"
accountTokenCeraMetadataKey = "account_token_cera"
accountHappyTokenCeraMetadataKey = "account_happy_token_cera"
)
var (
ErrOwnerUnavailable = errors.New("cera shop owner is unavailable")
ErrAccountNotFound = errors.New("cera shop account is not found")
ErrCharacterNotFound = errors.New("cera shop character is not found")
ErrInventoryNotFound = errors.New("cera shop inventory is not found")
ErrAccountMismatch = errors.New("cera shop character account mismatch")
ErrCeraInsufficient = errors.New("cera shop cera balance is insufficient")
ErrProjectorRequired = errors.New("cera shop checkout projector is required")
)
type CheckoutChanges struct {
Character bool
Inventory bool
Equipment bool
Settings bool
}
type CheckoutAssets struct {
Account *dnfrepo.AccountRecord
Character *dnfrepo.CharacterRecord
Inventory *dnfrepo.InventoryRecord
Equipment *dnfrepo.EquipmentRecord
Settings *dnfrepo.SettingsRecord
EquipmentFound bool
SettingsFound bool
}
type CheckoutProjector func(*CheckoutAssets) (CheckoutChanges, error)
type CheckoutCommand struct {
AccountID string
CharacterID string
SettingsScope string
Cost int64
UpdatedAt time.Time
// PayPolicy 决定这笔钱从哪些钱包扣。
//
// **零值 = PayPolicyCeraOnly = 只扣点券 = 改动前的行为**,所以既有调用方一行都
// 不用改,也不会因为漏填这个字段而悄悄换一种扣费方式。
PayPolicy PayPolicy
Project CheckoutProjector
}
type CheckoutResult struct {
CeraBefore int64
CeraAfter int64
TokenCera int64
HappyTokenCera int64
// Paid 是本次结账各钱包实际扣掉的数量。
// 用于日志核对,也是"代币券真的能花掉"这条验收的凭据。
Paid WalletPayment
}
// Wallet is the complete account-owned Cera projection consumed by the
// current client's class0/op53 update packet.
type Wallet struct {
Cera int64
TokenCera int64
HappyTokenCera int64
}
type Owner struct {
assets dnfrepo.CeraShopAssetUnitOfWork
}
func NewOwner(repositories dnfrepo.Group) (*Owner, error) {
if repositories.CeraShopAssets == nil {
return nil, ErrOwnerUnavailable
}
return &Owner{assets: repositories.CeraShopAssets}, nil
}
func (o *Owner) Checkout(ctx context.Context, command CheckoutCommand) (CheckoutResult, error) {
accountID := strings.TrimSpace(command.AccountID)
characterID := strings.TrimSpace(command.CharacterID)
settingsScope := strings.TrimSpace(command.SettingsScope)
if o == nil || o.assets == nil || accountID == "" || characterID == "" || settingsScope == "" || command.Cost < 0 {
return CheckoutResult{}, ErrOwnerUnavailable
}
if command.Project == nil {
return CheckoutResult{}, ErrProjectorRequired
}
if ctx == nil {
ctx = context.Background()
}
if err := ctx.Err(); err != nil {
return CheckoutResult{}, err
}
now := command.UpdatedAt.UTC()
if now.IsZero() {
now = time.Now().UTC()
}
var result CheckoutResult
err := o.assets.WithinCeraShopAssets(
ctx,
accountID,
characterID,
settingsScope,
func(
accounts dnfrepo.AccountRepository,
_ dnfrepo.AccountInventoryRepository,
characters dnfrepo.CharacterRepository,
inventories dnfrepo.InventoryRepository,
equipment dnfrepo.EquipmentRepository,
settings dnfrepo.SettingsRepository,
) error {
if accounts == nil || characters == nil || inventories == nil || equipment == nil || settings == nil {
return ErrOwnerUnavailable
}
account, found, err := accounts.Load(ctx, accountID)
if err != nil {
return err
}
if !found {
return ErrAccountNotFound
}
character, found, err := characters.Load(ctx, characterID)
if err != nil {
return err
}
if !found {
return ErrCharacterNotFound
}
if strings.TrimSpace(character.AccountID) != accountID {
return ErrAccountMismatch
}
inventory, found, err := inventories.Load(ctx, characterID)
if err != nil {
return err
}
if !found || strings.TrimSpace(inventory.CharacterID) != characterID {
return ErrInventoryNotFound
}
equipmentRecord, equipmentFound, err := equipment.Load(ctx, characterID)
if err != nil {
return err
}
if !equipmentFound {
equipmentRecord = dnfrepo.EquipmentRecord{CharacterID: characterID}
}
settingsRecord, settingsFound, err := settings.Load(ctx, settingsScope)
if err != nil {
return err
}
if !settingsFound {
settingsRecord = dnfrepo.SettingsRecord{Scope: settingsScope}
}
account = dnfrepo.CloneAccount(account)
character = dnfrepo.CloneCharacter(character)
inventory = dnfrepo.CloneInventory(inventory)
equipmentRecord = dnfrepo.CloneEquipment(equipmentRecord)
settingsRecord = dnfrepo.CloneSettings(settingsRecord)
ceraBefore := Balance(account)
// 按策略算扣费方案:默认(零值)就是"只扣点券",与改动前完全一致。
// 瀑布策略下代币券 / 欢乐代币券会先被花掉,点券只补差额。
payment, planErr := PlanWalletPayment(WalletBalance(account), command.Cost, command.PayPolicy)
if planErr != nil {
if errors.Is(planErr, ErrWalletInsufficient) && command.PayPolicy == PayPolicyCeraOnly {
// 保持既有错误口径:只用点券时仍然报 ErrCeraInsufficient,
// 免得改了错误类型却没人更新调用方的判定。
return fmt.Errorf("%w: balance=%d cost=%d", ErrCeraInsufficient, ceraBefore, command.Cost)
}
return planErr
}
ceraAfter := ceraBefore - payment.FromCera
ApplyWalletPayment(&account, payment)
assets := &CheckoutAssets{
Account: &account,
Character: &character,
Inventory: &inventory,
Equipment: &equipmentRecord,
Settings: &settingsRecord,
EquipmentFound: equipmentFound,
SettingsFound: settingsFound,
}
changes, err := command.Project(assets)
if err != nil {
return err
}
account.UpdatedAt = now
if err := accounts.Save(ctx, account); err != nil {
return err
}
if changes.Character {
character.UpdatedAt = now
if err := dnfrepo.SaveCharacterFields(ctx, characters, character, dnfrepo.CharacterFieldStats); err != nil {
return err
}
}
if changes.Inventory {
inventory.UpdatedAt = now
if err := dnfrepo.SaveInventoryFields(ctx, inventories, inventory, dnfrepo.InventoryFieldSlots); err != nil {
return err
}
}
if changes.Equipment {
equipmentRecord.UpdatedAt = now
if err := dnfrepo.SaveEquipmentFields(ctx, equipment, equipmentRecord, dnfrepo.EquipmentFieldEntries); err != nil {
return err
}
}
if changes.Settings {
settingsRecord.UpdatedAt = now
if err := dnfrepo.SaveSettingsFields(ctx, settings, settingsRecord, dnfrepo.SettingsFieldValues); err != nil {
return err
}
}
wallet := WalletBalance(account)
result = CheckoutResult{
CeraBefore: ceraBefore,
CeraAfter: ceraAfter,
TokenCera: wallet.TokenCera,
HappyTokenCera: wallet.HappyTokenCera,
Paid: payment,
}
return nil
},
)
if err != nil {
return CheckoutResult{}, err
}
return result, nil
}
func Balance(account dnfrepo.AccountRecord) int64 {
return metadataBalance(account, accountCeraMetadataKey)
}
func TokenCeraBalance(account dnfrepo.AccountRecord) int64 {
return metadataBalance(account, accountTokenCeraMetadataKey)
}
func HappyTokenCeraBalance(account dnfrepo.AccountRecord) int64 {
return metadataBalance(account, accountHappyTokenCeraMetadataKey)
}
func WalletBalance(account dnfrepo.AccountRecord) Wallet {
return Wallet{
Cera: Balance(account),
TokenCera: TokenCeraBalance(account),
HappyTokenCera: HappyTokenCeraBalance(account),
}
}
func metadataBalance(account dnfrepo.AccountRecord, key string) int64 {
raw := strings.TrimSpace(account.Metadata[key])
if raw == "" {
return 0
}
value, err := strconv.ParseInt(raw, 10, 64)
if err != nil || value < 0 {
return 0
}
return value
}
func SetBalance(account *dnfrepo.AccountRecord, balance int64) {
setMetadataBalance(account, accountCeraMetadataKey, balance)
}
func SetTokenCeraBalance(account *dnfrepo.AccountRecord, balance int64) {
setMetadataBalance(account, accountTokenCeraMetadataKey, balance)
}
func SetHappyTokenCeraBalance(account *dnfrepo.AccountRecord, balance int64) {
setMetadataBalance(account, accountHappyTokenCeraMetadataKey, balance)
}
func setMetadataBalance(account *dnfrepo.AccountRecord, key string, balance int64) {
if account == nil {
return
}
if account.Metadata == nil {
account.Metadata = make(map[string]string, 4)
}
if balance < 0 {
balance = 0
}
account.Metadata[key] = strconv.FormatInt(balance, 10)
}