服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
188 lines
5.4 KiB
Go
188 lines
5.4 KiB
Go
// 本文件提供角色链 fallback 的只读 owner 预检。
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// 登录、选角、USERINFO 和角色列表仍由 dnfbridge 专门链路闭合,这里不写角色也不开放成功 ACK。
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package character
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import (
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"context"
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"errors"
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"fmt"
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"strconv"
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"strings"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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var (
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ErrOwnerUnavailable = errors.New("character owner unavailable")
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ErrCharacterRequired = errors.New("selected character id required")
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ErrCharacterNotFound = errors.New("character record not found")
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ErrAccountMismatch = errors.New("character account mismatch")
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)
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// Owner 是角色链 fallback 的只读查询边界。
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type Owner struct {
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characters dnfrepo.CharacterRepository
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}
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// PlanResult 描述角色请求当前能从角色仓储确认到的上下文。
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type PlanResult struct {
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AccountID string
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CharacterID string
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CharacterKnown bool
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Name string
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Slot int
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Job string
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Level int
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RosterCount int
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NameTaken bool
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NameOwnerID string
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RequestedName string
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RequestedJob byte
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RequestedSlot int
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SelectedOrRequested uint16
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}
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// NewOwner 创建角色 owner;缺少角色仓储时拒绝预检。
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func NewOwner(repos dnfrepo.Group) (*Owner, error) {
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if repos.Character == nil {
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return nil, ErrOwnerUnavailable
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}
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return &Owner{characters: repos.Character}, nil
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}
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// Plan 只读取角色名索引、账号角色列表或当前角色快照,不承担真实登录/选角回包。
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func (o *Owner) Plan(ctx context.Context, cmd Command) (PlanResult, error) {
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if o == nil || o.characters == nil {
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return PlanResult{}, ErrOwnerUnavailable
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}
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result := PlanResult{
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AccountID: strings.TrimSpace(cmd.AccountID),
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RequestedName: strings.TrimSpace(cmd.Name),
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RequestedJob: cmd.Job,
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RequestedSlot: int(cmd.Slot),
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SelectedOrRequested: cmd.SlotOrCharacterID,
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}
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if result.AccountID != "" {
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roster, err := o.characters.ListByAccount(ctx, result.AccountID, 32)
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if err != nil {
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return PlanResult{}, err
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}
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result.RosterCount = len(roster)
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}
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switch cmd.Operation {
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case "select_character":
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record, ok, err := o.findSelected(ctx, cmd)
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if err != nil {
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return PlanResult{}, err
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}
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if !ok {
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return PlanResult{}, ErrCharacterNotFound
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}
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fillCharacterResult(&result, record)
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case "return_select_character":
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// 返回角色选择只需要账号角色列表上下文,真实 op2 刷新仍由专门链路生成。
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case "get_userinfo":
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record, ok, err := o.findSelected(ctx, cmd)
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if err != nil {
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return PlanResult{}, err
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}
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if !ok {
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return PlanResult{}, ErrCharacterNotFound
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}
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fillCharacterResult(&result, record)
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case "create_character", "check_double_character_name":
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if result.RequestedName != "" {
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id, taken, err := o.characters.FindIDByName(ctx, result.RequestedName)
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if err != nil {
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return PlanResult{}, err
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}
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result.NameTaken = taken
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result.NameOwnerID = id
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}
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case "delete_character":
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if result.RequestedName != "" {
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id, taken, err := o.characters.FindIDByName(ctx, result.RequestedName)
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if err != nil {
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return PlanResult{}, err
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}
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result.NameTaken = taken
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result.NameOwnerID = id
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if taken {
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record, ok, err := o.characters.Load(ctx, id)
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if err != nil {
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return PlanResult{}, err
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}
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if ok {
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fillCharacterResult(&result, record)
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}
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}
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}
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}
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return result, nil
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}
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func (o *Owner) findSelected(ctx context.Context, cmd Command) (dnfrepo.CharacterRecord, bool, error) {
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accountID := strings.TrimSpace(cmd.AccountID)
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if cmd.SelectedCharacterID != 0 {
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record, ok, err := o.loadByNumericID(ctx, cmd.SelectedCharacterID)
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if err != nil || !ok {
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return record, ok, err
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}
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if !matchesAccount(record, accountID) {
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return dnfrepo.CharacterRecord{}, false, ErrAccountMismatch
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}
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return record, true, nil
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}
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if cmd.SlotOrCharacterID != 0 {
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if record, ok, err := o.loadByNumericID(ctx, cmd.SlotOrCharacterID); err != nil || (ok && matchesAccount(record, accountID)) {
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return record, ok, err
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}
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}
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if accountID == "" {
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return dnfrepo.CharacterRecord{}, false, ErrCharacterRequired
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}
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roster, err := o.characters.ListByAccount(ctx, accountID, 32)
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if err != nil {
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return dnfrepo.CharacterRecord{}, false, err
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}
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requestedSlot := int(cmd.SlotOrCharacterID)
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for _, record := range roster {
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if record.Slot == requestedSlot {
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return dnfrepo.CloneCharacter(record), true, nil
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}
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}
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return dnfrepo.CharacterRecord{}, false, nil
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}
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func (o *Owner) loadByNumericID(ctx context.Context, id uint16) (dnfrepo.CharacterRecord, bool, error) {
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key := strconv.FormatUint(uint64(id), 10)
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record, ok, err := o.characters.Load(ctx, key)
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if err != nil || !ok {
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return dnfrepo.CharacterRecord{}, ok, err
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}
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return dnfrepo.CloneCharacter(record), true, nil
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}
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func matchesAccount(record dnfrepo.CharacterRecord, accountID string) bool {
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return accountID == "" || strings.TrimSpace(record.AccountID) == accountID
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}
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func fillCharacterResult(result *PlanResult, record dnfrepo.CharacterRecord) {
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record = dnfrepo.CloneCharacter(record)
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result.CharacterID = record.CharacterID
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result.CharacterKnown = true
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result.AccountID = record.AccountID
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result.Name = record.Name
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result.Slot = record.Slot
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result.Job = record.Job
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result.Level = record.Level
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}
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func planError(operation string, err error) error {
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if err == nil {
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return nil
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}
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return fmt.Errorf("%s: %w", strings.TrimSpace(operation), err)
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}
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