Files
90CNServer/server/internal/modules/dnf/dungeoncmd/owner_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

111 lines
3.1 KiB
Go

package dungeoncmd
import (
"context"
"errors"
"testing"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
)
func TestOwnerPlansSelectDungeonContext(t *testing.T) {
ctx := context.Background()
repos := dnfrepomemory.NewMemoryGroup()
if err := repos.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "99",
AccountID: "acc",
Level: 86,
Stats: map[string]int64{"fatigue": 121},
Location: dnfrepo.CharacterLocation{TownID: 3, DungeonID: 4001, RoomID: "2:3"},
}); err != nil {
t.Fatalf("Character.Save error = %v", err)
}
if err := repos.Inventory.Save(ctx, dnfrepo.InventoryRecord{
CharacterID: "99",
Slots: map[string]dnfrepo.ItemStack{
"0:9": {ItemID: 1001, Count: 2},
},
}); err != nil {
t.Fatalf("Inventory.Save error = %v", err)
}
owner, err := NewOwner(repos)
if err != nil {
t.Fatalf("NewOwner error = %v", err)
}
got, err := owner.Plan(ctx, Command{
Operation: "select_dungeon",
SelectedCharacterID: 99,
DungeonID: 4001,
Difficulty: 3,
})
if err != nil {
t.Fatalf("Plan error = %v", err)
}
if got.AccountID != "acc" || got.CharacterID != "99" || got.Level != 86 || got.Fatigue != 121 {
t.Fatalf("identity/stat = %+v", got)
}
if got.TownID != 3 || got.DungeonID != 4001 || got.RoomID != "2:3" {
t.Fatalf("location = %+v", got)
}
if !got.InventoryKnown || got.InventorySlotCount != 1 {
t.Fatalf("inventory = known %t slots %d", got.InventoryKnown, got.InventorySlotCount)
}
if got.RequestedDungeonID != 4001 || got.Difficulty != 3 {
t.Fatalf("request = %+v", got)
}
}
func TestOwnerRejectsGetItemWithoutInventory(t *testing.T) {
ctx := context.Background()
repos := dnfrepomemory.NewMemoryGroup()
if err := repos.Character.Save(ctx, dnfrepo.CharacterRecord{CharacterID: "99", AccountID: "acc"}); err != nil {
t.Fatalf("Character.Save error = %v", err)
}
owner, err := NewOwner(repos)
if err != nil {
t.Fatalf("NewOwner error = %v", err)
}
_, err = owner.Plan(ctx, Command{
Operation: "get_item",
SelectedCharacterID: 99,
DropObjectKey: 7007,
})
if !errors.Is(err, ErrInventoryNotFound) {
t.Fatalf("Plan error = %v, want ErrInventoryNotFound", err)
}
}
func TestOwnerBlocksLiveRoomCommandsWithoutRuntimeAuthority(t *testing.T) {
ctx := context.Background()
repos := dnfrepomemory.NewMemoryGroup()
if err := repos.Character.Save(ctx, dnfrepo.CharacterRecord{CharacterID: "99", AccountID: "acc"}); err != nil {
t.Fatalf("Character.Save error = %v", err)
}
owner, err := NewOwner(repos)
if err != nil {
t.Fatalf("NewOwner error = %v", err)
}
tests := []struct {
operation string
want error
}{
{operation: "move_map", want: ErrRuntimeSessionRequired},
{operation: "die_monster", want: ErrCombatAuthorityNeeded},
}
for _, test := range tests {
t.Run(test.operation, func(t *testing.T) {
_, planErr := owner.Plan(ctx, Command{
Operation: test.operation,
SelectedCharacterID: 99,
})
if !errors.Is(planErr, test.want) {
t.Fatalf("Plan error = %v, want %v", planErr, test.want)
}
})
}
}