Files
90CNServer/server/internal/services/dnfbridge/creator_hotkey_profile.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

197 lines
6.7 KiB
Go

package dnfbridge
import (
"bytes"
"context"
"encoding/binary"
"fmt"
"regexp"
"strconv"
"strings"
)
var currentPVFHotkeyVer2RE = regexp.MustCompile("(?is)\\[key\\]\\s*`([^`]*)`\\s*`([^`]*)`\\s*`[^`]*`\\s*`[^`]*`\\s+(-?\\d+)")
type currentPVFHotkeyEntry struct {
name string
identifier string
externalKey int
}
type currentCreatorHotkeyProfile struct {
slots []byte
keymap []byte
}
var currentExeInternalHotkeyByExternalOverride = map[int]uint16{
// Do not override physical A (VK 65). A live Creator op198 save echoes
// move-left I02 as internal index 55; index 40 renders as Numpad_5 in the
// current client. The normal PVF/default table already resolves A to 55.
// K02 is the dungeon-special Tab binding. Non-I entries have no slot in
// the inherited table, while the current EXE persists Tab as index 31.
9: 31,
}
func parseCurrentPVFHotkeyVer2Entries(text string) ([]currentPVFHotkeyEntry, error) {
matches := currentPVFHotkeyVer2RE.FindAllStringSubmatch(text, -1)
if len(matches) == 0 {
return nil, fmt.Errorf("hotkey ver2 PVF has no [key] entries")
}
entries := make([]currentPVFHotkeyEntry, 0, len(matches))
seen := make(map[string]struct{}, len(matches))
for _, match := range matches {
if len(match) < 4 {
continue
}
identifier := strings.ToUpper(strings.TrimSpace(match[2]))
if identifier == "" {
return nil, fmt.Errorf("hotkey ver2 PVF contains an empty identifier")
}
if _, exists := seen[identifier]; exists {
return nil, fmt.Errorf("hotkey ver2 PVF contains duplicate identifier %s", identifier)
}
externalKey, err := strconv.Atoi(match[3])
if err != nil {
return nil, fmt.Errorf("hotkey ver2 PVF identifier %s has invalid key %q", identifier, match[3])
}
seen[identifier] = struct{}{}
entries = append(entries, currentPVFHotkeyEntry{
name: strings.TrimSpace(match[1]),
identifier: identifier,
externalKey: externalKey,
})
}
return entries, nil
}
func currentPVFHotkeyIIndex(identifier string) (int, bool) {
identifier = strings.ToUpper(strings.TrimSpace(identifier))
if len(identifier) < 2 || identifier[0] != 'I' {
return 0, false
}
value, err := strconv.Atoi(identifier[1:])
if err != nil || value <= 0 {
return 0, false
}
return value - 1, true
}
func currentDefaultInternalHotkey(slots []byte, identifier string) (uint16, bool) {
index, ok := currentPVFHotkeyIIndex(identifier)
if !ok || index*2+2 > len(slots) {
return 0, false
}
return binary.LittleEndian.Uint16(slots[index*2 : index*2+2]), true
}
func buildCurrentCreatorHotkeyProfile(
normalEntries []currentPVFHotkeyEntry,
creatorEntries []currentPVFHotkeyEntry,
defaultSlots []byte,
) (currentCreatorHotkeyProfile, error) {
if len(defaultSlots) == 0 || len(defaultSlots)%2 != 0 {
return currentCreatorHotkeyProfile{}, fmt.Errorf("normal hotkey slot table length %d is invalid", len(defaultSlots))
}
normalByID := make(map[string]currentPVFHotkeyEntry, len(normalEntries))
externalToInternal := make(map[int]uint16, len(normalEntries))
for _, entry := range normalEntries {
normalByID[entry.identifier] = entry
internal, ok := currentDefaultInternalHotkey(defaultSlots, entry.identifier)
if ok && entry.externalKey >= 0 {
externalToInternal[entry.externalKey] = internal
}
}
for external, internal := range currentExeInternalHotkeyByExternalOverride {
externalToInternal[external] = internal
}
creatorByID := make(map[string]currentPVFHotkeyEntry, len(creatorEntries))
for _, entry := range creatorEntries {
creatorByID[entry.identifier] = entry
}
// Creator owns five skill selectors. The operator-requested 1..5 layout is
// taken from the same PVF's item-shortcut rows, keeping physical-key data in
// Script.pvf rather than embedding platform key codes in the bridge.
for offset := 0; offset < 5; offset++ {
skillID := fmt.Sprintf("I%02d", 21+offset)
digitID := fmt.Sprintf("I%02d", 33+offset)
skill, skillFound := creatorByID[skillID]
digit, digitFound := creatorByID[digitID]
if !skillFound || !digitFound || digit.externalKey < 0 {
return currentCreatorHotkeyProfile{}, fmt.Errorf("creator PVF cannot map %s from %s", skillID, digitID)
}
skill.externalKey = digit.externalKey
creatorByID[skillID] = skill
}
slots := append([]byte(nil), defaultSlots...)
var keymap bytes.Buffer
for _, original := range creatorEntries {
entry := creatorByID[original.identifier]
internal := uint16(csharpHotkeyUnassignedKey)
if entry.externalKey >= 0 {
resolved, ok := externalToInternal[entry.externalKey]
if !ok {
if _, sameID := normalByID[entry.identifier]; sameID {
resolved, ok = currentDefaultInternalHotkey(defaultSlots, entry.identifier)
}
}
if !ok {
// Some Creator-only legacy commands use physical key codes which
// have no representation in the current normal profile. Leaving
// those optional commands unassigned is safer than sending a raw
// Windows key code as a current-EXE internal key index.
resolved = csharpHotkeyUnassignedKey
}
internal = resolved
}
if index, ok := currentPVFHotkeyIIndex(entry.identifier); ok && index*2+2 <= len(slots) {
binary.LittleEndian.PutUint16(slots[index*2:index*2+2], internal)
}
fmt.Fprintf(&keymap, "%s\t%d\n", entry.identifier, internal)
}
if keymap.Len() == 0 {
return currentCreatorHotkeyProfile{}, fmt.Errorf("creator hotkey keymap is empty")
}
return currentCreatorHotkeyProfile{slots: slots, keymap: keymap.Bytes()}, nil
}
func (s *Service) currentCreatorHotkeyProfile(ctx context.Context) (currentCreatorHotkeyProfile, error) {
if s == nil {
return currentCreatorHotkeyProfile{}, fmt.Errorf("dnfbridge service is nil")
}
if ctx == nil {
ctx = context.Background()
}
if err := ctx.Err(); err != nil {
return currentCreatorHotkeyProfile{}, err
}
s.initialEquipmentMu.Lock()
archive, err := s.initialEquipmentArchiveLocked()
s.initialEquipmentMu.Unlock()
if err != nil {
return currentCreatorHotkeyProfile{}, err
}
normalText, _, err := readInitialPVFText(archive, csharpNormalHotkeyPVFPath)
if err != nil {
return currentCreatorHotkeyProfile{}, err
}
creatorText, _, err := readInitialPVFText(archive, csharpCreatorHotkeyPVFPath)
if err != nil {
return currentCreatorHotkeyProfile{}, err
}
normalEntries, err := parseCurrentPVFHotkeyVer2Entries(normalText)
if err != nil {
return currentCreatorHotkeyProfile{}, fmt.Errorf("parse %s: %w", csharpNormalHotkeyPVFPath, err)
}
creatorEntries, err := parseCurrentPVFHotkeyVer2Entries(creatorText)
if err != nil {
return currentCreatorHotkeyProfile{}, fmt.Errorf("parse %s: %w", csharpCreatorHotkeyPVFPath, err)
}
return buildCurrentCreatorHotkeyProfile(normalEntries, creatorEntries, csharpDefaultHotkeySlots)
}
func currentSpecialJobOwnsCharacterKeymap(job byte) bool {
return job == csharpCreatorMageJob
}