Files
90CNServer/server/internal/services/dnfbridge/dungeon_stall_diagnostics_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

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package dnfbridge
import (
"encoding/binary"
"path/filepath"
"strconv"
"strings"
"testing"
"time"
"longheng.io/server/internal/modules/dnf/dnfenum"
dnfproto "longheng.io/server/internal/modules/dnf/protocol"
)
// 卡住诊断是"只打日志"的改动,所以测试要钉住两件事:
// 1. 判定逻辑(阈值 / 限频 / 恢复 / 上限淘汰)符合设计;
// 2. 既有 blocked 事件**一条不少、格式不变**,新增的 stuck/resumed 只在该出现时出现。
func TestDungeonStallTrackerEscalatesAtRetryThreshold(t *testing.T) {
tracker := newDungeonStallTracker()
now := time.Now()
for attempt := 1; attempt < dungeonStallRetryThreshold; attempt++ {
escalate, entry := tracker.noteBlocked(dungeonStallKindMonsterDeath, 69014, "non_hostile_ai_retirement_rejected", now)
if escalate {
t.Fatalf("attempt %d escalated before the threshold", attempt)
}
if entry.streak != attempt {
t.Fatalf("attempt %d streak=%d", attempt, entry.streak)
}
}
escalate, entry := tracker.noteBlocked(dungeonStallKindMonsterDeath, 69014, "non_hostile_ai_retirement_rejected", now)
if !escalate {
t.Fatalf("attempt %d must escalate", dungeonStallRetryThreshold)
}
if entry.streak != dungeonStallRetryThreshold || entry.lastReason != "non_hostile_ai_retirement_rejected" {
t.Fatalf("escalated entry = %+v", entry)
}
}
func TestDungeonStallTrackerRateLimitsRepeatedEscalation(t *testing.T) {
tracker := newDungeonStallTracker()
now := time.Now()
for i := 0; i < dungeonStallRetryThreshold; i++ {
tracker.noteBlocked(dungeonStallKindMonsterDeath, 501, "blocked", now)
}
// 阈值刚过:10 秒内不再刷第二条(客户端 20~60ms 重发一次,不限频会被刷屏)。
if escalate, _ := tracker.noteBlocked(dungeonStallKindMonsterDeath, 501, "blocked", now.Add(time.Second)); escalate {
t.Fatal("escalated again inside the repeat interval")
}
if escalate, _ := tracker.noteBlocked(dungeonStallKindMonsterDeath, 501, "blocked", now.Add(dungeonStallRepeatInterval-time.Millisecond)); escalate {
t.Fatal("escalated again just before the repeat interval elapsed")
}
escalate, entry := tracker.noteBlocked(dungeonStallKindMonsterDeath, 501, "blocked", now.Add(dungeonStallRepeatInterval))
if !escalate {
t.Fatal("must re-report after the repeat interval")
}
if entry.streak != dungeonStallRetryThreshold+3 {
t.Fatalf("streak=%d want %d", entry.streak, dungeonStallRetryThreshold+3)
}
}
// 恢复:op38 真的发出并命中该目标时,本轮计量清零并补一条 resumed。
func TestDungeonStallTrackerResumeClearsStreak(t *testing.T) {
tracker := newDungeonStallTracker()
now := time.Now()
for i := 0; i < dungeonStallRetryThreshold; i++ {
tracker.noteBlocked(dungeonStallKindMonsterDeath, 1234, "blocked", now)
}
resumed, entry := tracker.noteDeathResponse(1234, now.Add(time.Second))
if !resumed {
t.Fatal("an escalated streak must report a resume")
}
if entry.streak != dungeonStallRetryThreshold {
t.Fatalf("resume snapshot streak=%d", entry.streak)
}
// 清零后重新计数:不会接着旧的 streak 继续升级。
escalate, fresh := tracker.noteBlocked(dungeonStallKindMonsterDeath, 1234, "blocked", now.Add(2*time.Second))
if escalate {
t.Fatal("a fresh streak must not escalate on its first attempt")
}
if fresh.streak != 1 {
t.Fatalf("fresh streak=%d want 1", fresh.streak)
}
// 未升级过的单次拒绝被回答:静默恢复,不打事件。
if resumed, _ := tracker.noteDeathResponse(1234, now.Add(3*time.Second)); resumed {
t.Fatal("a non-escalated streak must not report a resume")
}
}
// 已知边界:op38 只能寻址 u16 目标,key 超过 0xFFFF 的目标永远收不到应答,
// 因此别的目标的 op38 不能把它误判成"恢复了"。
func TestDungeonStallTrackerDoesNotResumeUnaddressableKey(t *testing.T) {
tracker := newDungeonStallTracker()
now := time.Now()
unaddressable := uint32(69014) // > 0xFFFF,线上真实样本(变量而非常量:要看截断后的行为)
for i := 0; i < dungeonStallRetryThreshold; i++ {
tracker.noteBlocked(dungeonStallKindMonsterDeath, unaddressable, "non_hostile_ai_retirement_rejected", now)
}
if resumed, _ := tracker.noteDeathResponse(uint16(unaddressable), now.Add(time.Second)); resumed {
t.Fatal("a truncated target key must not clear an unaddressable key")
}
// 计量没有被清掉:继续累加(这一步在限频窗口内,所以不再重复升级)。
escalate, entry := tracker.noteBlocked(dungeonStallKindMonsterDeath, unaddressable, "non_hostile_ai_retirement_rejected", now.Add(2*time.Second))
if !escalate {
// 阈值那一次已经升级过,10 秒窗口内不该再打一条。
if entry.streak != dungeonStallRetryThreshold+1 {
t.Fatalf("streak=%d, want %d", entry.streak, dungeonStallRetryThreshold+1)
}
}
if entry.attempts != dungeonStallRetryThreshold+1 {
t.Fatalf("attempts=%d, want %d", entry.attempts, dungeonStallRetryThreshold+1)
}
}
func TestDungeonStallTrackerEvictsOldestKeyBeyondCap(t *testing.T) {
tracker := newDungeonStallTracker()
now := time.Now()
for i := 0; i < dungeonStallMaxKeys+8; i++ {
tracker.noteBlocked(dungeonStallKindSettlement, uint32(1000+i), "blocked", now.Add(time.Duration(i)*time.Millisecond))
}
tracker.mu.Lock()
tracked := len(tracker.keys)
tracker.mu.Unlock()
if tracked > dungeonStallMaxKeys {
t.Fatalf("tracked %d keys, cap is %d", tracked, dungeonStallMaxKeys)
}
if tracked == 0 {
t.Fatal("eviction dropped everything")
}
}
func TestDungeonStallReasonFromFields(t *testing.T) {
cases := []struct {
name string
fields []any
want string
}{
{"reason first", []any{"reason", "a", "object_key", 1}, "a"},
{"reason later", []any{"dungeon_id", 247, "reason", "b"}, "b"},
{"absent", []any{"object_key", 1}, ""},
{"non string value", []any{"reason", 7}, ""},
{"dangling key", []any{"reason"}, ""},
}
for _, testCase := range cases {
if got := dungeonStallReasonFromFields(testCase.fields); got != testCase.want {
t.Errorf("%s: got %q want %q", testCase.name, got, testCase.want)
}
}
}
func TestUpperSendDiagnosticsExtractsOpcodeAndTarget(t *testing.T) {
addressable := uint16(3478)
death := buildTestUpperPacket(uint16(dnfenum.CmdPacketNotifyDieMonster), addressable, 7)
msgID, target, ok := upperSendDiagnostics(death)
if !ok || msgID != uint16(dnfenum.CmdPacketNotifyDieMonster) || target != addressable {
t.Fatalf("op38: msgID=%d target=%d ok=%t", msgID, target, ok)
}
other := buildTestUpperPacket(45, 3, 8)
if msgID, target, ok := upperSendDiagnostics(other); !ok || msgID != 45 || target != 0 {
t.Fatalf("op45: msgID=%d target=%d ok=%t", msgID, target, ok)
}
if _, _, ok := upperSendDiagnostics([]byte{1, 2}); ok {
t.Fatal("a runt packet must be ignored")
}
}
// 端到端(写进加密包日志再解开读):既有 blocked 事件一条不少、格式不变,
// stuck 只在阈值那一次出现;目标不可寻址时不得误报 resumed。
func TestDungeonStallDiagnosticsReachTheEncryptedPacketLog(t *testing.T) {
packetLogTestKeyEnv(t)
anchor := filepath.Join(t.TempDir(), "packet_log.txt")
logger, err := openPacketLogger(anchor)
if err != nil {
t.Fatalf("open packet logger: %v", err)
}
service := &Service{}
service.packetLog.Store(logger)
session := &gameSession{connID: "game-000123", stall: newDungeonStallTracker()}
const objectKey = uint32(69014) // > 0xFFFF:op38 无法寻址,必须一直是"卡住"
for i := 0; i < dungeonStallRetryThreshold; i++ {
service.logDungeonStallBlocked(session, dungeonStallKindMonsterDeath,
"game-dungeon-monster-death-blocked", objectKey,
"object_key", objectKey,
"reason", "non_hostile_ai_retirement_rejected")
}
// 另一条 op38(目标是 1234)不能把 69014 的计量清掉。
service.noteUpperSendDiagnostics(session, buildTestUpperPacket(uint16(dnfenum.CmdPacketNotifyDieMonster), 1234, 9))
if err := logger.Close(); err != nil {
t.Fatalf("close packet logger: %v", err)
}
text := packetLogPlaintext(t, anchor)
if got := strings.Count(text, "EVENT kind=game-dungeon-monster-death-blocked"); got != dungeonStallRetryThreshold {
t.Fatalf("existing blocked events = %d, want %d(既有事件必须一条不少)\n%s", got, dungeonStallRetryThreshold, text)
}
if got := strings.Count(text, "EVENT kind=game-dungeon-monster-death-stuck"); got != 1 {
t.Fatalf("stuck events = %d, want 1\n%s", got, text)
}
if got := strings.Count(text, "EVENT kind=game-dungeon-monster-death-resumed"); got != 0 {
t.Fatalf("resumed events = %d, want 0(op38 目标是 1234,不是 69014)\n%s", got, text)
}
stuckLine := firstLineContaining(text, "game-dungeon-monster-death-stuck")
for _, want := range []string{
"retry_count=" + strconv.Itoa(dungeonStallRetryThreshold),
"reason=non_hostile_ai_retirement_rejected",
"object_key=69014",
"dungeon_state=no_runtime",
"conn_id=game-000123",
} {
if !strings.Contains(stuckLine, want) {
t.Fatalf("stuck line missing %q:\n%s", want, stuckLine)
}
}
}
// 可寻址目标真的回了包时,必须补一条 resumed,并带上重试次数与原因。
func TestDungeonStallResumeIsLoggedForAddressableKey(t *testing.T) {
packetLogTestKeyEnv(t)
anchor := filepath.Join(t.TempDir(), "packet_log.txt")
logger, err := openPacketLogger(anchor)
if err != nil {
t.Fatalf("open packet logger: %v", err)
}
service := &Service{}
service.packetLog.Store(logger)
session := &gameSession{connID: "game-000124", stall: newDungeonStallTracker()}
const objectKey = uint32(3478) // 可寻址
for i := 0; i < dungeonStallRetryThreshold; i++ {
service.logDungeonStallBlocked(session, dungeonStallKindMonsterDeath,
"game-dungeon-monster-death-blocked", objectKey,
"object_key", objectKey,
"reason", "non_hostile_ai_retirement_rejected")
}
service.noteUpperSendDiagnostics(session, buildTestUpperPacket(uint16(dnfenum.CmdPacketNotifyDieMonster), uint16(objectKey), 11))
if err := logger.Close(); err != nil {
t.Fatalf("close packet logger: %v", err)
}
text := packetLogPlaintext(t, anchor)
if got := strings.Count(text, "EVENT kind=game-dungeon-monster-death-resumed"); got != 1 {
t.Fatalf("resumed events = %d, want 1\n%s", got, text)
}
resumedLine := firstLineContaining(text, "game-dungeon-monster-death-resumed")
for _, want := range []string{
"retry_count=" + strconv.Itoa(dungeonStallRetryThreshold),
"resolved_by=op38",
"reason=non_hostile_ai_retirement_rejected",
"object_key=" + strconv.Itoa(int(objectKey)),
} {
if !strings.Contains(resumedLine, want) {
t.Fatalf("resumed line missing %q:\n%s", want, resumedLine)
}
}
}
// 结算通道(op123)走同一套聚合:key 用角色 id,事件名带自己的 kind。
func TestDungeonStallSettlementEscalatesWithCharacterKey(t *testing.T) {
packetLogTestKeyEnv(t)
anchor := filepath.Join(t.TempDir(), "packet_log.txt")
logger, err := openPacketLogger(anchor)
if err != nil {
t.Fatalf("open packet logger: %v", err)
}
service := &Service{}
service.packetLog.Store(logger)
session := &gameSession{connID: "game-000125", selectedCharacterID: 397, stall: newDungeonStallTracker()}
for i := 0; i < dungeonStallRetryThreshold; i++ {
service.logDungeonStallBlocked(session, dungeonStallKindSettlement,
"game-dungeon-character-statistic-blocked", uint32(session.selectedCharacterID),
"char_id", session.selectedCharacterID,
"reason", "completed_settlement_entry_owner_not_ready")
}
if err := logger.Close(); err != nil {
t.Fatalf("close packet logger: %v", err)
}
text := packetLogPlaintext(t, anchor)
if got := strings.Count(text, "EVENT kind=game-dungeon-character-statistic-blocked"); got != dungeonStallRetryThreshold {
t.Fatalf("existing settlement events = %d, want %d\n%s", got, dungeonStallRetryThreshold, text)
}
if got := strings.Count(text, "EVENT kind=game-dungeon-settlement-entry-stuck"); got != 1 {
t.Fatalf("settlement stuck events = %d, want 1\n%s", got, text)
}
line := firstLineContaining(text, "game-dungeon-settlement-entry-stuck")
for _, want := range []string{
"object_key=397",
"reason=completed_settlement_entry_owner_not_ready",
"retry_count=" + strconv.Itoa(dungeonStallRetryThreshold),
} {
if !strings.Contains(line, want) {
t.Fatalf("settlement stuck line missing %q:\n%s", want, line)
}
}
}
// 回归:op39 的被拒分支是在 session.dungeon.mu **锁内**记日志的,升级事件因此绝不能
// 再去 Lock 同一把锁——Go 的 Mutex 不可重入,会当场自我死锁(会话读循环就再也醒不过来)。
// 这里就按"锁内调用"复现一次,看它能不能在超时前返回。
func TestDungeonStallEscalationDoesNotReenterDungeonLock(t *testing.T) {
packetLogTestKeyEnv(t)
anchor := filepath.Join(t.TempDir(), "packet_log.txt")
logger, err := openPacketLogger(anchor)
if err != nil {
t.Fatalf("open packet logger: %v", err)
}
service := &Service{}
service.packetLog.Store(logger)
session := &gameSession{connID: "game-000126", stall: newDungeonStallTracker()}
session.dungeon.mu.Lock()
session.dungeon.runtime = &runtimeDungeonState{}
done := make(chan struct{})
go func() {
defer close(done)
for i := 0; i < dungeonStallRetryThreshold; i++ {
service.logDungeonStallBlocked(session, dungeonStallKindMonsterDeath,
"game-dungeon-monster-death-blocked", 42,
"object_key", 42,
"reason", "non_hostile_ai_retirement_rejected")
}
}()
select {
case <-done:
case <-time.After(10 * time.Second):
t.Fatal("升级事件在 dungeon.mu 锁内死锁:TryLock 契约被破坏")
}
session.dungeon.mu.Unlock()
if err := logger.Close(); err != nil {
t.Fatalf("close packet logger: %v", err)
}
text := packetLogPlaintext(t, anchor)
if got := strings.Count(text, "EVENT kind=game-dungeon-monster-death-stuck"); got != 1 {
t.Fatalf("stuck events = %d, want 1\n%s", got, text)
}
// 锁拿不到时也要给出 char_id,并由调用方现场字段兜底 dungeon_id。
stuckLine := firstLineContaining(text, "game-dungeon-monster-death-stuck")
if !strings.Contains(stuckLine, "char_id=") {
t.Fatalf("stuck line lost the caller context:\n%s", stuckLine)
}
}
func buildTestUpperPacket(msgID uint16, bodyFirst uint16, sequence uint16) []byte {
packet := make([]byte, dnfproto.ChannelHeaderSize+2)
packet[0] = dnfproto.DefaultChannelClassification
binary.LittleEndian.PutUint16(packet[1:3], msgID)
binary.LittleEndian.PutUint32(packet[3:7], uint32(len(packet)))
binary.LittleEndian.PutUint16(packet[11:13], sequence)
binary.LittleEndian.PutUint16(packet[dnfproto.ChannelHeaderSize:], bodyFirst)
return packet
}
func firstLineContaining(text string, needle string) string {
for _, line := range strings.Split(text, "\n") {
if strings.Contains(line, needle) {
return line
}
}
return ""
}