Files
90CNServer/server/internal/services/dnfbridge/experience_consumable_projection_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

89 lines
2.8 KiB
Go

package dnfbridge
import (
"context"
"encoding/binary"
"testing"
"time"
"longheng.io/server/internal/modules/dnf/experiencebonus"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfmemory "longheng.io/server/internal/modules/dnf/repository/memory"
)
func TestBuildCurrentExperienceEffectItemInfoBodyUsesItemAndRemainingSeconds(t *testing.T) {
body := buildCurrentExperienceEffectItemInfoBody(10005931, 1799)
if len(body) != 9 || body[0] != 1 {
t.Fatalf("body len/count=%d/%d, want 9/1: %x", len(body), body[0], body)
}
if got := binary.LittleEndian.Uint32(body[1:5]); got != 10005931 {
t.Fatalf("item id=%d, want 10005931", got)
}
if got := binary.LittleEndian.Uint32(body[5:9]); got != 1799 {
t.Fatalf("duration=%d, want 1799", got)
}
}
func TestSendCurrentExperienceConsumableBuffProjectionRestoresOriginalEffectItem(t *testing.T) {
ctx := context.Background()
repositories := dnfmemory.NewMemoryGroup()
account := dnfrepo.AccountRecord{AccountID: "dnf:1", State: "active"}
if _, err := experiencebonus.ActivateForCharacter(
&account,
"19",
10005931,
200,
30*time.Minute,
time.Now().UTC(),
); err != nil {
t.Fatal(err)
}
if err := repositories.Account.Save(ctx, account); err != nil {
t.Fatal(err)
}
connection := &bufferConn{}
service := &Service{
options: options{
accountID: "dnf:1",
gameUpperHeader: gameUpperHeaderServer16,
gameUpperBodyCodec: gameUpperBodyCodecPlain,
},
repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
}
session := &gameSession{
conn: connection,
connID: "experience-effect-item-restore-test",
selectedCharacterID: 19,
}
if err := service.sendCurrentExperienceConsumableBuffProjection(session, "test"); err != nil {
t.Fatal(err)
}
packet, rest := splitLongHengGameServerUpperPacket(t, connection.write.Bytes())
if len(rest) != 0 || packet.Header.Classification != 0 || packet.Header.MsgID != currentLoadEffectItemInfoMsgID {
t.Fatalf("restore packet header=%+v rest=%x", packet.Header, rest)
}
if len(packet.Body) != 9 || packet.Body[0] != 1 {
t.Fatalf("restore body=%x, want one 9-byte op174 record", packet.Body)
}
if got := binary.LittleEndian.Uint32(packet.Body[1:5]); got != 10005931 {
t.Fatalf("restore item id=%d, want 10005931", got)
}
remaining := binary.LittleEndian.Uint32(packet.Body[5:9])
if remaining < 1798 || remaining > 1800 {
t.Fatalf("restore remaining seconds=%d, want 1798..1800", remaining)
}
if !session.experienceConsumableProjectionSent {
t.Fatal("restore projection was not marked sent")
}
written := connection.write.Len()
if err := service.sendCurrentExperienceConsumableBuffProjection(session, "duplicate"); err != nil {
t.Fatal(err)
}
if connection.write.Len() != written {
t.Fatalf("duplicate restore wrote %d additional bytes", connection.write.Len()-written)
}
}