Files
90CNServer/server/internal/services/dnfbridge/stack_equipment_guard_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

72 lines
3.0 KiB
Go

package dnfbridge
import (
"testing"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
// 现场 2026-09-27:魔盒发奖缺陷留下「一行多件装备」(线上 90 行 357 件,
// 如 28309 单格 49 件、109010047 单格 8 件)。打孔/镶嵌、装备跨界这类
// 「一份材料/一颗石头作用一件」的入口必须自己挡住,否则一次代价作用到整行。
func TestCurrentStackIsSingleEquipment(t *testing.T) {
cases := []struct {
name string
stack dnfrepo.ItemStack
want bool
}{
{"装备一件", dnfrepo.ItemStack{ItemID: 109010047, Count: 1, Extra: map[string]string{"item_kind": "equipment"}}, true},
{"装备八件", dnfrepo.ItemStack{ItemID: 109010047, Count: 8, Extra: map[string]string{"item_kind": "equipment"}}, false},
{"装备四十九件", dnfrepo.ItemStack{ItemID: 28309, Count: 49, Extra: map[string]string{"item_kind": "equipment"}}, false},
{"材料照旧", dnfrepo.ItemStack{ItemID: 3037, Count: 9999, Extra: map[string]string{"item_kind": "stackable"}}, true},
{"无 kind 放行", dnfrepo.ItemStack{ItemID: 500, Count: 3}, true},
}
for _, testCase := range cases {
if got := currentStackIsSingleEquipment(testCase.stack); got != testCase.want {
t.Fatalf("%s: got=%t want=%t", testCase.name, got, testCase.want)
}
}
}
func TestCurrentCargoRuleAllowsRejectsStackedEquipmentRow(t *testing.T) {
rule := currentCargoTransportRule{}
definition := dungeonDropItemDefinition{ItemID: 109010047, Kind: dungeonDropItemEquipment}
single := dnfrepo.ItemStack{ItemID: 109010047, Count: 1, Extra: map[string]string{"item_kind": "equipment"}}
if !currentCargoRuleAllows(rule, definition, single) {
t.Fatalf("单件装备必须允许跨界: %+v", single)
}
stacked := dnfrepo.ItemStack{ItemID: 109010047, Count: 8, Extra: map[string]string{"item_kind": "equipment"}}
if currentCargoRuleAllows(rule, definition, stacked) {
t.Fatalf("堆叠装备行不允许跨界(一颗跨界石/一次运费搬走 N 件): %+v", stacked)
}
}
func TestCurrentFindMainInventorySocketTargetRejectsStackedEquipmentRow(t *testing.T) {
const itemID = int64(109010047)
inventory := dnfrepo.InventoryRecord{
CharacterID: "77",
Slots: map[string]dnfrepo.ItemStack{
currentSocketInventoryKey(currentSocketListMain, 37): {
ItemID: itemID,
Count: 8, // ← 魔盒并出来的历史堆叠行
Extra: map[string]string{"item_kind": "equipment"},
},
},
}
if _, _, _, err := currentFindMainInventorySocketTarget(inventory, 37, itemID); err == nil {
t.Fatalf("堆叠装备行不允许打孔/镶嵌")
}
inventory.Slots[currentSocketInventoryKey(currentSocketListMain, 37)] = dnfrepo.ItemStack{
ItemID: itemID,
Count: 1,
Extra: map[string]string{"item_kind": "equipment"},
}
key, slot, stack, err := currentFindMainInventorySocketTarget(inventory, 37, itemID)
if err != nil {
t.Fatalf("单件装备必须能打孔: %v", err)
}
if key != currentSocketInventoryKey(currentSocketListMain, 37) || slot != 37 || stack.Count != 1 {
t.Fatalf("落点不对: key=%s slot=%d stack=%+v", key, slot, stack)
}
}