服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
117 lines
3.6 KiB
Go
117 lines
3.6 KiB
Go
package handlers
|
|
|
|
import (
|
|
"context"
|
|
"strings"
|
|
"time"
|
|
|
|
"longheng.io/server/internal/platform/dispatch"
|
|
"longheng.io/server/internal/reference/player"
|
|
"longheng.io/server/pkg/protocol"
|
|
)
|
|
|
|
type EnterWorld struct {
|
|
Players *player.Module
|
|
}
|
|
|
|
func (h EnterWorld) Handle(ctx context.Context, req dispatch.Request) (dispatch.Response, error) {
|
|
if h.Players == nil {
|
|
return dispatch.Response{}, protocol.NewError(protocol.CodeUnavailable, "player module unavailable")
|
|
}
|
|
profile, err := h.Players.LoadOrCreate(ctx, req.AccountID)
|
|
if err != nil {
|
|
return dispatch.Response{}, protocol.WrapError(protocol.CodeInternal, "load player profile", err)
|
|
}
|
|
return dispatch.Response{
|
|
PacketID: protocol.PacketIDReqResp,
|
|
MsgID: req.MsgID,
|
|
Body: protocol.EncodeEnterWorldResponse(protocol.EnterWorldResponse{
|
|
AccountID: profile.AccountID,
|
|
RoleID: profile.RoleID,
|
|
Name: profile.Name,
|
|
Level: profile.Level,
|
|
Gold: profile.Currencies["gold"],
|
|
Diamond: profile.Currencies["diamond"],
|
|
InventoryCount: len(profile.Inventory),
|
|
QuestCount: len(profile.Quests),
|
|
UnreadMail: countUnreadMail(profile.Mailbox),
|
|
ServerTime: time.Now().Unix(),
|
|
}),
|
|
Note: "EnterWorld",
|
|
}, nil
|
|
}
|
|
|
|
type AddCurrency struct {
|
|
Players *player.Module
|
|
}
|
|
|
|
func (h AddCurrency) Handle(ctx context.Context, req dispatch.Request) (dispatch.Response, error) {
|
|
if h.Players == nil {
|
|
return dispatch.Response{}, protocol.NewError(protocol.CodeUnavailable, "player module unavailable")
|
|
}
|
|
body := protocol.DecodeAddCurrencyRequest(req.Body)
|
|
body.Currency = strings.TrimSpace(body.Currency)
|
|
if body.Currency == "" {
|
|
return dispatch.Response{}, protocol.NewError(protocol.CodeBadRequest, "currency is required")
|
|
}
|
|
profile, err := h.Players.AddCurrency(ctx, req.AccountID, body.Currency, body.Delta)
|
|
if err != nil {
|
|
return dispatch.Response{}, protocol.WrapError(protocol.CodeInternal, "add currency", err)
|
|
}
|
|
return dispatch.Response{
|
|
PacketID: protocol.PacketIDReqResp,
|
|
MsgID: req.MsgID,
|
|
Body: protocol.EncodeAddCurrencyResponse(protocol.AddCurrencyResponse{
|
|
AccountID: profile.AccountID,
|
|
Currency: body.Currency,
|
|
Balance: profile.Currencies[body.Currency],
|
|
ServerTime: time.Now().Unix(),
|
|
}),
|
|
Note: "AddCurrency",
|
|
}, nil
|
|
}
|
|
|
|
type ReadMail struct {
|
|
Players *player.Module
|
|
}
|
|
|
|
func (h ReadMail) Handle(ctx context.Context, req dispatch.Request) (dispatch.Response, error) {
|
|
if h.Players == nil {
|
|
return dispatch.Response{}, protocol.NewError(protocol.CodeUnavailable, "player module unavailable")
|
|
}
|
|
body := protocol.DecodeReadMailRequest(req.Body)
|
|
body.MailID = strings.TrimSpace(body.MailID)
|
|
if body.MailID == "" {
|
|
return dispatch.Response{}, protocol.NewError(protocol.CodeBadRequest, "mail_id is required")
|
|
}
|
|
profile, found, changed, err := h.Players.MarkMailRead(ctx, req.AccountID, body.MailID)
|
|
if err != nil {
|
|
return dispatch.Response{}, protocol.WrapError(protocol.CodeInternal, "read mail", err)
|
|
}
|
|
if !found {
|
|
return dispatch.Response{}, protocol.Errorf(protocol.CodeNotFound, "mail_id %s not found", body.MailID)
|
|
}
|
|
return dispatch.Response{
|
|
PacketID: protocol.PacketIDReqResp,
|
|
MsgID: req.MsgID,
|
|
Body: protocol.EncodeReadMailResponse(protocol.ReadMailResponse{
|
|
AccountID: profile.AccountID,
|
|
MailID: body.MailID,
|
|
Changed: changed,
|
|
UnreadMail: countUnreadMail(profile.Mailbox),
|
|
ServerTime: time.Now().Unix(),
|
|
}),
|
|
Note: "ReadMail",
|
|
}, nil
|
|
}
|
|
|
|
func countUnreadMail(mailbox []player.MailRecord) int {
|
|
total := 0
|
|
for _, mail := range mailbox {
|
|
if mail.State == "unread" {
|
|
total++
|
|
}
|
|
}
|
|
return total
|
|
}
|