Files
90CNServer/server/internal/modules/dnf/adventuregroup/expedition_reward_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

84 lines
3.1 KiB
Go

package adventuregroup
import (
"context"
"os"
"testing"
platformpvf "longheng.io/server/internal/platform/pvf"
)
func TestExpeditionRewardNativeRoundingAndPartyAttributes(t *testing.T) {
c := RuntimeConfig{
ExpeditionAreas: []ExpeditionArea{{Index: 1, RewardRates: map[uint32]float64{21600: 3.5}}},
PartyMemberRewardRates: []float64{1, 1, 2, 3, 4}, ExpeditionExtraRate: 0.5,
AttributeRewardRates: []float64{1, 1, 1.4, 1.8, 2.2},
AttributeIDs: map[string]byte{"a": 1, "b": 2},
CharacterAttributes: map[[2]byte][]string{{0, 2}: {"a"}, {1, 2}: {"b"}},
}
for _, test := range []struct {
name string
members []ExpeditionMemberInput
attributes []byte
want uint32
}{
{"round_before_extra", []ExpeditionMemberInput{{Level: 90, Job: 0, GrowType: 0x22}}, nil, 2},
{"level_is_not_multiplier", []ExpeditionMemberInput{{Level: 100, Job: 0, GrowType: 0x22}}, nil, 2},
{"two_members_one_attribute", []ExpeditionMemberInput{{Level: 90, Job: 0, GrowType: 2}, {Level: 90, Job: 0, GrowType: 2}}, []byte{1, 2}, 3},
{"two_members_two_attributes", []ExpeditionMemberInput{{Level: 90, Job: 0, GrowType: 2}, {Level: 90, Job: 1, GrowType: 0x22}}, []byte{1, 2}, 5},
} {
t.Run(test.name, func(t *testing.T) {
got, ok := c.ExpeditionReward(1, 21600, test.members, test.attributes)
if !ok || got != test.want {
t.Fatalf("reward=%d/%t want=%d", got, ok, test.want)
}
})
}
if _, ok := c.ExpeditionReward(1, 21600, nil, nil); ok {
t.Fatal("empty party accepted")
}
if _, ok := c.ExpeditionReward(1, 1, []ExpeditionMemberInput{{Level: 90}}, nil); ok {
t.Fatal("unsupported duration accepted")
}
clone := c.Clone()
clone.PartyMemberRewardRates[1] = 7
if c.PartyMemberRewardRates[1] != 1 {
t.Fatal("clone changed original party rates")
}
}
func TestRealPVFExpeditionRewardsMatchNativePreview(t *testing.T) {
path := os.Getenv("DNFBRIDGE_REAL_PVF_SMOKE")
if path == "" {
t.Skip("set DNFBRIDGE_REAL_PVF_SMOKE")
}
archive, err := platformpvf.LoadArchive(platformpvf.Options{Path: path})
if err != nil {
t.Fatal(err)
}
tables, err := LoadComplete(context.Background(), archive)
if err != nil {
t.Fatal(err)
}
c := tables.Runtime()
if c.ExpeditionExtraRate != 0.5 || len(c.PartyMemberRewardRates) != 5 {
t.Fatalf("native bonus config=%+v", c)
}
want := [4][4]uint32{{1, 2, 3, 4}, {1, 2, 3, 5}, {1, 2, 4, 6}, {1, 3, 5, 6}}
for _, area := range c.ExpeditionAreas {
for timeIndex, hours := range []uint32{6, 12, 18, 24} {
for count := 1; count <= 4; count++ {
members := make([]ExpeditionMemberInput, count)
for i := range members {
members[i] = ExpeditionMemberInput{Level: 90, Job: 0, GrowType: 2}
}
got, ok := c.ExpeditionReward(area.Index, hours*3600, members, nil)
if !ok || got != want[area.Index-1][timeIndex] {
t.Fatalf("area=%d hours=%d members=%d reward=%d/%t", area.Index, hours, count, got, ok)
}
t.Logf("NATIVE_CASE rate=%g party=%g match=1 extra=%g duration=%d count=%d reward=%d", area.RewardRates[hours*3600], c.PartyMemberRewardRates[count], c.ExpeditionExtraRate, hours*3600, count, got)
}
}
}
}