Files
90CNServer/server/internal/modules/dnf/darkknightcombo/layout_real_pvf_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

77 lines
2.5 KiB
Go

package darkknightcombo
import (
"context"
"os"
"testing"
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfskill "longheng.io/server/internal/modules/dnf/skill"
platformpvf "longheng.io/server/internal/platform/pvf"
)
func TestRealScriptPVFDarkKnightFixedComboRootsOccupyASDFGH(t *testing.T) {
pvfPath := os.Getenv("DNFBRIDGE_REAL_PVF_SMOKE")
if pvfPath == "" {
t.Skip("set DNFBRIDGE_REAL_PVF_SMOKE to verify Dark Knight combo roots")
}
archive, err := platformpvf.LoadArchive(platformpvf.Options{Path: pvfPath})
if err != nil {
t.Fatal(err)
}
index, err := dnfpvf.Build(context.Background(), archive, dnfpvf.BuildOptions{Lists: []string{dnfskill.DefaultList}})
if err != nil {
t.Fatal(err)
}
catalog, err := dnfskill.Load(context.Background(), index, dnfskill.Options{})
if err != nil {
t.Fatal(err)
}
states := make(map[int64]dnfrepo.SkillState)
layout := make(dnfrepo.SkillLayout)
rootCount := 0
ordinaryCount := 0
for _, definition := range catalog.SkillsForJob(Job) {
if slot, root := fixedComboRootSlot(definition.Path); root {
states[int64(definition.ID)] = dnfrepo.SkillState{Level: 1, Enabled: true}
layout[150+slot] = definition.ID
rootCount++
continue
}
if definition.Active && ordinaryCount < 3 {
states[int64(definition.ID)] = dnfrepo.SkillState{Level: 1, Enabled: true}
layout[ordinaryCount] = definition.ID
ordinaryCount++
}
}
if rootCount != ordinaryQuickSlotEnd || ordinaryCount != 3 {
t.Fatalf("real PVF roots=%d ordinary fixtures=%d", rootCount, ordinaryCount)
}
normalized, moved, err := NormalizeFixedComboRootSlots(catalog, states, layout)
if err != nil {
t.Fatal(err)
}
if moved != ordinaryCount {
t.Fatalf("moved=%d want=%d layout=%v", moved, ordinaryCount, normalized)
}
for slot := 0; slot < ordinaryQuickSlotEnd; slot++ {
skillID, found := normalized[slot]
if !found {
t.Fatalf("real PVF combo slot %d is empty: %v", slot, normalized)
}
definition, found := catalog.Find(Job, skillID)
rootSlot, root := fixedComboRootSlot(definition.Path)
if !found || !root || rootSlot != slot {
t.Fatalf("slot %d skill=%d path=%q rootSlot=%d root=%t", slot, skillID, definition.Path, rootSlot, root)
}
}
for slot := extensionQuickSlotFrom; slot < extensionQuickSlotFrom+ordinaryCount; slot++ {
if _, found := normalized[slot]; !found {
t.Fatalf("ordinary Dark Knight skill was not preserved at QWERTY slot %d: %v", slot, normalized)
}
}
}