Files
90CNServer/server/internal/modules/dnf/pvp/dojo.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

44 lines
1.3 KiB
Go

package pvp
import (
"context"
"fmt"
"time"
repo "longheng.io/server/internal/modules/dnf/repository"
)
const DojoSkillModeKey = "pvp_dojo_skill_mode"
// Native sub_10938F0 permits the tutorial skill tree only for mode zero.
// Modes one/two are the player's later keep/restore selection (C2S1266).
func DojoSkillMode(character repo.CharacterRecord) byte {
mode := character.Stats[DojoSkillModeKey]
if mode < 0 || mode > 2 {
return 0
}
return byte(mode)
}
func SaveDojoSkillMode(ctx context.Context, repos repo.Group, accountID, characterID string, mode byte, now time.Time) error {
if mode < 1 || mode > 2 || repos.CharacterSettlement == nil {
return fmt.Errorf("invalid dojo skill mode or missing settlement")
}
return repos.CharacterSettlement.WithinCharacterSettlement(ctx, characterID, func(tx repo.Group) error {
character, found, err := tx.Character.Load(ctx, characterID)
if err != nil {
return err
}
if !found || character.AccountID != accountID {
return fmt.Errorf("dojo skill mode character ownership mismatch")
}
character = repo.CloneCharacter(character)
if character.Stats == nil {
character.Stats = make(map[string]int64)
}
character.Stats[DojoSkillModeKey] = int64(mode)
character.UpdatedAt = now
return repo.SaveCharacterFields(ctx, tx.Character, character, repo.CharacterFieldStats)
})
}