服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
227 lines
6.8 KiB
Go
227 lines
6.8 KiB
Go
//go:build linux && amd64 && cgo
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package nativepatch
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/*
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#cgo LDFLAGS: -ldl
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#include <dlfcn.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <unistd.h>
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typedef struct {
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void *addr;
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unsigned char original[12];
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} lh_patch_slot;
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static lh_patch_slot lh_patches[100];
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static int lh_patch_count = 0;
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static int lh_mprotect_range(void *addr, size_t len, int prot) {
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size_t page_size = (size_t)sysconf(_SC_PAGESIZE);
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uintptr_t start = (uintptr_t)addr & ~(uintptr_t)(page_size - 1);
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uintptr_t end = ((uintptr_t)addr + len + page_size - 1) & ~(uintptr_t)(page_size - 1);
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return mprotect((void*)start, end - start, prot);
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}
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static int lh_patch_symbol(const char *old_name, void *new_func) {
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if (new_func == NULL) {
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return -1;
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}
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if (lh_patch_count >= 100) {
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return -99;
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}
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void *old_func = NULL;
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if (old_name != NULL && strlen(old_name) > 2 && old_name[0] == '0' && old_name[1] == 'x') {
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old_func = (void*)strtoull(old_name, NULL, 16);
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} else {
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old_func = dlsym(NULL, old_name);
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}
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if (old_func == NULL) {
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return -2;
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}
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if (old_func == new_func) {
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return -3;
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}
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unsigned char jump[12] = {0x48, 0xba, 0, 0, 0, 0, 0, 0, 0, 0, 0xff, 0xe2};
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memcpy(&jump[2], &new_func, sizeof(void*));
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if (lh_mprotect_range(old_func, sizeof(jump), PROT_READ|PROT_WRITE|PROT_EXEC) != 0) {
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return -4;
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}
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lh_patch_slot *slot = &lh_patches[lh_patch_count];
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memcpy(slot->original, old_func, sizeof(jump));
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slot->addr = old_func;
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memcpy(old_func, jump, sizeof(jump));
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__builtin___clear_cache((char*)old_func, (char*)old_func + sizeof(jump));
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lh_patch_count++;
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if (lh_mprotect_range(old_func, sizeof(jump), PROT_READ|PROT_EXEC) != 0) {
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return -5;
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}
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return 0;
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}
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static int lh_restore_symbols() {
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int i;
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int kept = 0;
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for (i = lh_patch_count - 1; i >= 0; i--) {
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lh_patch_slot *slot = &lh_patches[i];
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if (lh_mprotect_range(slot->addr, sizeof(slot->original), PROT_READ|PROT_WRITE|PROT_EXEC) != 0) {
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lh_patches[kept++] = *slot;
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continue;
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}
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memcpy(slot->addr, slot->original, sizeof(slot->original));
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__builtin___clear_cache((char*)slot->addr, (char*)slot->addr + sizeof(slot->original));
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(void)lh_mprotect_range(slot->addr, sizeof(slot->original), PROT_READ|PROT_EXEC);
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}
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lh_patch_count = kept;
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return kept;
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}
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static int lh_patch_symbol_addr(const char *old_name, uintptr_t new_func_addr) {
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return lh_patch_symbol(old_name, (void*)new_func_addr);
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}
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*/
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import "C"
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import (
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"context"
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"fmt"
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"path/filepath"
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"plugin"
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"reflect"
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"sync"
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"time"
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"unsafe"
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)
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type NativeEngine struct {
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mu sync.Mutex
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snapshot Snapshot
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plugins []*plugin.Plugin
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}
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func NewNativeEngine() *NativeEngine {
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return defaultNativeEngine
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}
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var defaultNativeEngine = &NativeEngine{snapshot: Snapshot{Supported: true}}
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func (e *NativeEngine) Supported() bool {
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return true
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}
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func (e *NativeEngine) Apply(ctx context.Context, pkg Package) (Result, error) {
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if err := contextErr(ctx); err != nil {
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return Result{}, err
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}
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if err := ValidatePlan(pkg.Plan); err != nil {
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return Result{}, err
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}
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started := time.Now().UTC()
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e.mu.Lock()
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defer e.mu.Unlock()
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// 应用新补丁前先恢复旧补丁,保证进程内同一时刻只有一组函数入口被改写。
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if remaining := int(C.lh_restore_symbols()); remaining != 0 {
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return Result{Version: pkg.Plan.Version, Target: pkg.Plan.Target, StartedAt: started, EndedAt: time.Now().UTC()}, fmt.Errorf("restore existing native patch left %d symbol(s)", remaining)
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}
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e.plugins = nil
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applied, plugins, err := applyPackage(ctx, pkg)
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if err != nil {
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// 任意符号替换失败都尝试回滚已替换部分,避免半套补丁继续运行。
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if remaining := int(C.lh_restore_symbols()); remaining != 0 {
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err = fmt.Errorf("%w; cleanup left %d native patch symbol(s)", err, remaining)
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}
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e.snapshot = Snapshot{Supported: true}
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return Result{Version: pkg.Plan.Version, Target: pkg.Plan.Target, StartedAt: started, EndedAt: time.Now().UTC()}, err
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}
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e.plugins = plugins
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ended := time.Now().UTC()
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e.snapshot = Snapshot{
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Supported: true,
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Applied: true,
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Version: pkg.Plan.Version,
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Target: pkg.Plan.Target,
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AppliedSymbols: applied,
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LastAppliedAt: ended,
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}
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return Result{Version: pkg.Plan.Version, Target: pkg.Plan.Target, Applied: applied, StartedAt: started, EndedAt: ended}, nil
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}
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func (e *NativeEngine) Restore(ctx context.Context) (Result, error) {
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if err := contextErr(ctx); err != nil {
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return Result{}, err
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}
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started := time.Now().UTC()
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e.mu.Lock()
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defer e.mu.Unlock()
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// Restore 必须在同一把锁内完成,避免 Apply/Restore 并发改写同一段函数入口。
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if remaining := int(C.lh_restore_symbols()); remaining != 0 {
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ended := time.Now().UTC()
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e.snapshot.Applied = true
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return Result{Restored: false, StartedAt: started, EndedAt: ended}, fmt.Errorf("restore native patch left %d symbol(s)", remaining)
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}
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e.plugins = nil
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ended := time.Now().UTC()
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e.snapshot = Snapshot{Supported: true, LastRestoredAt: ended}
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return Result{Restored: true, StartedAt: started, EndedAt: ended}, nil
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}
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func (e *NativeEngine) Snapshot() Snapshot {
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e.mu.Lock()
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snapshot := e.snapshot
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e.mu.Unlock()
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return snapshot
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}
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func applyPackage(ctx context.Context, pkg Package) (int, []*plugin.Plugin, error) {
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applied := 0
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loaded := make([]*plugin.Plugin, 0, len(pkg.Plan.Plugins))
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for _, item := range pkg.Plan.Plugins {
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if err := contextErr(ctx); err != nil {
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return applied, loaded, err
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}
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plug, err := plugin.Open(resolvePluginPath(pkg.Directory, item.File))
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if err != nil {
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return applied, loaded, fmt.Errorf("open native patch plugin %s: %w", item.File, err)
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}
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loaded = append(loaded, plug)
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// symbols 映射含义是“新函数符号 -> 旧函数符号”,旧函数入口会被跳转到新函数。
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// 签名兼容必须由发布流程和人工评审保证,运行时只能校验符号存在。
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for newSymbol, oldSymbol := range item.Symbols {
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symbol, err := plug.Lookup(newSymbol)
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if err != nil {
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return applied, loaded, fmt.Errorf("lookup native patch symbol %s: %w", newSymbol, err)
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}
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ptr, err := functionPointer(reflect.ValueOf(symbol))
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if err != nil {
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return applied, loaded, fmt.Errorf("native patch symbol %s: %w", newSymbol, err)
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}
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oldName := C.CString(oldSymbol)
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code := C.lh_patch_symbol_addr(oldName, ptr)
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C.free(unsafe.Pointer(oldName))
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if code != 0 {
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return applied, loaded, fmt.Errorf("patch native symbol %s -> %s failed: code=%d", newSymbol, oldSymbol, int(code))
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}
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applied++
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}
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}
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return applied, loaded, nil
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}
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func resolvePluginPath(root, file string) string {
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return filepath.Join(root, file)
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}
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func functionPointer(value reflect.Value) (C.uintptr_t, error) {
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if !value.IsValid() || value.Kind() != reflect.Func {
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return 0, fmt.Errorf("exported symbol must be a function")
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}
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ptr := value.Pointer()
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if ptr == 0 {
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return 0, fmt.Errorf("function pointer is nil")
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}
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return C.uintptr_t(ptr), nil
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}
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