服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
39 lines
856 B
Go
39 lines
856 B
Go
//go:build !linux || !amd64 || !cgo
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package nativepatch
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import (
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"context"
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"time"
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)
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type NativeEngine struct{}
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func NewNativeEngine() *NativeEngine {
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return &NativeEngine{}
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}
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func (e *NativeEngine) Supported() bool {
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return false
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}
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func (e *NativeEngine) Apply(ctx context.Context, pkg Package) (Result, error) {
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if err := contextErr(ctx); err != nil {
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return Result{}, err
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}
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now := time.Now().UTC()
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return Result{Version: pkg.Plan.Version, Target: pkg.Plan.Target, StartedAt: now, EndedAt: now}, ErrUnsupported
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}
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func (e *NativeEngine) Restore(ctx context.Context) (Result, error) {
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if err := contextErr(ctx); err != nil {
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return Result{}, err
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}
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now := time.Now().UTC()
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return Result{StartedAt: now, EndedAt: now, Restored: false}, ErrUnsupported
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}
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func (e *NativeEngine) Snapshot() Snapshot {
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return Snapshot{Supported: false}
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}
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