服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
72 lines
2.2 KiB
Go
72 lines
2.2 KiB
Go
package dnfbridge
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import (
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"context"
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"os"
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"strings"
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"testing"
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"longheng.io/server/internal/modules/dnf/worldmap"
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platformpvf "longheng.io/server/internal/platform/pvf"
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)
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func TestRealScriptPVFEndlessAltarCrazyMonsterSelection(t *testing.T) {
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path := os.Getenv("DNF_WORLDMAP_REAL_PVF_SMOKE")
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if path == "" {
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t.Skip("set DNF_WORLDMAP_REAL_PVF_SMOKE to verify Endless Altar crazy monsters")
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}
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archive, err := platformpvf.LoadArchive(platformpvf.Options{Path: path})
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if err != nil {
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t.Fatal(err)
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}
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table, err := worldmap.LoadSource(context.Background(), archive, worldmap.Options{SkipAreas: true, CompactRuntime: true})
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if err != nil {
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t.Fatal(err)
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}
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dungeon, found := table.FindDungeon(11006)
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if !found {
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t.Fatal("Endless Altar dungeon 11006 is missing")
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}
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resolver, err := worldmap.NewResolver(table)
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if err != nil {
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t.Fatal(err)
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}
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layout, err := worldmap.BuildDungeonLayout(resolver, dungeon.ID, 0, func(choice worldmap.DungeonMapChoice) (int64, error) {
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return choice.Candidates[0].ID, nil
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})
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if err != nil {
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t.Fatal(err)
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}
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run, err := worldmap.NewDungeonRun(layout)
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if err != nil {
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t.Fatal(err)
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}
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rooms := run.Rooms()
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if len(rooms) != 3 {
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t.Fatalf("Endless Altar rooms=%d", len(rooms))
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}
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for index, room := range rooms {
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if room.Map == nil {
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t.Fatalf("room %d has no map", index)
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}
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scene := worldmap.DungeonRoomScene{Coordinate: room.Coordinate, Map: *room.Map}
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runtime, err := newCurrentDungeonAltarRuntime(dungeon, scene)
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if err != nil {
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t.Fatalf("room %d runtime: %v", index, err)
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}
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if err := runtime.configureRunSeed(uint32(0x12345678 + index)); err != nil {
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t.Fatalf("room %d crazy selection: %v", index, err)
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}
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if runtime.crazyMonster == nil || runtime.crazyMonster.MonsterCode == 0 || runtime.crazyMonster.Variant > 18 {
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t.Fatalf("room %d crazy=%+v", index, runtime.crazyMonster)
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}
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maximumRound := 5
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if strings.EqualFold(strings.TrimSpace(room.Map.Map.Type), "[boss]") {
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maximumRound = 4
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}
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if runtime.crazyMonster.RoundIndex < 0 || runtime.crazyMonster.RoundIndex >= maximumRound {
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t.Fatalf("room %d type=%q crazy round=%d max-exclusive=%d", index, room.Map.Map.Type, runtime.crazyMonster.RoundIndex, maximumRound)
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}
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}
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}
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