服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
66 lines
2.3 KiB
Go
66 lines
2.3 KiB
Go
package dnfbridge
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import (
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"encoding/binary"
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"errors"
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"fmt"
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)
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const currentAvatarOptionChangeRequestSize = 13
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var (
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errCurrentAvatarOptionChangeRequestInvalid = errors.New("dnf current avatar option change request is invalid")
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errCurrentAvatarOptionChangeUnavailable = errors.New("dnf current avatar option change owner or PVF mapping is unavailable")
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errCurrentAvatarOptionChangeToolInvalid = errors.New("dnf current avatar option change tool is invalid")
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errCurrentAvatarOptionChangeTargetInvalid = errors.New("dnf current avatar option change target is invalid")
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)
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// currentAvatarOptionChangeRequest is the current client's class-1/op459
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// body. The trailing ability selector is one byte in this client build; the
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// class-1/op459 result echoes the same byte after the selected avatar slot.
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type currentAvatarOptionChangeRequest struct {
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SourceSlot int16
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SourceItemID uint32
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TargetSlot int16
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TargetItemID uint32
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AbilityNo byte
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}
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type currentAvatarOptionChangeResult struct {
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SourceRemaining int64
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}
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func parseCurrentAvatarOptionChangeRequest(body []byte) (currentAvatarOptionChangeRequest, error) {
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if len(body) != currentAvatarOptionChangeRequestSize {
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return currentAvatarOptionChangeRequest{}, fmt.Errorf("%w: body=%d", errCurrentAvatarOptionChangeRequestInvalid, len(body))
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}
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sourceSlot := binary.LittleEndian.Uint16(body[0:2])
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sourceItemID := binary.LittleEndian.Uint32(body[2:6])
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targetSlot := binary.LittleEndian.Uint16(body[6:8])
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targetItemID := binary.LittleEndian.Uint32(body[8:12])
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if sourceSlot > 0x7fff || targetSlot > 0x7fff || sourceItemID == 0 || targetItemID == 0 {
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return currentAvatarOptionChangeRequest{}, errCurrentAvatarOptionChangeRequestInvalid
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}
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return currentAvatarOptionChangeRequest{
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SourceSlot: int16(sourceSlot),
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SourceItemID: sourceItemID,
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TargetSlot: int16(targetSlot),
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TargetItemID: targetItemID,
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AbilityNo: body[12],
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}, nil
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}
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func buildCurrentAvatarOptionChangeSuccessBody(request currentAvatarOptionChangeRequest) []byte {
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var body packetWriter
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body.writeByte(1)
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body.writeUint16(uint16(request.TargetSlot))
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body.writeByte(request.AbilityNo)
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return body.bytes()
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}
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func currentAvatarOptionChangeFailureBody() []byte {
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// The native class-1 generic failure reader consumes an opaque error byte
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// after success=0. Its business mapping is not closed, so keep it zero.
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return []byte{0, 0}
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}
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