服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
45 lines
1.5 KiB
Go
45 lines
1.5 KiB
Go
package dnfbridge
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import (
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"context"
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"testing"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
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)
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func TestRepairCurrentGoldWalletReservedSlotMovesOnlyIntoRuntimePVFPage(t *testing.T) {
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ctx := context.Background()
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repos := dnfrepomemory.NewMemoryGroup()
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if err := repos.Inventory.Save(ctx, dnfrepo.InventoryRecord{
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CharacterID: "19",
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Slots: map[string]dnfrepo.ItemStack{
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"0:0": {ItemID: 10008101, Count: 1, Extra: map[string]string{"marker": "retain"}},
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"0:121": {ItemID: 4, Count: 1},
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},
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}); err != nil {
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t.Fatal(err)
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}
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catalog := &pvfDungeonDropCatalog{
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source: dungeonDropCatalogTestSource{},
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itemCache: map[uint32]dungeonDropItemDefinition{10008101: {ItemID: 10008101, Kind: dungeonDropItemStackable, SlotStart: 121, SlotEnd: 176}},
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}
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result, err := (&Service{}).repairCurrentGoldWalletReservedSlot(ctx, repos, "19", catalog)
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if err != nil {
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t.Fatal(err)
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}
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if !result.Changed || result.FromSlot != 0 || result.ToSlot != 122 || result.ItemID != 10008101 {
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t.Fatalf("result=%+v", result)
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}
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record, found, err := repos.Inventory.Load(ctx, "19")
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if err != nil || !found {
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t.Fatalf("load: found=%t err=%v", found, err)
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}
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if _, found := record.Slots["0:0"]; found {
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t.Fatal("ordinary item remains in wallet slot")
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}
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if got := record.Slots["0:122"]; got.ItemID != 10008101 || got.Extra["marker"] != "retain" {
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t.Fatalf("relocated stack=%+v", got)
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}
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}
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