服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
29 lines
960 B
Go
29 lines
960 B
Go
package dnfbridge
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import (
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"testing"
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dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
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"longheng.io/server/internal/modules/dnf/worldmap"
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)
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func TestCurrentDungeonKurunStrongBreathDropAmountUsesPVFRankRule(t *testing.T) {
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dungeon := worldmap.Dungeon{
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ID: 3200,
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Path: "Event/Dragon_Kurun_kor/Dragon_Kurun_kor_NateramWarden.dgn",
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SourceSections: []worldmap.RawSection{{
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Name: "nateram time attack info",
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Tokens: []dnfpvf.Token{{Kind: dnfpvf.TokenInt, Int: 7}, {Kind: dnfpvf.TokenInt, Int: 45000}},
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}},
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}
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for monsterType, want := range map[byte]uint32{0: 0, 1: 1, 2: 1, 3: 7} {
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if got := currentDungeonKurunStrongBreathDropAmount(dungeon, monsterType); got != want {
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t.Fatalf("monster type=%d amount=%d want=%d", monsterType, got, want)
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}
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}
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dungeon.Path = "Dungeon/Ordinary/Test.dgn"
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if got := currentDungeonKurunStrongBreathDropAmount(dungeon, 3); got != 0 {
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t.Fatalf("ordinary dungeon boss amount=%d want=0", got)
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}
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}
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