Files
90CNServer/server/internal/services/dnfbridge/gameplay_module_private_store.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

26 lines
1005 B
Go

package dnfbridge
import "longheng.io/server/internal/modules/dnf/dnfenum"
func privateStoreGameplayModule() gameplayModuleDefinition {
handler := func(service *Service, session *gameSession, request gameplayRequest) error {
return service.handleCurrentPrivateStoreCommand(session, request.Opcode, request.Body)
}
opcodes := []uint16{
uint16(dnfenum.CmdPacketBuyPrivateStoreItem),
uint16(dnfenum.CmdPacketEnterPrivateStore),
uint16(dnfenum.CmdPacketExitPrivateStore),
uint16(dnfenum.CmdPacketCreatePrivateStore),
uint16(dnfenum.CmdPacketRemovePrivateStore),
87, // COMPLETE_PRIVATE_STORE_DISPLAY in the current executable.
uint16(dnfenum.CmdPacketVerifyPrivateStoreItem),
}
legacy := make(map[uint16]gameplayHandler, len(opcodes))
upper := make(map[uint16]gameplayHandler, len(opcodes))
for _, opcode := range opcodes {
legacy[opcode] = handler
upper[opcode] = handler
}
return gameplayModuleDefinition{Name: "private-store", LegacyHandlers: legacy, UpperHandlers: upper}
}