Files
90CNServer/server/internal/services/dnfbridge/party_actor_projection_test.go
T
hanfuit 645b64fe21 DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
2026-11-04 14:31:55 +08:00

53 lines
1.9 KiB
Go

package dnfbridge
import (
"bytes"
"encoding/binary"
"testing"
)
func TestCurrentPartyActorProjectionRequiresCompleteMatchingOwnerRows(t *testing.T) {
const characterID uint16 = 77
mode0 := make([]byte, 78)
mode0[0] = 0
binary.LittleEndian.PutUint16(mode0[1:3], 1)
mode0[3], mode0[4] = 1, 42
binary.LittleEndian.PutUint16(mode0[76:78], characterID)
mode1 := make([]byte, currentMode1BaseWireSize)
mode1[0] = 1
binary.LittleEndian.PutUint16(mode1[1:3], 1)
mode1[3], mode1[4] = 1, 42
binary.LittleEndian.PutUint16(mode1[21:23], characterID)
session := &gameSession{
selectedCharacterID: characterID,
characterGeneration: 9,
}
if err := captureCurrentPartyActorProjection(session, characterID, mode0, mode1); err != nil {
t.Fatal(err)
}
projection, found := currentPartyActorProjectionSnapshot(session, characterID, 9)
if !found || projection.ownerServer != 1 || projection.ownerChannel != 42 ||
!bytes.Equal(projection.mode0, mode0) || !bytes.Equal(projection.mode1, mode1) {
t.Fatalf("captured projection=%+v found=%t", projection, found)
}
projection.mode0[10] = 0xff
reloaded, found := currentPartyActorProjectionSnapshot(session, characterID, 9)
if !found || reloaded.mode0[10] == 0xff {
t.Fatal("party actor projection snapshot leaked a mutable row")
}
if _, found := currentPartyActorProjectionSnapshot(session, characterID, 10); found {
t.Fatal("party actor projection survived a session generation change")
}
shortMode1 := append([]byte(nil), mode1[:currentMode1BaseWireSize-1]...)
if err := captureCurrentPartyActorProjection(session, characterID, mode0, shortMode1); err == nil {
t.Fatal("party actor projection accepted an incomplete mode1 row")
}
wrongOwnerMode1 := append([]byte(nil), mode1...)
wrongOwnerMode1[4] = 43
if err := captureCurrentPartyActorProjection(session, characterID, mode0, wrongOwnerMode1); err == nil {
t.Fatal("party actor projection accepted different mode0/mode1 owners")
}
}