服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
179 lines
4.6 KiB
Go
179 lines
4.6 KiB
Go
// Command pvfexport extracts an item_id -> display-name map from a DNF
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// Script.pvf archive. It reads the stackable.lst and equipment.lst indexes,
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// resolves each item file, and pulls the [name] section via ScriptMetadata.
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//
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// Usage:
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//
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// pvfexport -pvf Script.pvf -out items.json
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package main
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import (
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"encoding/json"
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"flag"
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"fmt"
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"log"
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"os"
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"strconv"
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"strings"
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"pvfine/internal/pvf"
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)
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type itemEntry struct {
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ID int64 `json:"id"`
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Name string `json:"name"`
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Rarity int32 `json:"rarity"`
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Path string `json:"path,omitempty"`
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Kind string `json:"kind,omitempty"`
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}
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type exportResult struct {
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PVFPath string `json:"pvf_path"`
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Total int `json:"total"`
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Items []itemEntry `json:"items"`
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}
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func main() {
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pvfPath := flag.String("pvf", "Script.pvf", "path to Script.pvf")
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outPath := flag.String("out", "items.json", "output JSON path")
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compact := flag.Bool("compact", false, "输出紧凑的 {item_id: name} 映射(仅保留有名称的项)")
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flag.Parse()
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archive, err := pvf.Open(*pvfPath)
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if err != nil {
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log.Fatalf("打开 PVF 失败: %v", err)
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}
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defer archive.Release()
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items := make([]itemEntry, 0, 200000)
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seen := make(map[int64]bool)
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// 顺序处理两类物品列表,堆叠道具优先。
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for _, list := range []struct {
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root string
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path string
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kind string
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}{
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{"stackable", "stackable/stackable.lst", "stackable"},
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{"equipment", "equipment/equipment.lst", "equipment"},
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} {
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count, err := exportList(archive, list.root, list.path, list.kind, seen, &items)
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if err != nil {
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log.Printf("警告: 处理 %s 失败: %v", list.path, err)
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continue
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}
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log.Printf("%s: 解析 %d 条", list.path, count)
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}
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result := exportResult{
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PVFPath: *pvfPath,
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Total: len(items),
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Items: items,
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}
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var data []byte
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if *compact {
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// 紧凑映射:{item_id: name},仅保留有名称的项
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compactMap := make(map[string]string, len(items))
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for _, it := range items {
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name := strings.TrimSpace(it.Name)
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if name != "" {
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compactMap[strconv.FormatInt(it.ID, 10)] = name
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}
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}
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data, err = json.Marshal(compactMap)
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} else {
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data, err = json.MarshalIndent(result, "", " ")
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}
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if err != nil {
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log.Fatalf("序列化 JSON 失败: %v", err)
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}
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if err := os.WriteFile(*outPath, data, 0o644); err != nil {
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log.Fatalf("写入 %s 失败: %v", *outPath, err)
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}
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fmt.Printf("导出完成: %d 个物品 -> %s\n", len(items), *outPath)
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}
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func exportList(archive *pvf.Archive, root, listPath, kind string, seen map[int64]bool, items *[]itemEntry) (int, error) {
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idx, found := archive.Find(listPath)
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if !found {
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return 0, fmt.Errorf("未找到 %s", listPath)
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}
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text, err := archive.Text(idx)
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if err != nil {
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return 0, fmt.Errorf("读取 %s: %w", listPath, err)
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}
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pairs, err := pvf.ParseListText(text)
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if err != nil {
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return 0, fmt.Errorf("解析 %s: %w", listPath, err)
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}
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count := 0
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for _, pair := range pairs {
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id, err := strconv.ParseInt(strings.TrimSpace(pair.ID), 10, 64)
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if err != nil || id <= 0 {
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continue
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}
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if seen[id] {
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continue
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}
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path := cleanPath(pair.Path)
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itemIdx, ok := resolveItemFile(archive, root, path)
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if !ok {
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continue
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}
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meta, err := archive.ScriptMetadata(itemIdx)
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if err != nil {
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continue
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}
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seen[id] = true
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count++
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*items = append(*items, itemEntry{
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ID: id,
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Name: meta.Name,
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Rarity: meta.Rarity,
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Path: path,
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Kind: kind,
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})
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}
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return count, nil
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}
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// resolveItemFile 复刻服务端 readDungeonDropText 的候选路径策略:
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// 先直接用 lst 里的路径,再尝试 root/ 前缀,最后尝试 (r) 修订文件名。
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func resolveItemFile(archive *pvf.Archive, root, listedPath string) (int32, bool) {
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clean := cleanPath(listedPath)
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candidates := []string{clean}
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root = cleanPath(root)
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if root != "" && !strings.HasPrefix(strings.ToLower(clean), strings.ToLower(root)+"/") {
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candidates = append(candidates, root+"/"+clean)
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}
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for _, candidate := range append([]string(nil), candidates...) {
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dir, base := splitPath(candidate)
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if base == "" || strings.HasPrefix(strings.ToLower(base), "(r)") {
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continue
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}
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candidates = append(candidates, dir+"(r)"+base)
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}
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for _, candidate := range candidates {
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if idx, found := archive.Find(candidate); found {
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return idx, true
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}
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}
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return 0, false
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}
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func cleanPath(value string) string {
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value = strings.TrimSpace(strings.ReplaceAll(value, "\\", "/"))
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value = strings.TrimPrefix(value, "./")
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return strings.TrimPrefix(value, "/")
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}
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func splitPath(value string) (string, string) {
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idx := strings.LastIndex(value, "/")
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if idx < 0 {
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return "", value
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}
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return value[:idx+1], value[idx+1:]
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}
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